Total War: ROME REMASTERED

Total War: ROME REMASTERED

RTR: Imperium Surrectum 0.6.7
BenShinobi Jan 8, 2024 @ 7:35pm
missile units throwing javelins in combat
I haven't played much of RTW remastered so not sure if this is a behaviour occurring because of the mod or not, but just had my poor hoplites deleted by some skirmishers just standing and lobbing volleys point blank after they got charged.

If this is how it is no big deal, I'll work it out, but seems a little strange not to have my melee unit prevent their ranged attack.
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BigFoot Jan 22, 2024 @ 9:46am 
Pretty sure it's the mod, never seen that behavior in the base game. I'm having that issue with the missile units in a siege assault...absolute nightmare where a single slinger unit is deleting my army and generals. Starving those bastards out at this point.
BenShinobi Jan 22, 2024 @ 11:54am 
I've posted this in a couple places and have had 1 or 2 people mention it's a problem with Rome Remastered, rather than the mod. For sure the original game never had this, but I haven't played enough of the remaster by itself to confirm. If it's due to the remaster then I'm less certain the behaviour can be fixed in the mod.
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