Total War: ROME REMASTERED

Total War: ROME REMASTERED

RTR: Imperium Surrectum 0.6.7
Army logistic costs feature
Does this mod has army logistic costs, like DEI mod?

I'm talking about when an army move faraway, they will need to be resupplied by foraging or supply wagon, or friendly territory replenishment.
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Showing 1-6 of 6 comments
RainbowPig Sep 7, 2023 @ 11:39am 
There is some feature that effects armies as they move further away from your territory, don't quite remember what it does exactly but money was not an influencing factor iirc.

Pretty sure it effects movement speed, and you can check to see the effects in the commanders Traits.
shittyhsgame Sep 8, 2023 @ 8:49am 
Originally posted by RainbowPig:
There is some feature that effects armies as they move further away from your territory, don't quite remember what it does exactly but money was not an influencing factor iirc.

Pretty sure it effects movement speed, and you can check to see the effects in the commanders Traits.

Thanks, I believe a lot of mod implement attrition(few soldiers missing per turn) as the basic mean to logistic functioning. I hope to see more depth.
RainbowPig Sep 10, 2023 @ 5:32pm 
Yeah, sorry I can't really help more; in my time playing i've rarely travelled far enough from my own borders (Go take nearest town, move onto next, so technically always ether inside my territory or hardly gone beyond the border) so if I was ever effected by it wasn't enough for me to notice.
shittyhsgame Sep 10, 2023 @ 10:52pm 
Originally posted by RainbowPig:
.

My man, the best strategy of war is to hit enemy on the territory least defended, this require flanking toward unexpected region. You will need a lot of provision aspect.
RainbowPig Sep 14, 2023 @ 3:26am 
After some actual looking, I can say that while far away enough from your territory your army does begin to lose movement range (Only seen -5% so far) while in your own territory they have +1 Morale and +50% movement range.

Also any army led by a general has +100% movement range.
Lusitanio Oct 27, 2023 @ 10:25am 
We actually implemented an attrition script for this new release. Hope you all enjoy!
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