Hearts of Iron IV

Hearts of Iron IV

Star Wars: Palpatine's Gamble
Improvement Ideas and updates to make the mod viable in release
Senate Buff - More things for the Galactic Senate to vote on, to drastically increase the power of the Republic to be more powerful if popular.

CIS rework - Adjust the CIS to have to do more to spark the Separatist movement and for more interaction in the event on Naboo.

Money Rework - Political Power being able to be used for a small cash boost and to directly purchase civilian/military factories as well as manpower (mercenaries) also having more to spend money on in events would be handy to avoid excessive amounts being saved up.


(If Jedi become a separate playable entity)
- Elite units with no supply requirements but with low manpower
- Several focuses and events based around Talzin/Maul/Republic/War to make the world have much more depth
- Potential to overthrow the Chancellor or to align with another cause to make order 66 even more viable for Republic players.
- In order 66 scenario spawn several jedi in random areas on different planets with a very high surrender limit.

Rise of the Empire
- Make scripted events for supplying garrisons/sabotage/rebels
- End game of several warlord states splitting off, allow players to prepare via focus while letting the rebels grow in turn and letting players experience Thrawn fantasies.
- Allow rebellion to spawn with its strength based on the focuses/events the Empire may have took, and make cheesy players regret fully focusing on rebels/late game by having planets leave the Empire.
- CIS Remnants to get a focus after the fall of the CIS to nerf their droids, to make the Empire's ascension easier (possibly have one of the remnant nations restore the droid army through a lengthy focus)

Hope this goes well, I really enjoyed roleplaying with the sandbox style setup up to now so these features would be a god send. For things like seccession I'd consider making stability more relevant to decide certain factors.
Last edited by 𝕮𝖆𝖊𝖘𝖆𝖗; May 26, 2021 @ 2:25am
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Showing 1-9 of 9 comments
Novitrix May 13, 2021 @ 10:12pm 
Thank you for this this is a really good post!
Novitrix May 13, 2021 @ 10:13pm 
what do you think about maybe having bountyhunters being spies!? historical by the way :P
wolvez28 May 14, 2021 @ 1:01am 
Honestly the monetary system could take SOME inspiration from the Millenium dawn mod. Using money for some construction, having a budget, etc. depends on how far they want to integrate it.
Personally i feel like once they continue to flesh more stuff out we will be able to more clearly see what features need work/changed vs what features just need to be implemented in the first place
Originally posted by BotH Novitrix:
what do you think about maybe having bountyhunters being spies!? historical by the way :P
That would be a great idea, especially if you could make operations that could be involved with the story even
Originally posted by wolvez28:
Honestly the monetary system could take SOME inspiration from the Millenium dawn mod. Using money for some construction, having a budget, etc. depends on how far they want to integrate it.
Personally i feel like once they continue to flesh more stuff out we will be able to more clearly see what features need work/changed vs what features just need to be implemented in the first place
I'm thinking that the internal politics could also have more to do with ministers so that you could get a corrupt bureaucrat in exchange for strong buffs but less income and ministers that could improve relations with certain systems to add a lot more depth to the separatist cause and giving more events for potentially removing certain troublesome ministers like
Prime Minister Almec.
TeaVader May 23, 2021 @ 3:12am 
It would be nice to see clone commanders like Wolffe, Rex, Cody etd., also Ahsoka and some alternative focus tree for Republic to reveal Palpatine's plot (some event maybe with Fives because he was very close to reveal this)
Originally posted by TeaVader:
It would be nice to see clone commanders like Wolffe, Rex, Cody etd., also Ahsoka and some alternative focus tree for Republic to reveal Palpatine's plot (some event maybe with Fives because he was very close to reveal this)
That is already possible, I'd suggest finishing the focus tree.
While you do the 'Execute Order 66' focus there should be an event where Palpatine gets attacked by the Jedi.Event: Some rumors say that Chancellor Palpatine is a Sithlord.Later on this evening four Jediknights went to the Chancellor's Office.Some minutes after they arrived the Jedi fought against the Chancellor.' under the event as response *Let's see how the Senat will react!*
As a mini-event


And if you've completed the 'First Galactic Empire' focus you should have an option like:Request the deactivation of the Droid-Army.Where the Trade Federation and the CIS get an Event to deactivate the Droid-Army.

If you take loans from the IBC you should get a National Spirit:Loans from the IBC,which grants +10% consumer goods(but if you have many loans,you will get Idk +30 to +50 cg)
The higher you go,the more cg you get.
Last edited by The Defensive Shield; May 25, 2021 @ 2:52am
TeaVader May 26, 2021 @ 11:29am 
Originally posted by 2ndFG Sir Mosley:
Originally posted by TeaVader:
It would be nice to see clone commanders like Wolffe, Rex, Cody etd., also Ahsoka and some alternative focus tree for Republic to reveal Palpatine's plot (some event maybe with Fives because he was very close to reveal this)
That is already possible, I'd suggest finishing the focus tree.
Yes. Sorry I just checked out that thing. But I played as Mandalore and it would be nice if it had a little bigger focus tree. Maybe something with uniting clans and new generals (Bo Katan, etd.)
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