Black Mesa

Black Mesa

Black Mesa: Blue Shift
Carlos Gaming Feb 20, 2023 @ 1:06pm
Any plans for opposing forces?
I really love how the mod is looking so far, and hadn't seen any forum posts or comments about this question yet, I'm sure I'm not the only one who is thinking about this. Althoe if this is asked often then perhaps there can be a FAQ pin in the forum aswell. I do understand that to even think about making opposing forces Blue Shift has to be finished first, but with how good the mod is looking having yet another classic HL mod re-incarnated would be a total blessing.
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Showing 1-9 of 9 comments
KillerUnleashed Feb 20, 2023 @ 4:52pm 
Yes please!
Sammadily Feb 24, 2023 @ 11:42am 
Opposing force has a free seperate remake being made along with its own verison of blueshift. though currently i love BMBS more than what we can currently see of guard duty.
Achrdili Apr 21, 2023 @ 11:59pm 
Originally posted by Kure 'Tesum:
Since they can't edit the source code, i hope they reach an agreement with Crowbar Collective for a custom source code or something, because i preferred Black Mesa Opposing Force OVER Operation: Black Mesa cuz it has Black Mesa Assets and it would make more sense
they should have teamed up from the very beginning if you ask me.
Robstaer2000 May 18, 2023 @ 11:22am 
Opposing Force remaster would be siiiiiiiick!!
sangheiliosthel May 23, 2023 @ 12:58am 
People are being really unfair to the other projects in this thread.
Dismissing OBM as a project and going 'they should just be a Black Mesa mod' when their project predates BM's original 2012 release by a few years is completely unfair. BM doesn't have a monopoly on HL1 remake mods and OBM's team have a whole different personal interpretation of Xen they want to share (and as someone who's a massive fan of BM Xen still cannot wait to see because I like seeing more interpretations of Xen).
And that's ignoring the fact that OP4 is impossible without the direct involvement of Crowbar Collective as it is impossible for mods to add new weapons or enemies like OP4 requires.
As for HECU Collective, as far as I can tell they're going back to Azure Sheep Chapter 2 after finishing Blue Shift.
Insisting either of the teams make a particular mod or operate in a particular way just because you want it is just unfair to the respective devs IMO, especially given both are free mods.
It'd be cool to see OP4 made in the BM engine, I'd totally support any project willing to do it, I'm not going to demand the OBM or BMBS teams do it if they don't want to though. And I have no doubt they've already internally debated such issues as a team.


Decay's got a remake called Peer Review made by the devs of Black Mesa Hazard Course which is already in development.
djcj Jun 9, 2023 @ 11:07am 
Opposing Force - possible without client source code?
Just a quick question: would an Opposing Force mod even be possible without the client DLL source code available?
Unlike Blue Shift, OF has additional enemies and weapons which usually requires the source code to be modded too.
Cyvo  [developer] Jun 10, 2023 @ 3:31am 
Technically yes but it would be a terrible gameplay experience :)

The first half until Chapter 6 ("We are not alone") is technically possible. Pipewrench and rope climbing requires code access. From Chapter 7 on only map work is possible without any new weapons or enemies. Especially weapons like the grapple or the ally marines are toughies and even with engine access it would still be a lot of work to make this right.
I just want to be able to play all four HL games up to the black mesa standard, man. HL and BS (and the hazard course mod for HL as well) are all like, 11/10 masterpieces. Hope the other two get something similar.
flyhighlep Apr 25, 2024 @ 10:45pm 
why is everyone neglecting operation black mesa's existence. thats so bull crap
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