Garry's Mod

Garry's Mod

Bio-Annihilation II
 This topic has been pinned, so it's probably important
GaussTheWizard  [developer] Mar 6, 2021 @ 11:19am
Bug Reports
It's entirely possible for there to be problems. Post them here so they don't get buried in the comments.

Remember that "it breaks the game" is not a good bug report. The more information you provide about the bug, the better chances I can fix it.
Also, keep the known incompatibilities in mind.

READ THIS FIRST:
  • If your zombies don't spawn, the map doesn't have a navmesh. Heed Zambo's advice, which he gives you in a nice big box when you load in.
  • You need to manually put on the gas mask with a chat command in order for it to work. It comes with a filter; you don't need to hold 50 of them. Instructions are given in chat. Please read them.
  • Don't mention that you found Lua errors without including the errors from the developer console (or Problems tab) in your report. This makes your report as helpful as not reporting at all.
  • Having TF2 or HL2E1 mounted has nothing to do with Lua errors, crashes, texture issues, etc. It only affects sounds.
  • Opt out of any betas you may be using. Development versions are inherently unstable and have been linked to crashes with this mod.
  • If you play with a pirated copy of Garry's Mod, I can't help you. Neglecting the morality of pirating a good $10 game, most cracked copies are of an outdated version of the game which many modern addons simply are not compatible with.
  • Don't add me.
Last edited by GaussTheWizard; Mar 15, 2023 @ 10:23am
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Showing 1-15 of 489 comments
"Raven" Mar 6, 2021 @ 5:46pm 
Alright So I'm Pretty sure this might be something my end, However Could be something wrong with the addon itself so when i try download it for some reason it fails to download I have Attempted to Redownload countless times as well as Verify Integrity of my Files Everything Checked out.
GaussTheWizard  [developer] Mar 6, 2021 @ 5:52pm 
Nope, it's just you. I managed to get it to download from the workshop just fine. This is an annoying gmod problem that I've had before, though I don't remember if there's a good way to fix it. It probably involves diving into files.

You had me thinking I broke the whole addon by updating the category LOL
"Raven" Mar 6, 2021 @ 5:54pm 
Alright Ill probably just Reinstall Gmod Thats what Other who had this Problem are saying either way looking forward to the addon and Keep up the Work!
Proper Cut Mar 6, 2021 @ 6:38pm 
This is a pretty good zombie mod, but I wanna report something for whenever I kill an infected with an ARCCW weapon
[ERROR] lua/autorun/usethisthing.lua:18: attempt to call method 'GetActiveWeapon' (a nil value)
1. __event - lua/autorun/usethisthing.lua:18
2. unknown - lua/entities/nb_ba2_infected.lua:869
3. FireBullets - [C]:-1
4. DoPenetration - lua/arccw/shared/sh_penetration.lua:202
5. DoPenetration - lua/weapons/arccw_base/sh_firing.lua:519
6. func - lua/weapons/arccw_base/sh_firing.lua:210
7. unknown - lua/entities/hexshield.lua:778
8. FireBullets - [C]:-1
9. DoPrimaryFire - lua/weapons/arccw_base/sh_firing.lua:479
10. unknown - lua/weapons/arccw_base/sh_firing.lua:298
What does it mean?
GaussTheWizard  [developer] Mar 6, 2021 @ 6:47pm 
Originally posted by Proper Cut:
This is a pretty good zombie mod, but I wanna report something for whenever I kill an infected with an ARCCW weapon
[ERROR] lua/autorun/usethisthing.lua:18: attempt to call method 'GetActiveWeapon' (a nil value)
1. __event - lua/autorun/usethisthing.lua:18
2. unknown - lua/entities/nb_ba2_infected.lua:869
3. FireBullets - [C]:-1
4. DoPenetration - lua/arccw/shared/sh_penetration.lua:202
5. DoPenetration - lua/weapons/arccw_base/sh_firing.lua:519
6. func - lua/weapons/arccw_base/sh_firing.lua:210
7. unknown - lua/entities/hexshield.lua:778
8. FireBullets - [C]:-1
9. DoPrimaryFire - lua/weapons/arccw_base/sh_firing.lua:479
10. unknown - lua/weapons/arccw_base/sh_firing.lua:298
What does it mean?
This problem is with whatever mod has usethisthing.lua. When they die, it mistakes them for an SNPC and attempts to call a function that the zombies don't have, leading to this error.
Archom Mar 6, 2021 @ 7:00pm 
When i kill zombies with tfa
it show this error
[Bio-Annihilation II] lua/autorun/server/npc_combat_dogs.lua:84: attempt to call method 'GetActiveWeapon' (a nil value)
1. v - lua/autorun/server/npc_combat_dogs.lua:84
2. Call - lua/includes/modules/hook.lua:84
3. unknown - lua/entities/nb_ba2_infected.lua:869
4. FireBullets - [C]:-1
5. BallisticFirebullet - addons/tfa-base/lua/weapons/tfa_gun_base/common/bullet.lua:54
6. ShootBullet - addons/tfa-base/lua/weapons/tfa_gun_base/common/bullet.lua:315
7. ShootBulletInformation - addons/tfa-base/lua/weapons/tfa_gun_base/common/bullet.lua:94
8. TriggerAttack - addons/tfa-base/lua/weapons/tfa_gun_base/shared.lua:1551
9. unknown - addons/tfa-base/lua/weapons/tfa_gun_base/shared.lua:1596
GaussTheWizard  [developer] Mar 6, 2021 @ 7:07pm 
Hm, this issue looks quite common. I'll push out a fix soon.
Proper Cut Mar 6, 2021 @ 7:26pm 
Originally posted by Sninctbur:
Hm, this issue looks quite common. I'll push out a fix soon.

Okay, thanks for info, will be patient on the fix!
OverlordMGC Mar 7, 2021 @ 12:56am 
I don't know which addon is responsible for which error but since I have used Bio-Annihilation II this is popping up:

[SLVBase 2] lua/autorun/slvbase/server/slvbase_sv_meta.lua:250: attempt to call method 'PercentageFrozen' (a nil value)
1. v - lua/autorun/slvbase/server/slvbase_sv_meta.lua:250
2. Call - lua/includes/modules/hook.lua:84
3. unknown - lua/entities/nb_ba2_infected.lua:869
4. FireBullets - [C]:-1
5. BallisticFirebullet - lua/weapons/tfa_gun_base/common/bullet.lua:54
6. ShootBullet - lua/weapons/tfa_gun_base/common/bullet.lua:315
7. ShootBulletInformation - lua/weapons/tfa_gun_base/common/bullet.lua:94
8. TriggerAttack - lua/weapons/tfa_gun_base/shared.lua:1551
9. unknown - lua/weapons/tfa_gun_base/shared.lua:1596
crashes gmod when a nextbot fires bullets at it or when killed by a high damage source, crashlog only says *Not in Lua call OR Lua has panicked*
Im pretty sure it has something to do with the velocity the ragdoll receives, it should be halved when it spawns
Last edited by NextKurome76TheSoldier; Mar 7, 2021 @ 7:48am
SaucySomething Mar 7, 2021 @ 8:02am 
I get this error when the hud at the bottom right goes away.

[[ArcCW] Arctic's Customizable Weapons (Base Only)] lua/weapons/arccw_base/cl_hud.lua:635: attempt to index global 'bar' (a nil value)
1. unknown - lua/weapons/arccw_base/cl_hud.lua:635 (x381)
KyoChan34 Mar 7, 2021 @ 8:21am 
i cant seem to make the NPC's turn into zombies. Edit: Nevermind. i'll have to wait for them to turn. Another Edit: okay only players can turn into zombies and that is weird as i have the infect NPC setting on and that doesn't work.
Last edited by KyoChan34; Mar 7, 2021 @ 8:38am
Farbott Mar 7, 2021 @ 10:27am 
Noticed that after I installed this I instantly crash on death. Not sure if its a conflict or anything because I cant get to the console, because it crashes.
SleepyNotDead Mar 7, 2021 @ 11:46am 
Zombies will often get stuck way too easily compared to BA1, usually when grouped with a bunch more zombies, they'll get stuck in each other, walking in place and twitching etc.
AgentDell Mar 7, 2021 @ 12:01pm 
Originally posted by SleepyNotDead:
Zombies will often get stuck way too easily compared to BA1, usually when grouped with a bunch more zombies, they'll get stuck in each other, walking in place and twitching etc.
Same here, happened almost all the time.
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