Garry's Mod

Garry's Mod

Bio-Annihilation II
1,667 Comments
TumbleBee6 May 8 @ 12:09pm 
The Crit Catcher, you might have too many addons.
Trowwor May 4 @ 9:56am 
🥀🥀🥀
GaussTheWizard  [author] May 4 @ 7:01am 
this is not something i can fix
GaussTheWizard  [author] May 4 @ 7:01am 
call the police
The Crit Catcher May 4 @ 2:59am 
WHAT IS HAPPENING!!!!!!!!???????????????
Trowwor May 4 @ 2:34am 
they impregnated me 😭😭
GaussTheWizard  [author] May 3 @ 4:22pm 
what
Trowwor May 3 @ 11:49am 
i have a problem my zombies are freakies, instead being hostile half-dead corpses they are zesty half-dead corpses. is cs:s causing the issue?
The Crit Catcher Apr 30 @ 6:27pm 
literally gave you the answer
The Crit Catcher Apr 30 @ 6:26pm 
romero mode, or idk whats it called when infected dies
GaussTheWizard  [author] Apr 30 @ 5:46pm 
Interesting. Do you remember what you did to cause this?
The Crit Catcher Apr 30 @ 4:47pm 
[Bio-Annihilation II] Trying to read more data (8 bit) than the net message has left (4 bits)!
1. func - lua/autorun/client/ba2_client_init.lua:113
2. unknown - lua/includes/extensions/net.lua:34
kyran808 Apr 27 @ 5:10pm 
how do you fix the zombies getting stuck on eachother? its common in hordes or when zombies are eating
LosCartuchos5566 Apr 27 @ 10:28am 
before the fix i would just cleanup and spawn the zombies first but as it's fixed now i wont need it anymore!
GaussTheWizard  [author] Apr 27 @ 8:04am 
I found the problem and the fix is now released; zombies should no longer disappear around VJ NPCs. Please do let me know if any other issues linger.
GaussTheWizard  [author] Apr 27 @ 7:04am 
VJ recently updated to support nextbots, but this broke the way BA2 was handling it. I'll look into this. Please give me the contents of the error.
Shadowlynx42 Apr 27 @ 4:23am 
Also, a lua error pops up when I spawn a VJ base NPC while there are zombies in the map.
Shadowlynx42 Apr 27 @ 4:19am 
All the zombies I spawn are invisible for me when I spawn a VJ base NPC?
LosCartuchos5566 Apr 25 @ 6:42pm 
this mod proved that slow zombies are very dangerous
yasmin-ox Apr 24 @ 2:18pm 
Zombies keep going invisible and then being impossible to see or kill how do I fix that?
GaussTheWizard  [author] Apr 12 @ 11:52am 
Set corpse lifetime to -1 in the options menus.
aZeRob126 Apr 12 @ 7:42am 
Is there a way to stop the dead infected zombie corpses from despawning? If there isn't, could it be added?
DanteG10413 Apr 4 @ 6:10pm 
can you updat the mod and ad more zombie types
GaussTheWizard  [author] Apr 4 @ 10:40am 
The mod breaks because zombies aren't real. A true commitment to realism.
The Vance Apr 4 @ 10:32am 
so turns out it was the immersive breathing mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2838872703
The Vance Apr 4 @ 10:23am 
okay so it wasnt ba2 can anyone help?
The Vance Apr 4 @ 10:18am 
great mod! i think i have a conflicting addon that makes the mod damage me with red flashing lights and all sounds are muffled? i think its this mod because it said "BA2: Infection manager created!" and the word "true" each time i took damage. does anybody know why?
sniperghost177 Apr 3 @ 4:17pm 
my game is so laggy when i play the mod
GaussTheWizard  [author] Apr 3 @ 10:56am 
Convar stands for console variables. In the case of this mod, you can also configure them in the Options tab.
shiny.starr Apr 1 @ 5:23pm 
what do you mean by convars? how would i do that?
<width=1>Pacman09 Mar 30 @ 3:57pm 
Is there any weapon mods for this other than the ARCCW plague flechettes?
Chewy Mar 30 @ 2:31pm 
we need a 3rd version
GaussTheWizard  [author] Mar 29 @ 2:44pm 
You can make NPCs across the board immune to infection in the convars, but you can't make individual NPCs immune/gasmasks after they are spawned.
shiny.starr Mar 29 @ 12:06pm 
or make them immune in a way
shiny.starr Mar 29 @ 12:02pm 
is there a way to put gas masks on npcs who dont have them?
GaussTheWizard  [author] Mar 29 @ 11:04am 
That isn't supported, unfortunately.
epic7404_ Mar 29 @ 10:30am 
also notarget cheat does not work
epic7404_ Mar 29 @ 10:29am 
is there a way to make them ignore admins only, ive tried using other mods, but they dont work just for this mod
Kerk Mar 24 @ 6:26pm 
when special infected
GaussTheWizard  [author] Mar 17 @ 11:05am 
Set corpse lifetime to -1.
⚔️ Soldado BURLON ⚔ Mar 16 @ 10:17pm 
How do I stop the ragdolls from disappearing?
GaussTheWizard  [author] Mar 9 @ 12:25pm 
Amen
Edward Mar 9 @ 8:24am 
Please come to our lord and savior jesus christ, repent and ask forgiveness to christ and dont be prideful, it blinds you, instead be humble as the lord commands, taste bitter orthodoxy, that you can find the long narrow road to christ, and dont be decevied, the end times are upon us, gaurd yourself against deception
Somnambulist Mar 5 @ 8:20pm 
Though, I think it bears mentioning that the VO Replacement doesn't extend to the infected Combine, just the living ones. Whether or not you download it is, frankly, none of my concern. It's your drive space.
Somnambulist Mar 5 @ 8:11pm 
I've experimented with a few other potential companion addons, if any are interested.

- Payday 2 Law Enforcement Combine Replacement + Combine VO Replacement 2: All will fall, in the end. Even those who protect and serve.
- Passive Health Regeneration: Granting you a slight edge when the hordes begin to eat away at you.
- Custom Loadout: For those among you without patience, such as myself.
- First-Person Body: See how a fight through hell and back leaves you worse for wear. Best when paired with View Model Stains.
- BSMod Killmoves + Ultimate Dropkick + Stealthy Knife Killmoves: Imagine if 28 Days Later, Left 4 Dead, and Doom Eternal were amalgamated into one. Need I say more?
SkullCiopath Feb 24 @ 1:29am 
The upgraded version of BioBall.
GaussTheWizard  [author] Feb 14 @ 2:19pm 
The model consists of two textures: one for the outside of the vial, and the other for the liquid inside. I extracted and modified both; there was no need for me to refit any textures.
fentdroid Feb 11 @ 9:11am 
I've found out about all that but how did you make the texture pack fit in the green bile texture? I'm trying to make my own flask but of course i have to add more and more images to surround it completely
Flamming Feb 9 @ 9:03am 
can you add a wave survival thing?
GaussTheWizard  [author] Feb 7 @ 11:51am 
You need to decompile the model and then recompile it with a different model path and material file. You can do this with software such as Crowbar.

Extracting it also needs to be done with special software, for instance GCFScape. The model can be found under: models\w_models\weapons\w_eq_bile_flask.mdl, and the material should be in the corresponding location under the materials folder.