RimWorld
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
DragonKing 19 NOV 2022 a las 6:00
1.4 breaks research tab
If I add this mod to my long list of mods, it will break the research tab, where clicking on any research will break the UI, making the game unplayable.

Log:
https://gist.github.com/e21600a6ddb5534031f4d5875a5a9aaa
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Absolute Madman✨ 26 NOV 2022 a las 21:44 
I second this, I had to take this mod off my list because of how serious of a problem it was.
BrenTenkage 28 NOV 2022 a las 20:10 
yeah its a shame it breaks the tab, because this is one of my all time favorite mods
ilikesaying 29 NOV 2022 a las 15:17 
this issue can be fixed by using the ResearchPowl mod
hwostowski 2 DIC 2022 a las 12:16 
Same here :(
KiTA 5 DIC 2022 a las 18:19 
One workaround is to use Dub's Mint Menus, it replaces the research tab.
Tinipanda12 13 DIC 2022 a las 17:30 
Publicado originalmente por ilikesaying:
this issue can be fixed by using the ResearchPowl mod
it will work but it takes a lot of danm time to look zooming in and out for a branch of a mods set which is annoying
Tinipanda12 13 DIC 2022 a las 17:31 
Publicado originalmente por KiTA:
One workaround is to use Dub's Mint Menus, it replaces the research tab.
Tried this and it seemed like it work until I cllicked on the actual research item and it goes back to square 1
Kon9181 23 DIC 2022 a las 0:13 
3
As far as I can tell, this is because Vanilla Expanded Furniture - Security has removed the psychic pylon, breaking the patch that this mod applies. Can be fixed by:
-> going into Steam\steamapps\workshop\content\294100\2391102796\1.4\Patches
->opening up "Crafting.xml"
->Finding "MakeArchotechPsychicPylon"
->commenting out/deleting said recipe
(from <li Class="PatchOperationAdd"> to the </li> after </value>)
Nianor 24 ENE 2023 a las 10:14 
What Kon said, it's a pretty easy fix
WinteryCart 19 MAR 2023 a las 12:03 
Publicado originalmente por Kon9181:
As far as I can tell, this is because Vanilla Expanded Furniture - Security has removed the psychic pylon, breaking the patch that this mod applies. Can be fixed by:
-> going into Steam\steamapps\workshop\content\294100\2391102796\1.4\Patches
->opening up "Crafting.xml"
->Finding "MakeArchotechPsychicPylon"
->commenting out/deleting said recipe
(from <li Class="PatchOperationAdd"> to the </li> after </value>)
Thank you so much!!!!!! some items still seem broken but at least I can research now.
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