RimWorld

RimWorld

[LTO] Colony Groups
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BICKLEY  [developer] Jan 5, 2021 @ 8:40am
-Error Reports-
Fresh Discussion
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Showing 1-15 of 62 comments
Neptimus7 Jan 5, 2021 @ 1:30pm 
Not really an error so much as an annoyance, but all the "Close/Post Close" debug messages were left in.
Neptimus7 Jan 5, 2021 @ 1:31pm 
Carrying a sidearm via Simple Sidearms causes the average DPS readout in the orders tab to rapidly fluctuate. This does not happen if the pawn has only one weapon.
Last edited by Neptimus7; Jan 5, 2021 @ 1:31pm
BICKLEY  [developer] Jan 6, 2021 @ 6:01am 
Neptimus - can't reproduce the sidearm bug, join discord and discuss
Blackrussian Jan 6, 2021 @ 11:28am 
The game crashes when i try to use the two medical orders.
BICKLEY  [developer] Jan 7, 2021 @ 9:53am 
Blackrussisn - update coming tonight (eat). Hopefully this will fix
RaptorMother Jan 9, 2021 @ 6:53am 
hello! I have a log here>

https://gist.github.com/cf756fbc8971a3efd75077b4ae8fe371

I just completed a bandit camp, and upon reforming a caravan, I have that line spammed in the log and the game becomes stuck on the world map, unable to interact with anything else or even bring up the options menu (only option I have it to restart the game)

I'm actually not sure what the culprit is, but looking at the log the last error does seem to mention colonist bars and colonist drawers, so...

Thank you for the assist!
BICKLEY  [developer] Jan 9, 2021 @ 7:53am 
Do you use a mod Terrain Movement (?)
RaptorMother Jan 9, 2021 @ 9:53am 
No, can't say I've ever heard of such a mod
RaptorMother Jan 9, 2021 @ 10:30am 
Allright, tried a few things, what ended up working is disabling "hide pawns off map" option, and I was able to recreate the caravan with no issues...
BICKLEY  [developer] Jan 9, 2021 @ 10:33am 
Do you use !Biomes mod?
RaptorMother Jan 9, 2021 @ 12:14pm 
I use: Alpha biomes, More vanilla biomes, Regrowth. Biomes (the one with the islands) gave me an error on world creation so I'm not using it
SmokePudding Jan 10, 2021 @ 7:39pm 
Hi, I'm not able to comment on the main post because I'm only family sharing.

Ubergram in the Zetrith's Multiplayer Mod Discord posted this error message and I just wanted to make sure it was reported:

"I tested many of the UI buttons and mostly works but Group Menu -> Work -> Form Caravan (wagon button) causes a desync with last log entry of Started a job PrepareCaravan_GatherItems (Job_-3763) A=Thing_MedicineIndustrial7937 on pawn Teeka from the interface!"
VitaKaninen Jan 11, 2021 @ 3:23pm 
In Vanilla, you are able to imprison a colonist that joined your colony uninvited, and then leave the cell door open and allow them to escape without any mood penalties.

With your mod installed, the colonist prisoner will never attempt to escape. Even if you remove all prisoner beds from your colony, and stop feeding them, they will hang around forever, take your drugs, and eat your food, and never leave or attempt an escape.

If you leave the door closed, they will starve to death if you stop feeding them instead of just attempting to escape.
Last edited by VitaKaninen; Jan 11, 2021 @ 3:27pm
BICKLEY  [developer] Jan 11, 2021 @ 3:44pm 
Okay, will look - thanks for report
Last edited by BICKLEY; Jan 11, 2021 @ 3:44pm
RaptorMother Jan 12, 2021 @ 4:22am 
hmm, I've found 2 weird interactions.

The first is with Achtung!. I used the Group to order my colony to prioritize construction, and when I was done, I cleared the priority (the one where you rightclick on the construct button and double rightclick it for slave labour). However, now every time I try to use the priority system of Achtung!, the colonists will ignore. This didn't happen before, and i can confirm it works again if I remove Colony Groups.

Similarly, with Rim of Madness Cults, if I order a sacrifice, the pawns will execute the order, but then abandon it during the "reflecting on sacrifice" part and go work somewhere else, which fails the sacrifice immediately.

It seems something is hijacking the work and idle priority in Colony groups and it doesn't mesh well with mods that use those same things.

No error logs are generated, not even yellow ones
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