Space Engineers

Space Engineers

Industrial Overhaul - v1.7.2
Stef Oct 23, 2023 @ 3:21pm
Gameplay Guide (WiP)
This awesome mod required me about 20 iterations to understand what to do properly.
By properly i mean choosing the right actions to keep the flow without idle time or tunnelvisioning on stressful single task.
I'm happy to write it cooperatively, any input or question is more than welcome!

Modlist: I'd reccomend to keep it as simple as possible and avoid Modular Encounter System untill you've atleast reached tier 3 otherwise the enemy spawned will supply you of resources that will skip your progression.

Earthlike planet:
- Keep the survival kit busy by queue thousands(shift+ctrl+click) of refining ore
- Scout nearby in a 600m radius for ore boulders or deposits while inventory is full of rocks.
- First step of production: 1 windturbine (9 blocks above the floor)+ 1 assembler bench: check recipe first and consider that electromagnet and computers require copper wire itself.
- 1 windturbine can power 3 bench, each bench can produce one kind of material for efficiency, take ingots from survival kit and feed them.

Second step is Smelter however it requires 2MW of power, equivalent of 9 windturbine properly placed (9 tall and with 8 blocks spread counted from their central snappoint)
It means there gonna be idle time while ore are refined and materials to be crafted, use this time to modify your landingpod:
Control Seat is the only you can afford early game, all the other cockpits won't be affordable.
Metal wheels will do.
- 10 turbines, 4 benches, 1 smelter with a small drill to input stone is the basic setup

_Power sustain_
Tier 1 = windturbine = ~0,3 MW

Tier 2 =
- Coal Boiler+SteamTurbine = 50 MW
Requirement is 50 Titanium Plate and 2 liters of coal will sustain you to tier3.


Given that, it means that the minimum required is 12 windturbines in order to power up a Smelter (2MW) and some base utilities.
With Smelter: Titanium can be refined and with a Platestamp the Coal Boiler can be made.

With 50 MW provided, it's time to lay down the big machines:

While building theese look for Bauxite to make the Small Cargo Box, if you're smart with quantities you won't strictly need it early.

! Plate Stamp -> Refinery -> Small Cargo Box -> Cement Kiln -> Fabricator+Wire Drawer+Extruder -> Assembler

Now it's time for OilSand, queue up the machines while looking for the resource.

! Ceramic Furnace -> Oil Cracker -> Bitumen Extractor -> Synthetic Factory -> Auto Loom

Now it's time for Gold and Lithium, could be useful to get an extra set of Fabricator+Wire Drawer+Extruder to be able to craft each component simultaneously.

! Microelectronics factory -> Chemical Refinery

Now you can finally craft the 1 Display to make a Large Cargo Box if you wish to.
Also LCD panels and this is time for starting scritps if you like thanks to Advanced Computer production. From now on having bigger inventory is viable.

At last Rock Crusher and Ore Purifier can be set for better yield! This is quite challenging about the conveyor system, you want some ore to go into refinery for quick smelt and usage, other to follow the Crusher line for longer refinement time with better yield, i leave to you the task ;)



THE EXPLORATION

3) Roaming with the rover is necessary: mark all the ore you find, there are many!
The first next settlement gonna be: Bauxite and Titanium... they usually are 80m below the ground so you need the rover detector set to max to find them.
The point is power, having 30 MW out of 300Kw turbine is too much... so you need better sources.

Coal can produce Steam that goes into a Steam Turbine if you have 50 Titanium plate
OilSand can produce Gasoline or Geothermal well give power if you have Advanced Computers made out of Bauxite

Bauxite is the way you get base container going because you can turn it into Aluminum Plates.

Keep roaming 'till you find them, this can really take a while if you're at your first attempt.
Once you've your power source settled then you can look for base Detectors... with that 5km range the ore scavenging will become way easier.
Last edited by Stef; Oct 27, 2023 @ 9:00am
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Stef Oct 24, 2023 @ 8:11am 
For those who struggle too much finding resources here's a location for you

GPS:Bauxite:60011.36:6018.99:-2924.59:#FF60F18C:
GPS:Coal:60270.77:4942.86:-11465.69:#FF3640F1:
GPS:Coal2:59334.98:-4489.34:-10505.58:#FF75C9F1:
GPS:Cobalt:59868.12:5643.36:-13230.37:#FF75C9F1:
GPS:Gold:59469.21:-2297.09:-10736.48:#FF75C9F1:
GPS:Lithium:58806.43:-4533.01:-12706.64:#FF75C9F1:
GPS:OIl:59871.14:5864.05:-13156.05:#FFDE75F1:
GPS:Silver Boulder:58500.14:11709.63:-8727.79:#FF75C9F1:
GPS:Sulfur:59085.33:-7340.35:-9715.31:#FF75C9F1:
GPS:Titanium:60211.06:5103.03:-8433.84:#FFFEFE00:

- Copy the entire list above,
- start game, spawn Earth Like Planet and remain seated in your landing pod,
- go into GPS menu and "New from clipboard", mark all as visible.

- Enter spectator (F8 default key), hold shift and mosewheel up for about 10 ticks to speed yourself up, reach the coordinates, shift mousewheeldown to adjust the position and be close to the gound.
- Press ctrl+space so you're teleported there.

Around that location in a radius of 5km there are all resources you need guaranteed, terrain has medium difficulty but any rover with 6 iron wheels should be able to carry you to all locations.
Last edited by Stef; Oct 26, 2023 @ 7:01am
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