Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Balanced Game 4.8.3 (BBG)
English Changelog (Word Translate)
UNITED STATES AMERICA

• RooseveltSystem: +5 Combat Power onHomeland: +5 on defense in home continents and +5 on attacks on other continents
• Bull Moose:Talent Change: Culturaland Scientific Offering Traits +2 -> +1By Nuff, Astronomy Research Adds Characteristic Science +1, Adds +1 Characteristic Culture at Completion of enlightenment.
• 'MovieStudio'UB's tourism bonus reduced from 100% to 50%
• 'Medic



Cavalry'UU nowreplaces cavalry
Class:
Matchalyr Cost: 340 (+10) Power: 62 Action Power: 5 Maintenance: 2 (-3) Ability: +5 Power on the Hill, 25%of enemy unit power when killing enemy units on yourhome continent
• 'Mustang'UU (fighter substitution)powerreduced to 90(same asregular fighters)

ARABIA ARABIA

• Increased bonus for building worship buildings from 10% to 20%
• +1Great Prophet Score by Mattonwhen astrology researchiscompleted
• 'Mamluk'UUis now upgraded to Chest Armory

AUSTRALIA AUSTRALIA

• Leader AbilityNuff: Removes product power bonuses whenbeing duringwar, +50% on city liberation
• 'Digger'
UU Crystal:
Power: 74 (+2)
Action: 3 ResourcesConsumed: 1 Potassium 2XPer Turn

Aztec AZTEC

• AddedTalent: +50% product power when producing ground melee units
• 'Tlaatstli'UB production cost reduced to 100 (-50),+1 culture +2 +3 cultures instead offaith

Babylon BABYLON

• Eureka offers 100%science(completedtechnology) -> 85% science

Brazil BRAZIL

• Increase rainforest placement priorities from4 tiers to 3

BYZANTIUM BYZANTIUM

• Powergainedfrom the 'Taksis' talent is reduced to +2persaint

Canada CANADA

• Cities with national parks get +8 food and +8 product
• The'Ice Hockey Rink'UIis now available in the Ministry of ForeignAffairs socialsystem
• 'Mounted Police'UU'sbase power increased to 70 (+10), bonus coverage near national parksincreased from 2to 4
• +1 food on tundra and tundra hilltiles

China China

• +1 food, +1 production + 1 ball in the city where wonders are located for each wonders youbuild




'Warhoe'UU now replacescrossbows:
Cost: 190 (+10) Ranged
Power: 40 Power: 30 Range: 2 Maintenance: 3 Abilities: +7 Ranged Combat Power when attacking adjacent enemy units rightnext door
• 'Great Wall'
UI Redesign Basic Productivity +1, 0.5 +1 Food per Residential Adjacent
Great Wall,+1 Culture for Each Great Wall adjacent to
The Great Wall

Cree CREE

• 'Okitchito'UUis now upgraded to Remanicant

Egypt EGYPT

• Theproduct power bonusof the 'Iteru' talent has been changed to +25%



'Sphinx'UI change: +1 culture, +2 +2 on the tiles around the faith
+1 culture when constructed next to attractionwonders, +1 food when constructed on desert tiles without faith floodplains,+1 when constructed in production floodplain +1 Culture ministry when the social system is completed
+1 Culture cannot be built in neighboring areas



Eleonor ELEANOR

• AddedTalent: +100% production power when building buildings in theater specialdistricts
• EleonorFrance: Added Spy & Spy Free Promotion Ability Chu During Sex TechnologyResearch

ENGLAND, UNITED KINGDOM

• Admiralscore provided by 'BritishNavalBase Window' UD isattenuated from 2to 1
• 'BritishPirates'UUcan now be produced in an exploratory social system like any other line ofstrategy(it was slander)

Ethiopia ETHIOPIA

• +1 Per Resource Held by The City Modify the Talent Mechanism for Receiving Faith:Effective only for developedresources
• The +4 Power Talent on the Hill appliesonly to'Oromo' UU.
• +1removal ofbasicfaith in 'Amgul Church'UI,bonus bonus for each adjacentmountain

France FRANCE

• Katrin's Shortstop Talent (+1 Diplomatic Time)now applies to the completion of the political philosophyand social system
• Katrin
(Majesty)- 'Court
Festival' project now requires medieval market social system - culture and tourism provided by the 'PalaceFestival' project reduced from 30to 20per luxury resources in excess (basedon onlinerates)
• Added Spy & Spy Free Promotion Ability during sex skills research turns from Katrin Leader ability to French civilizationability
• Tourism from Wonders of the World is from +100% to +50%
• 'ImperialGuards'UUnow requires 10potassium 2000 in standard speed



'Chateau'UI change:
+2 culture, +1 attraction to tiles around residential +1 food per adjacent luxuryresources, +1 gold adjacent starfish hall +1 culture (2times when flight study
completed) can be constructed in feudal social system (originallyhumanism)should be built next to the
river

Goal(Gaul)GAUL

• The power bonus per adjacent unit has beenreduced from 2to 1,and the ranged unit will no longer receive the talent.
• Characteristics that give culture in proportion to production costs when producingunits
• Starting point mine resources calibration isattenuated from 2 to 3tiers

GEORGIA GEORGIA

• Leader AbilityChanges: Remove protection war-related talents, and remove enemy units to earn 50%of enemy unit power.
• 'Chice'UBnow replaces ancient walls and provides +4 faith (+4sightseeing when flight study is completed), and city defense health increased to 100 (+25)


'Kevshur'
UUnow replacesInspection: Cost:
100 (+10) Power: 35 (-1) Maintenance: 2
Class: MeleeAbility: +5 Power on The Hill, No additional moving cost when moving up thehill

Germany GERMANY

• CivilizationTalent: You must now complete the Guild Social System to build 1special district thantheallowance.

GRAN COLOMBIA GRAN COLOMBIA

• I can no longer recruit greatgenerals,
• UU's adjacentbonus of 'Yannero' isattenuated from +4 to +2
• Replace all units with a +1 field of view talent instead of the +1 movement talent
• No action cost when upgraded Talent is now only applicable tomatchmen.
• UI'Hacienda' can now be constructed at the completion of the medieval market social system(it was a great racism)
• UI'Hacienda' can't be built on the hillan

Greece GREECE

• 'Acropolis'UD: Now you need to create an amphitheatre to receive 1additionalemissary
• You must complete the political philosophy social system to use additional wildcardattributes.

Hungary HUNGARY

• 'Hussar' UUnow has +1power per city-state where he isthelast state
• The'BlackArmy' UUwas+2 combat power per conscriptionunit in theadjacent city-state (+3)
• City-State Conscription Unit's Movement Power reduced to +1 (+2), Reduced to +3PowerBonus
• City-state conscription emissaryreduced from 2to 1 (recoveredto2 when holding tier 2government buildings)

Inca INCA

• 'Warakak'UU'sranged power reduced from 40 to 30

India INDIA

• 'TerracedWell' UI: +1 food (was a professional sport) when completingfeudal social system
• 'Terraced Well'UI: +1 food added (stackable)for each adjacentfarm
• Chandragupta Leader AbilityChanged: Removes territorial expansion war-related talents, +1 action power for ground combat units and religious units
• Add Gandhi LeadershipSkills: +1 behavior for constructers and pioneers, and oneadditional doctrinewhen religiouslyfounded
• 'Baru'UUis now upgraded to chest armordisease

Indonesia INDONESIA

• 'Species' UUnow requires 5 potassium 5xyd (based on onlinespeed)

Japan Japan

• The commercial center does not receive additional adjacent bonus by theriver
• SamuraiUU can now beproduced when feudal social system is completed (it wasa military tactic)

Khmer KHMER

• 'Domray'UUnow replaces Catauld, can attack after movement, and has +5 high power and armor
• PrasatUB nowprovides 1missionary unit at construction (religiousgenesis required). no longer provide martyr promotion to missionaries.
• Both civilizations receive +2faith in trades connectedto foreigncities
• The Holy City gets a +2 faithadjacent bonus by theriver

Congo KONGO

• 'Ingao벰' UUnowrequires 5 iron (based ononline speed)
• +100% product capacity in archaeologistproduction

Korea Korea

• 'Seo'UD Change:+2 has a default
adjacent bonus. (4 +1
adjacent bonus for every 2adjacentmines,
-1per adjacent special district except theater district. Theater house 0 adjacent ) +1Adjacent bonus clerk is built in the theater house when the theater house is adjacent to
the west, causing cultural bombs on the surroundingtiles


MACEDONIA MACEDON

• +20%product power bonus for 10turns in city capture
• 'Hetai-y'UUno longer replaces the Dragic
• 'Hippaspist'UUnow requires 5 iron (basedon onlinespeed), city opponent bonus 5 -> 10
• When annihilating an enemy unit, the ability to provide 25% ofthe enemy unit's power

Mali MALI

well there'sno change

Maori MAORI

• 'Toa'UU'spower changed to 40 (+4)and nearby enemy unit power reduction effect applies only to groundunits
• Maintenancecost of'Toa' UUchanged to 2 (was 0)
• The Māori Navy can no longer cross the ocean until a study of map-productiontechnology
• No more free workers when you build your firstcity.

MAPUCHE MAPUCHE

• Golden Age civilization target power bonus reduced to +5,no bonus applied to city walls.
• The'BodyMass'UInowprovides basic +1 product power and has an additional +1 product power when completing the public government socialsystem
• 'Malone

Cavalry'UU now replaces
Gunmen:Cost:
200 Power: 44 Maintenance: 3 Action: 6 (+1) (Insteadof border power bonus
ability) Ability: 10,000 abilitiesof action atloot

MAYA MAYA

• Startingpoint: coast, tundra,add flatstart tendencies as a last resort to avoid deserts as much aspossible, eliminate non-plantation luxury resourcestendencies, banana shenhchu
• Power bonuses in6 tiles around the capital areattenuated from +5 to +3

MONGOLIA MONGOLIA

• No more diplomatic time at the tradecenter.
• 'Ordu'UB'sdemand product power halved (120 -> 60)

Netherlands NETHERLANDS NETHERLANDS

• Changethe adjacent10-3 to 2-1-1-1-1-1-1-1-1-2-1-1-1-1-1-2-1-1-1-2-1-1-1-2-
• Leader TalentBuff: The culture acquired from the outer trade area is increased from 1to 2
• Coastal deployment priority reducedfrom 2 to 5tiers

Norway NORWAY

• 'Berserk'UU Adjustment: 35 Power, +15 Power inAttack, Purchaseable byFaith, Feudal Social System Demand, +2 Action Power on Enemy Territory and Board
• 'Wooden Church'UB turns intoa+1 faith offering for all resource tiles in the city instead of forest addition adjacent bonus
• +50% production power in the construction of holy site special districts
• Holy Place earns +1 adjacentbonus for each adjacent coastaltile
• The Port Special District earns +2adjacent bonuspoints from the adjacent Holy LandSpecialDistrict

Nubian NUBIA

• Ranged Unit Product PowerBonus
• Ranged Unit EXPERIENCE Bonus 25%
• 'Nubian Pyramid' UI's special district calculation bonus changed to +2 (+2 for food in urban areas), and now can be built on plains and grasslands (including floodplains)

OTTOMAN OTTOMAN

• 'GrandBazaar'UBnow replaces the market,needed product power 120 -> 100 (wasa bank)

Persian PERSIA

• You will no longer receive a behavioral bonus for the surprisewar
• 'Immortal'UU'smelee power was 35 (was 30),ranged power was 20 (was 25)
• 5 -> 10 iron fill yo as an online basis when producing 'Immortal' UU
• All units now gain +3 Power onattack
• The'Pyridaeza'UInow has an additional $1 for cultures adjacent to the campus, +1 for goldfor adjacent ports andindustrial complexes
• Cultural and gold acquisition amount from domestic trade courses increases according to technical and social system research
+2 When completing cultural additional urbanization when completing medieval market
+2 Culture additional banking research
completion +2 Gold additional economics research completion
+2 Goldchu

Phoenician PHOENICIA

• 50% -> 25% reduction in marine units and pioneer product power bonuses provided by Cotton UD, and naval fully recovery capabilities in the territory

Poland POLAND

• Now, when you start or complete your religion,
• 'Winged Hussar'UUDemands Priesthood Social System (Wasa Mercenary)

Rome ROME

• Free urban buildings(monuments) offered characteristics mustnow becompleted in the 'Law Enforcement'social system
• 'Bath'UDnow gets some cultural adjacency bonuses(+1per 2 cultures) from thesurrounding specialdistricts
• 5 -> 10 iron fill yo on an online basis when producing 'Legionnaires'UU

Russia RUSSIA

• Removing faith from tundra tiles,acquiring 1 faith in the capital.
• Thepower of the 'Cosak' UUturns into 62
• The'Great Water Garden'UDnow only getsa score of 1writer, artist, and musician when there is a theater districtin thecity.
• Greatprophet score providedby'Man-in-law' UD cuts from 2 to 1

Scotland SCOTLAND

• +5% in happiness, +10% in ecstasy -> +10% in happiness, +15% in ecstasy
• ChangedtheHighlanders'UU's defense to 60 (it was 50)
• 'Golf

course'UI change: +1
culture, +2 Gold, +2 +1
culture adjacent to the downtown
area, +1 gold nightlife complex +1 attraction to tiles around culture +1 attraction at completion of Enlightenment social system +1
culture, +1 gold city social system completed +1 week

SCYTHIA SCYTHIA

• The'Courgan'UIearns +1 productpower for each adjacent ranch tile and can be built onahill.
• Change civilizationtalents: Delete two-matchkin talents, producematchmen, middle-of-the-air, and archer units withfaith.
• 'Saka
Archer'
UU Change: Cost:
70 Ranged Power: 25
Power: 15
Maintenance: 2 Range: 2 Action
Power:4 Now
upgraded to Crossbow

Spain SPAIN





'Memorial'UI change: Can be constructed at the completion of the theological social system +2 +1 when adjacent to faith campus and holy site special district + 1 science +2 faith when building on other
continents, +1 product power, +1 when building on continents such as food +1 when completing residential Enlightenment social system
+2 Science (wasa culturalheritage) Construction fire adjacent to other national halls

• The mercenary social system can be created at the completion of the first step(it was a great deal ofracism)
• 30% less when purchasing missionaries

SUMERIA, SUMERIA

• Leader Talent Complete Change
+25% experience for all combat units In the early days of ancient times, in the first half of the War in the ancient era, you're also rewarded with tribalmass when removing the Barbarian Garrison, which is basically a
Sumerian vehicle in exchange for

warriors.
• Civilization Characteristics +1 Food from farms adjacent to the Fully Variable River
+ 1 +1
Productability on farms adjacent to Earthrat when holding the 'Early Empire' social system
• 'District Lat'
UI Talent Addition
+1 Residential Addition For each of the adjacent special districts and farms,add faith +1 effect To EarthRats adjoining each other Construction Fire

• Change 'Tank' UU: Power 30 -> 26, +4 against barbarian opponents. 140 gold at thetime ofpurchase (basedon online)

Sweden SWEDEN

• Addattributes: libraries, workshops, universities. +50% product power when building factories
• The'Open AirMuseum' UIcan now beconstructed at the completion of the Ministry of Foreign Affairs socialsystem (it was nationalism)

Zulu ZULU

• Culture +1, Gold +1 earned ability for each building built in Ikanda SpecialDistrict
• The Legion and Army +5 Power Bonus talents will only be triggered by completing the NationalistSocialSystem