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My entire mod list started working fine after disabling this one. So start with removing/disabling this one from your lists if you're getting loading errors or crashes.
PS: I'm sorry, I wrote in Google translator
faut vivre avec son temps
Nations that have been weakened too much: Babylon, Gran Colombia, Gauls, China, Australia, Phoenicia
For some reason, the unique building of the Aztecs was greatly weakened. The +1 culture bonus in a 6 cell radius cost them -2 faith, -1 affluence and -1 culture (and affluence is twice as valuable as any other resource), which is a lot (i.e. for its +1 culture bonus, the building gives less than a regular building ( arena). Let's say the Building of Hungary (in addition to the bonus from geotremal sources) just gives an additional +2 production and +1 amenity in a radius of 6 cells and has no penalties).
For Example set city limit for China or set more cost for settlers but only for Korea