Sid Meier's Civilization V

Sid Meier's Civilization V

Runescape's Gielinor
Taranack☂  [developer] Feb 11, 2014 @ 4:33pm
Potential Civs for the map
I want to hear suggestions for what potential civs there could be. My current ideas are here:
https://docs.google.com/document/d/1jzwHWJ1ovglW6cV1THzUF2DN-ngq038WJdYhs82DK8g/edit?usp=sharing
I would like to see yours!
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Showing 1-15 of 30 comments
Grampipon Feb 12, 2014 @ 4:39am 
Cave Goblins should be a civ. Man but I loved the quest line... Check out their actual name though, was something with a D.
Novena Feb 12, 2014 @ 6:07am 
Its written dorgeshuun
Avant ϟ Guard Feb 12, 2014 @ 1:18pm 
Gnomes, Orges (Or Bandos), White Knights (or Saradomin?), Demons/Zamorak, Black Knights, Cave goblins (as mentioned above), Sea slugs (or whatever they were called), Elves (Seren), Wizards as their own factions?
BOT Austin Feb 13, 2014 @ 9:53am 
Play as Varrock, Falador, and Lumbridge.
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
Chaosllama Feb 13, 2014 @ 5:53pm 
Originally posted by Mads the Great:
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
That.
Freedom-Ale Eh? Feb 13, 2014 @ 7:16pm 
Originally posted by Mads the Great:
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
Yes That.
999uuu1 Feb 13, 2014 @ 7:43pm 
Well technically, Al Kharid is independent from the rest of the Kharidian desert.

Maybe add Pollineveach and Nardah as city states?
Taranack☂  [developer] Feb 13, 2014 @ 7:46pm 
I like the list, but there are two things wrong with it. First, there must be 2 more civs in order to make it a huge map. Second, I feel aradougne would have too much land (which could be fixed by adding the two other civs there) Other then that, the list is good.
Maybe Feldip Hills and Seer's Village + Catherby as the last two civs
ElvenTreeSap Feb 14, 2014 @ 11:48am 
Why not have the city states include the guilds?
AlphaSheep Feb 15, 2014 @ 5:03am 
Originally posted by Mads the Great:
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
This sounds like an awesome idea!!!!!
Aeolus Winds Feb 15, 2014 @ 11:59am 
How about, just an idea for some unique things for the civs.
Varrock: Grand Exchange, replaces Palace, +50% gold.
Asgarnia: White Knight Castle, replaces castle, +25% construction when building melee units
Kandarin: Trade Centre, replaces market, trade routes can travel 50% further
Morytania: Vyrewatch, replaces pikemen, has 4 movement, and is a hovering unit
Fremmenik Isles: Long hall, replaces armoury, +30xp instead of +15
Kharid Desert: Camel farm, replaces caranvasary, does the usual, but also adds 25% to building mounted units
Tirrawn: Crystal range, replaces barracks, +25% to building range units
Karamja: Tribal spearman, replaces spearman, can move through terrain easily, and can chop forests, jungles and marshes.
Penguins, don't forget the penguins!
Don't forget the Monkeys either!
Here's a complete list of races for reference:
http://runescape.wikia.com/wiki/Category:Races
I would make tutorial island a civ
a posssible special could be all units get +15 xp (or more)
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