RimWorld

RimWorld

RimThreaded
Azgael Jul 2, 2021 @ 11:00pm
game freezes then crashes
game freezes then crashes or freezes and nothing on map moves again, removed RT and it worked fine so RT is causing some error please help.



Exception ticking Plant_Grass205883 (at (180, 0, 81)): System.Threading.ThreadAbortException
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x00051] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at VEE.FertilityGrid_Patch.Postfix (Verse.IntVec3 loc, Verse.Map& ___map, System.Single& __result) [0x00058] in <673e412d74374edd993b5611cdc478c2>:0
at (wrapper dynamic-method) RimWorld.FertilityGrid.RimWorld.FertilityGrid.CalculateFertilityAt_Patch1(RimWorld.FertilityGrid,Verse.IntVec3)
at RimWorld.FertilityGrid.FertilityAt (Verse.IntVec3 loc) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.Plant.get_GrowthRateFactor_Fertility () [0x00011] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.Plant.RimWorld.Plant.get_GrowthRate_Patch1(RimWorld.Plant)
at RimWorld.Plant.get_GrowthPerTick () [0x00017] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.Plant.RimWorld.Plant.TickLong_Patch1(RimWorld.Plant)
at RimThreaded.TickList_Patch.LongThingTick () [0x00025] in <efc8c5382e25415396ebc242369c4d62>:0
Verse.Log:Error(String, Boolean)
RimThreaded.TickList_Patch:LongThingTick()
RimThreaded.RimThreaded:ExecuteTicks()
RimThreaded.RimThreaded:ProcessTicks(ThreadInfo)
RimThreaded.RimThreaded:InitializeThread(Object)
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart(Object)
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Showing 1-6 of 6 comments
pgames-food Jul 3, 2021 @ 12:48pm 
hi can i check if you also had a Crop Sprout event recently?
Azgael Jul 3, 2021 @ 3:46pm 
Originally posted by pgames-food:
hi can i check if you also had a Crop Sprout event recently?

did not see a pop up for a crop sprout and even the older saves are affected, been playing without RT, playing Tropical rain forest biome, i do have Vanilla plants expanded.
Meltea Jul 4, 2021 @ 5:55am 
+1 the same thing happens on my machine, only happens during growing season, which makes sense based on what the trace shows.

Exception ticking Plant_Grass663238 (at (346, 0, 75)): System.Threading.ThreadAbortException at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00042] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at VEE.FertilityGrid_Patch.Postfix (Verse.IntVec3 loc, Verse.Map& ___map, System.Single& __result) [0x00018] in <673e412d74374edd993b5611cdc478c2>:0 at (wrapper dynamic-method) RimWorld.FertilityGrid.RimWorld.FertilityGrid.CalculateFertilityAt_Patch1(RimWorld.FertilityGrid,Verse.IntVec3) at RimWorld.FertilityGrid.FertilityAt (Verse.IntVec3 loc) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimWorld.Plant.get_GrowthRateFactor_Fertility () [0x00011] in <7927e938de4c4089b4add4215e58d5b1>:0 at (wrapper dynamic-method) RimWorld.Plant.RimWorld.Plant.get_GrowthRate_Patch1(RimWorld.Plant) at RimWorld.Plant.get_GrowthPerTick () [0x00017] in <7927e938de4c4089b4add4215e58d5b1>:0 at (wrapper dynamic-method) RimWorld.Plant.RimWorld.Plant.TickLong_Patch2(RimWorld.Plant) at RimThreaded.TickList_Patch.LongThingTick () [0x00025] in <efc8c5382e25415396ebc242369c4d62>:0 Verse.Log:Error(String, Boolean) RimThreaded.TickList_Patch:LongThingTick() RimThreaded.RimThreaded:ExecuteTicks() RimThreaded.RimThreaded:ProcessTicks(ThreadInfo) RimThreaded.RimThreaded:InitializeThread(Object) System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart(Object)

I am using Tilled Soil which is affecting fertility rates https://steamcommunity.com/workshop/filedetails/?id=725747149

Save file for download[polakdavid.com]
Meltea Jul 4, 2021 @ 10:26am 
Steps to reproduce: have a pawn planting while autosave is triggered. Autosave takes about 3 minutes and pawns stop moving.
(LUX)Dinomaster Jul 4, 2021 @ 3:00pm 
I'm also getting the same thing as meltea. i also have tilled soil installed. atm I've just disabled (EDIT: set it to 14 days interval since i don't remember how to fully disable it) auto-saves and set a timer for myself to manually save which seems to be a good work around for now. second edit: draft you pawns before manually saving or else you'll run into the same issue. also change the name of your save to prevent yourself from losing an hour of game-play like my dumbass.
Last edited by (LUX)Dinomaster; Jul 4, 2021 @ 3:35pm
pgames-food Jul 6, 2021 @ 7:03pm 
thats a good manual workaround (admittedly not ideal) but if thats working for you keep doing it, and hopefully a full fix can be made. :)

thanks meltea, ive set my autosaves to the most frequent and have been chopping and cutting plants etc, but will try and do a massive anchtung force crop plant sowing and crop harvesting to time a trigger of autosave too with your info
(btw have you got a relative called melcoffee as well? that will help with bughunting :)
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