RimWorld

RimWorld

7,483 ratings
Tilled Soil
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.300 MB
Jul 16, 2016 @ 10:42am
Jul 19 @ 3:53pm
30 Change Notes ( view )

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Tilled Soil

Description
About
Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too!

This mod adds a new flooring; tilled soil, which is a buildable version of soil, with 200% fertility.

In addition it adds research for terrain rehabilitation allowing you to build dirt onto smooth stone and other natural floor types so you can build underground greenhouses.

Please rate and favorite!


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FAQ
Q: Is this mod overpowered?
A: No.

Q: But, it allows you to build soil with 200% fertility, which isn't realistic. I'm looking for a mod that adds soil with 101% ferility to satisfy my dreams of being a real farmer. I don't want crop growth to be sped up by any noticable amount.
A: That isn't a question. The goal of this mod is to provide a method of more compact farming and the ability to construct terrain with artificial fertility. As a user of my own mod I can say this mod achieves that.

Q: Is this mod ever going to change to suit my specific ideas about tilled soil?
A: No.
Popular Discussions View All (19)
4
Aug 11 @ 11:54pm
13x13 "dead spot"
Léon
34
24
Sep 11, 2023 @ 4:36pm
How to Change Soil Fertility!
I'm A Damn Hedgehog...
13
Oct 4, 2020 @ 8:18am
Terrain Rehabilitation not working
Casual CG88
1,060 Comments
Sam_  [author] Aug 25 @ 8:19am 
The journey of handling confusing terrain affordances just continues unabated.
Krupam Aug 24 @ 2:20pm 
I'm not sure if it's supposed to work this way, but you can now build a steel platform over empty space outside the edge of an asteroid, then build soil under the bridge and then remove the bridge, leaving you with normal solid ground.
Hola Amigo Aug 16 @ 10:16pm 
Can we put this on heavy bridges?
Xeonzs Aug 15 @ 11:13am 
For anyone else, I just wanted to mention, with odyssey it's now possible to achieve this effect with vanilla, usually each asteroid has 1-2 archaen tree seeds, each tree creates a 13 tile radius of rich soil.
So if you're willing to put in a little effort and consider it a reward for your efforts you can achieve the same effect (mountian base farming areas in my case) by much more satisfying ways.

This mod served me well, but I think I'll be taking that approach going forward.
Cyber Witch ~ Aug 9 @ 2:37am 
Why not add the amount of fertility as a slider?
DragonZephyr Aug 8 @ 2:22pm 
Kind of wish this mod just had a mod option to change the scale of fertillity for the tilled soil. At some point the 200% is entirely reasonable if you have hundreds of colonists but its "op" in multiple way. Like the wealth explosion which may kill you by using this. Changing the definition is a solution for one time but its a problem when sharing for multiplayer or when the colony changes later (from 5 tribal pawns to 20)
Latex Santa Aug 3 @ 11:01pm 
@steel
Use the Terraform Rimworld mod to place dirt down in a cave.
Put a sun lamp down, walls around, a roof over it, climate control the room.
HEY PRESTO! Indoor farm.
Bazerker Jul 29 @ 1:57pm 
Steel thinks filling a room with dirt wouldn't work.
Makasi the Moth Jul 29 @ 10:34am 
yes, but it would be cool to have a farm patch on your ship still.
steel Jul 24 @ 3:27pm 
hey, hate to break it to ya but you can't till steel or wood