Crusader Kings III

Crusader Kings III

Princes of Darkness
matthobbit Dec 1, 2021 @ 11:19am
"The Unconquered Soul" event is not fun and makes me re-roll.
Could you either remove this event, make it easier to avoid, or at least be able to use some kind of ability to fight it more effectively? Currently it appears that there is 0 ability to fight it, even with the ten trees I've unlocked.

This event basically overwrote my player character with someone I diablerized and honestly, all it did was ruin my roleplay and made me quit my game. I'd been roleplaying my character for centuries and it gives you no ability whatsoever to avoid it or fight it. Because honestly, most of my characters diablerize when given the chance.

Not only that, but It appears to be hardcoded years in advance since I couldn't save scum my way into it not triggering.

TLDR: My Helen of Troy looks pretty manly now. Which by itself is hilarious, but it killed my desire to keep playing and REALLY soured my experience, especially since there was no way to fight it.
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Showing 1-15 of 16 comments
I haz grapes Dec 3, 2021 @ 9:59pm 
I didn't know Helen was such an indiscriminate glutton.

I don't question your ability to properly roleplay a character who eats everything that comes his way, but doing so for centures is a bit unrealistic expectation, IMO. Unless of course you impose tiny safety limitations on yourself.

You can avoid this event. Don't eat vampires of 9th generation and down. Well, unless they are fabulous enough to become them.

And you fought it. It was invisible battle, but you fought well, believe me. It just you lost against all odds.
Kitsune GG Dec 5, 2021 @ 12:16pm 
Diaberie is a risky enterprise. The event is absolutely in line with the lore, and consuming vampire's more powerful and older than yourself is a very dangerous game. I think in another thread there is a 'fix' to delete the potential flag for this event to pop, but personally I like the risk because it is in line with the lore.

You want that 1000 year old vamp's power, risk your own soul for it.
I haz grapes Dec 5, 2021 @ 3:40pm 
Kitsune GG, was there statement from devs regarding "more powerful and older than yourself" bit?

It's not the first time I hear that, but the code I am looking at right now suggests that chances for event to trigger depend on victim's generation alone, rather than on difference between yours and victim's generations. Effectively, risks of drinking the 4th gen are equal, whether diablerist is thinblood or antediluvian.

But of course, my understanding of the code could be wrong or that piece of code could be obsolete and no longer in use.
Torsten Dec 7, 2021 @ 3:37pm 
I get the event is lore friendly (and I like that) but shouldn't there be a way to try and fight it as well? maybe based on learning skill or something or cost a lot of stress, like enough to cause a mental break even with stress gain reductions. Also seems like rerolling doesn't change the outcome of the event.

Also checked and the vampire causing me problems is 10th generation and I'm 4th
I haz grapes Dec 8, 2021 @ 12:23am 
I am seriously trying to understand. When you say "try and fight it" what exactly do you want? 100% chance to success?

You make me doubt my eyes again, but what I see is zero chance of event triggering against 10th gen and up. 1% for 9-7th generations, 5% for 6th, 10% for 5th, 25% for 4th. 96% vs Cain. Yes, they implemented it for him too, in case if you guys run out of other things to eat.
These are your chances to try anf fight and win whenever you initiate soul consumption. What else do you need? And chances above are for event to trigger at all, not necessarily resulting in full reverse consumption.

Look around. How many souls known diablerists have consumed? Aforementioned Helen, before OP took the reins? 1 soul. Prince of Sin Camilla? 1 soul across the thousand years.

The fact that you and me eat more than a handful is only possible because both vanilla and mod developers already too lenient with us. They vigilantly watch that PC is treated differently and no harm is done to precious player's feelings. They boggle down their minds trying to make new feratures without challnging fragile playerbase that cries and runs whenever they are not destinied to win no matter what they do.

Would you please stop crying about the only passive NPC defense that is implemented? Mass diablerie is not your birthright.
Torsten Dec 8, 2021 @ 1:06am 
No I don't want a 100% success chance, what would be the point of the event in the first place if it was that easy? what I want is even a small chance of pulling through with maybe not having my character have a more than 75% of being fully taken over by a character that is in every way I could see inferior to me (and no I didn't click the button to just give in and let them take over), and the remaining 25% being some combination of changes to traits or religion etc, with 0% of managing to subdue them.

The ONLY reason I diablerize others is if they have strong resonance in something I need which is, at least in my experience, rare. Even then I make sure to telepathicly spy on them to make sure I'm never consuming someone of a similar generation to me because of the chances of the event triggering that you've explained. I'm no lore expert but from simply looking around and reading things in game I know diablerie is dangerous and potentially costly.

After sleeping on my comment I'll try and get the event to happen again and take another look at it, maybe I just got a very unlucky roll this time. I did reroll several time but got the same outcome each time but again that could have been bad luck.
Last edited by Torsten; Dec 8, 2021 @ 1:23am
I haz grapes Dec 8, 2021 @ 5:34pm 
Ah, I get it now. Since you know which resonance to expect, I assume you guys are butchering your prison, right? I think it's a problem of it's own. Diablerie through scheme is good as it is, as it bears own risks, but prison is indeed retarded to extreme.

I think I have seen some mod in CK2 where they trigger trial upon imprisonment so you had to pass judgement immediately and publicly and could not just keep them locked forever or eat them in secrecy. That would would be awesome with PoD, IMO. Vampires are not creatures to be safely contain under lock, not with the mortal guards anyway.

I would agree that event kinda feels like out of nowhere. But it's because whole system surrounding diablerie is underdeveloped so it forces a false assumption that it's absolutely mundane act of stuffing your belly. it's kinda not.

Well, I've found out that most PoD tabletop RPers spend good portion of their life making up excuses for diablerie and every single one of those excuses is indeed lame. But that's okay there. Diablerie is a huge no no, but most of a character development depends on generation and discipline dots, so they EAT anyway. Maybe that half-assed approach towards diablerie and the rift between theory and practice is inherited from there.

But in this mod reality eating vampires for resonance feels like butchering and eating sales person in the middle of super market because you are hungry. I mean, it can happen at terminal stage of moral and mental degradation, but it should really be the last step in vampire's career. Of course, it's just my opinion, I have no other.

Biggest threat with diablerie and other forms of catering to your Beast come with the loss of humanity. Becoming wight should be a thing. But social implications of the act could be made harshier upon reveal. -50 general opinion malus and +50 enemy's agent acceptance decaying over 100 years looks about fine to me. But I am not a dev, and won't take a blame, so I might be overzealous here. "Isolated" malus for one-few years after the act is absolutely needed to reflect on the need to hide your tainted aura, because it's dead give away for at least some time.

Anyway, it's not this partuclar event's fault if mindset is not prepared to the fact that diablerie is indeed serious business. It's supposed to be sneaky, it's supposed to deliver WOAH moment and so it does.
Torsten Dec 9, 2021 @ 5:46am 
Heh you got me there, yes I do go through my prisoners looking for intense resonance. I've looked at doing the scheme and always decided against it because of the risk of being outed was always high and the fact that going through the prison is so much easier (too easy). Part of my problem as well is having next to know knowledge of the lore so although I figured diablerie was a serious thing clearly I never got HOW serious especially when prisoners are basically tied up with ribbons and a label saying 'eat me' in game.

Putting the prisoner method to one side for a moment and just looking at the scheme method alone then this event does seem more fitting and an actual real consequence. Using the prison method of diablerie this event feels more like a random annoying brick wall of sorts.

I'll +1 your ideas about bumping up the consequences, but also say maybe removing the ability to do diablorie on prisoners altogether would be a good idea and help change perception of this event,

Will definitely be leaving diablorie alone from now on unless the lore snippets say one person ate another like the Livonian guy eating Alexander. Come to think of it I kinda want to see how the Livonian guy would look if Alexander took over now... ok there's my one and only exception.
I haz grapes Dec 9, 2021 @ 6:33pm 
I misunderstood your concerns initially. I treat the prison as an artefact from vanilla universe and so I've learned to politietly ignore it. But you are in your own right, in the world where free meals is the norm it's event that seems to be outlandish and quite an ♥♥♥♥♥♥♥ move. I had no point to argue, these two universes can hardly co-exist. I am certain though, we didn't make an eye-opener for devs here, I am sure it's on their endless to-do list.

I would urge you to try the scheme though under right circumstances. It's neat, it's worth it. We should not force our characters to take risks they can't afford, that's absolutely true. But you may, or may not, misunderstand your risks. As I said devs are very reluctant to put PC in harm's way, failure does not always mean something horrible and final.

Like, I am not even sure what initial scheme's success rate means and whether you can fail it at all. But hunt starts with seeking phase. Even if you can't find them, I assume no harm is done. Then there is supernatural defence phase. Depending on what course of action they chose, you -may- die if you fail, but in what seems to be 3/4 or 2/3 cases they just try to escape, effectively ending the hunt if you fail the check. Then the actual battle starts and if you completely overpower your opponent they just let you win, leaving little if anything to chance.

Actually I had no idea, but while looking at the roots of Soul event, I've found out that you may survive even if you lose that last battle. Makes sense, if I am retarded diablerist, it does not mean that my opponent is.

I hope I'm not contradicting myself now. But Gehenna is upon us, it's alright to lose -some- inhibitions.
Sparc  [developer] Dec 10, 2021 @ 7:33pm 
In the future, we plan to add more foreshadowing to the event chain, more chances to resist (at some cost), and more randomness. Until then, diablerize 4th and 5th generation vampire's at the risk of your vampire's own identity.
Sparc  [developer] Dec 10, 2021 @ 7:39pm 
"Becoming wight should be a thing."

It has been in the mod since day one. It has a chance of happening in a level 3 stress event (a replacement for heart attack) that can cause a vampire to enter torpor or become a wight (the chances of becoming a wight are increased for the wrathful, Brujah and diablerists). Players are more careful in terms of managing their vampire character's stress because stress has some other negative impacts; so I am not surprised that the Unconquered Soul is a bit more commonly seen (by rampant diablerists).
Virsia Jan 24, 2022 @ 4:18am 
I mean why should you while you can be stronger with tons different way assasination is way too easy in game beside few name you can get rid of everyone
LivonianGuy Jun 27, 2023 @ 8:25am 
Originally posted by Torsten:
Heh you got me there, yes I do go through my prisoners looking for intense resonance. I've looked at doing the scheme and always decided against it because of the risk of being outed was always high and the fact that going through the prison is so much easier (too easy). Part of my problem as well is having next to know knowledge of the lore so although I figured diablerie was a serious thing clearly I never got HOW serious especially when prisoners are basically tied up with ribbons and a label saying 'eat me' in game.

Putting the prisoner method to one side for a moment and just looking at the scheme method alone then this event does seem more fitting and an actual real consequence. Using the prison method of diablerie this event feels more like a random annoying brick wall of sorts.

I'll +1 your ideas about bumping up the consequences, but also say maybe removing the ability to do diablorie on prisoners altogether would be a good idea and help change perception of this event,

Will definitely be leaving diablorie alone from now on unless the lore snippets say one person ate another like the Livonian guy eating Alexander. Come to think of it I kinda want to see how the Livonian guy would look if Alexander took over now... ok there's my one and only exception.
Well hello there.
Sir_Netflix_ Sep 6, 2023 @ 7:13pm 
I agree. I just recently came across this event as I was using the Diablerize execution with prisoners to relieve stress as Vlad Dracula. I reformed his Scion religion to accept Diablerization, but at some point some no name vampire I consumed literally changed everything about my character. Honestly, changing my traits or adding them is one thing, but changing my faith? C'mon now, that's just annoying. I know you can just convert back, but I didn't know that so I don't even have the Piety to do so. I lost my Holy order, my awesome chaplain, and now people hate me.

And I get that it can be for balancing purposes, but the fact that even with my crazy stats that I earned by grinding my character is totally meaningless in this event is not fair, in my opinion. Why is it some unavoidable RNG that is HARD against my favor. Even loading back a year did not change the outcome, and seemingly it is hard coded years out from what people say. This vampire had literally chump stats, all of theirs being over 30 points lower than mine in every category and somehow they have the ability to overpower my character mentally? I've invested many points in multiple skill trees to increase my resistances to all these schemes and NONE of it matters with this event. It does not even make sense from a role play perspective. I know it gives you the warning event, but it's basically useless since from what I have gathered, you can't do anything to avoid it once you're told that.

Before people say, "you're just mad, the game is too easy as it is, it needs to be harder". Listen man, this is a single-player centric game, balance is utterly meaningless and a moot point. If I, as a solo player, want a fun (but easier) experience, who cares? It's like those garbage events in vanilla CK3 that can make your character effectively brain dead for no reason, it isn't even fun but just random garbage that simply ruins the experience. Difficulty for the sake of difficulty, not fun at all.

Hell, it wouldn't even be that bad if I at least am told of this possibility in the tutorial for vampires... but all it says is that people will hate you for consuming another vampire. Nowhere does it even say, "Hey, your character will literally be taken over by some random schmuck fifth generation vampire with garbage stats and you can't do a damn thing to stop it once the event chain pops". I wouldn't have even bothered to consume a lower generation vampire but a vampire perk literally requires me to. I could understand this if you eat some big dog vampire or you tried eating Caine or something (hypothetically speaking) and you received a hard warning about the risks, then fine. But it doesn't, and that's lame. Sorry for the rant. I hope I don't come across as insulting to the developers, because I genuinely LOVE this mod and have given it multiple rewards on its Steam Page.

Edit: For those who want to avoid this, get the Holy Grail and do the small events with it. If you pass, you can avoid this event entirely for good.
Last edited by Sir_Netflix_; Sep 7, 2023 @ 8:03am
Jack Niggleson Nov 28, 2023 @ 7:57am 
Is unconquered soul predetermined once you start your wake/diablerize plot or can you savescum it? Trying to figure out if this mf is actual inedible or I'm just unlucky.
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