Crusader Kings III

Crusader Kings III

Princes of Darkness
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Update: Oct 31 @ 7:57pm

1.18.0.1 hotfix update

Update: Oct 28 @ 10:41pm

Coat of Arms fixes

Update: Oct 28 @ 1:49pm

Thumbnail shennanigans

Update: Oct 28 @ 1:42pm

Update: Oct 28 @ 1:25pm

Update: Oct 28 @ 1:02pm

Update: Oct 28 @ 12:59pm

# Princes of Darkness, "Blood & Silk", Version 1.18.0 10/28/2025
- Compatibility with Crusader Kings III 1.18.0 Crane and All Under Heaven DLC

## Known issues
- Tab buttons in some vanilla windows have glitched text
- Artifacts don't have icons (Engine issue. Game too big)

## Comp with All Under Heaven DLC
- PoD expands to Asia with a new sub bookmark, new events, objectives and characters for this part of the world
- The DLC itself isn't needed, only used for some clothing and the throne rooms
- 1510 bookmark is disabled (would need history work for Asia that is simply isn't doable in time)
- Added 7 new achievements:
- Head in the Clouds (Very Easy): As a Kuei-Jin, increase your Dharma trait to the next level.
- The Blood of Women (Easy): Complete Piyau Payung's objectives, culminating in Piyau's Purge.
- Am I Early? (Medium): As Veronique d'Orleans, be Prince of Macao (County of Guangzhou).
- Dharmic Explorer (Medium): Reach Dharma 10 as an Unproven Dharma.
- Snag in the Wheel (Hard): Accomplish all the Wheel of Ages objectives before the start of the Fifth Age in 1350.
- Racing the Clock (Hard): As an Anda, achieve all the Anda-related content, culminating in the full conquest of China.
- Revenge of the Doll (Very Hard): As Yukio, kill Emma-o during the Yama King hunt.
- Added 2 new faiths for Japanese Cainites: Blood Tribe and Path of Stars
- Added a Vaulderie decision for Sabbat faiths and the Blood Tribe
- Added a number of historical house relations
- Turned the following decision-created titles into Hegemonies: Camarilla, Sabbat, Shadow Inquisition, Garou Nation, Bastet Nation
- Added 30 nighttime versions of event illustrations from All Under Heaven
- Added a nighttime version of the Chinese throne room
- Changed the map and water lighting to account for the graphical changes from All Under Heaven. The fog of war when zooming in is less dark now

## Yama Kings hunts
- Similar to the Antediluvians hunts, eastern splats (kuei jin, shih, beast courts fera, wu tian) can try (and fail) to hunt the five more powerful yama kings in the 15th century

## Jerusalem & Judges
- Integrated the Grand Jerusalem & Expanded Judges submod by Sophos
- Added Jerusalem as a Grand City, with 3 different versions for supernatural faiths derived from Christianity, Islam, or Judaism, and a fourth version for everyone else
- Added a system for shifting the balance of power in Jerusalem, displayed as a ternary graph in a decision available to Jerusalem's ruler
- Added 8 different decisions for the ruler of Jerusalem based on their splat, including an "antediluvian hunt" for Hunters
- Added a series of 19 new objectives for Judges (Jewish independent hunters) where they contact the other branches of their order, investigate the origins of other splats, and retake the Holy Land
- Added a decision for Judges to gain the Wise Man trait
- Tweaked the conditions for which faiths count as "Christian" (e.g. for the purposes of doing the Vatican Journey or learning Theurgy)
- Added encyclopedia entries for Christianity-derived faiths, Islam-derived faiths, and Judaism-derived faiths

## Gameplay Changes
- Unlanded AI Vampires will now heal superficial damage every 3 years (simulating Blood Heal)
- Added a prestige cost to the vanilla interaction to break up with a lover (much higher if breaking up with a soulmate)
- Decani can now employ Cult Leaders. Also, Cult Leaders need to be your Cultists (so they don't end up indoctrinating themselves)
- Binding Demons is now easier for characters who are intelligent (from intelligence traits), learned (Scholar/Mystic), or skilled in Demonology. It is harder for characters with low Learning. Also, the negative opinion modifier from a failed binding now decays (very slowly)
- Removed the Contact Spirits and Contact Wraiths umbra actions and their associated modifiers
- Sending a Bound Wraith to a Dark Kingdom to learn new Arcanoi now has guaranteed success
- Removed 1% chance to permanently lose a wraith you sent to learn new Arcanoi
- Nerfed some Fera perks that give opinion bonuses
- The various Organize Spirit/Wraith/Bygone court position tasks have been nerfed and had localization fixes
- You can now destroy the Biblia Negra to get rid of the curse
- Removed the Memory Tower and its related expeditions from the Umbra
- The capstone perk of the Shintai of Ash and Fire now turns sun damage into superficial damage
- Changed the Scorpion's Curse Quietus perk to give a battle modifier to your opponent during duels
- Abyssal Mysticism's Cry that Slays Light and Lord Aludian's Claim rituals can now target other characters rather than only your current location
- The main Domicile building's internal slot has been moved to level 1 to fix errors
- The War Necromancer accolade now buffs Wraith MAA instead of skirmishers
- A normal success in an ashen ambassador action is now +1xp instead of 25% chance of +3xp
- Spiritus' Hunt spirit interaction now has a piety cost
- Renown given by vampire princedom nerfed
- Rebalanced Bane Spirits' pact modifiers
- Rebalanced the Tianchi and Crescent Moon Dragon Nests special buildings
- Choosing the Phlebotomist predator type as an Ashirra will now teach you Sihr instead of Thaumaturgy
- Removed the Hive Mind, Renegades, and Celestial Army government types
- Infernalists now keep a splat-appropriate government type if possible, instead of switching to the Infernal Court government every time. This also fixes a bug where Vampire infernalists would lose their domicile
- Hunters and Inquisitors don't have powerful vassals anymore (meaning they won't suffer from the malus for wanting to be in council positions)
- AI rulers now revoke baronies in their domain, up to their domain limit. This means they're somewhat richer in the earlygame and will put up more of a fight

## Graphics
- Added a decision that lets you change the default idle pose of your character
- Added custom idle poses to various characters
- Changed the lighting of the bottom left character portrait, with a strong warm rimlight
- Changed the loading screen to an animated shader
- Added a new font for loading screen quotes
- Changed the default title font to Pirata One (something more suitably gothic)
- The Vampire and Kuei-Jin intro events now have animated shader backgrounds
- Added 6 new DNAs: Gudbjörn Hrafnsson, Sokkata, Linlun, Wanna, Narasingha, Li Jue
- Tweaked the bookmark character selection GUI
- Tribal rulers now get the Yurt throne room if you have the Khans of the Steppe DLC

## Quality of Life
- Added a character interaction to expose your own secrets when right-clicking yourself
- Added an interaction to end a friendship with another character

## Interface
- Changed a number of lore-relevant Encyclopedia entries to Glossary tooltips
- Fixed a number of tooltips for special buildings to clarify that they require a Christian religion
- Cleared up some tooltips to explain why you can't select certain characters as your sire
- Any objective that requires you to assemble the Book of Nod now also unlocks the decision that shows you where all its parts are
- Added text informing you about your soak chance in side character gui
- The tooltip of the Beatific trait now links to the decision for advancing your trait rank
- Added 6 new nickname blurbs: Richard de Worde, Rashid ibn’Musafir, Abraham, Duyay Al-Malatya, Mandalay, Vicelin de Marseilles, Yasmin

## Optimization
- Tweaked a number of scheme triggers, which should make the game run faster during lategame

## Debug
- The debug interaction to turn yourself into a landless adventurer now also works on other characters

## Bugfixes
- Fixed a vanilla bug where characters with Conqueror AI could repeatedly start murder schemes on their rivals, ignoring the scheme cooldown
- Made wights unelectable (again)
- The vanilla event where you're forced to break up with a lover or gain stress no longer selects soulmates (which would let you ignore the event since t

Update: Sep 17 @ 9:19pm

# Princes of Darkness, "To Your Health and Good Spirits!", Version 1.17.1 9/17/2025

- Compatibility with Crusader Kings III 1.17.1 Ascendant and Coronations DLC

## Interface
- Added a tooltip to clarify that the "No Baronies" game rule only works if you enable it before the map is loaded

## Bugfixes
- Danislavs from the in-game character creator now get properly set up as Garou Kinfolk
- AI will no longer ignore requirements and slowly upgrade their duchy buildings to max after 150 years
- Ashirra faiths' Willing Embrace now correctly applies the cooldown, and fixed broken tooltips
- Kai and Rift lifestyles now use the correct icon in the lifestyle tree
- Fixed Fera rulers being stuck in Crinos form
- Fixed being unable to marry 2 Fera if one of the marriage arrangers is a kinfolk
- Fixed Sihr's Ruh Allah perk not working correctly
- Fixed edge case about cadet branches
- Hypatia should no longer spawn with an inspiration since Spirits cannot be sponsored
- Disabled vanilla Chief Qadi court position for Ashirra since they have their own version
- Added missing effect and trigger localization for Commongifts lifestyle

Update: Sep 11 @ 7:53am

Update: Sep 9 @ 12:38pm