Crusader Kings III

Crusader Kings III

Princes of Darkness
7,086 Comments
CERBERVS Dec 21 @ 12:11am 
No purtroppo @giuseppe.isaja
giuseppe.isaja Dec 16 @ 3:02pm 
Buonasera, grazie di vero cuore. Esiste una traduzione italiana di questa mod ?
Andrasz Dec 16 @ 1:04am 
Hello!
My game can't see the modification. My game turn on as usually.
In mod-list I activated the mod.
Bambi Dec 15 @ 11:24pm 
Yes sadly the loading times have gotten really annoying.
Paroni Dec 15 @ 4:09am 
Just starting up for the first time - is it normal to be stuck in "initializing game" for tens of minutes? Haven't gotten to play at all yet, just waiting for the game to initialize.
Walshe Dec 14 @ 5:39pm 
Sparc i started a new game and the artifacts are appearing, the sprites are very beautiful btw. I gave up from the other version save and started a new one, but now i'm having another issue. i'm playing as a Fae (Santa), and got the eye of Hazimel, but the unique decision doesn't show up, i don't know if you can help me, but do you have the event id so i could trigger it through debug mode?
Sparc  [author] Dec 14 @ 6:15am 
Walshe, CK3 v 1.18.2/POD v 1.18.2 should fix issues with artifact image displaces. Paradox had to do a hard code fix as a variable had a limited number, and AGOT, POD, etc... exceeded it. It should now be resolved.

But your old save file is probably incompatible. Start a fresh game and see if you see inventory artifacts. They should be there.

For 1.18.2, I tested with Mithras, and the artifact images were there.
Walshe Dec 13 @ 6:24pm 
Hey guys, i was playing a campaign in the earlier version and i updated the game along when the mod was updated, now i can't see the image of any of my inventory artifacts in the inventory tab. Is anyone having the same issue?
Underdonesoul Dec 12 @ 12:04pm 
does anyone else have the issue of their bound wraiths leaving their court after a month to wander away?
Sparc  [author] Dec 11 @ 10:12pm 
Princes of Darkness, "Blood & Silk", Version 1.18.2, 12/12/2025

- Compatability with 1.18.2
GG棒 Dec 6 @ 7:15am 
Hello, dear author. Could you enable royal authority laws for the modded government types?

Specifically, for the new Supreme Dynasty government type, the absence of royal authority laws makes it impossible to revoke vassals, and there are also no coronation laws.
Retlov Dec 4 @ 2:05am 
Hiya, I have a question about the mechanics. In my most recent playthrough, I have a hunter who postnatally became wolf and fae blooded. However, I can't access the relevant perk trees because I don't have the enchanted modifier for fae (and as fae are a hostile splat I can't approach them to ask for the modifier) and I don't have the homid modifier for garou trees. How do I obtain these as a hunter?

Furthermore, the character is a shih hunter, but did not obtain the shih arts trees. How do I go about obtaining them?

Thanks in advance for your help! I tried to look at the wiki to figure out a way but I felt that I was not able to retrieve the information relevant to my specific scenario.
Mister Negative Dec 3 @ 4:19am 
I haven't played the mod in a while, and an incredible amount of good work has been done.

Cons: Each clan has suggested characters, but most quests are coded like this:
Character ID x — negative modifier.
If the character ID is x, they can access the quest requiring a character title, at a minimum of Duke.
Remove the negative modifier after completion—no message even.

Choosing such a character only slightly complicates the game. It's better to get rid of them (easier for me in the game) than to do anything with them or play a regular character.

Suggestion: Lasombra has two characters who, according to the lore, have difficulty with blood bonds (Lucita and Gratiano). The first quest requires you to befriend/ally with a character capable of breaking blood bonds. This will remove the negative modifier, but then you'll need to do something else. Upgrade Intrigue to X to get a modifier that will help in Event Y. Fewer characters with more content are better than many characters.
Wódz Romantyczny Szlug Dec 2 @ 11:56am 
Can't play multiplayer. Out of sync mismatch found "opinions artifacts". Tried different races etc.
sillytrooper Dec 2 @ 1:15am 
@enjolras the link works fine? so does the one you find when you simply google "Princes of Darkness discord"
Enjolras Nov 29 @ 10:09am 
[BUG REPORT]
I know this isn’t the ideal place to report this, but the Discord link is invalid, so I have no other option.
A recurring issue causes the game to crash is,when I try to create and spread a legend,the game shuts down—not after a few days, but right away. I had to stop using this mechanic entirely which is a bit sad
Could you plz fix this issue? Thank you!
F(r)iend Nov 28 @ 2:34pm 
am i missing something, but where are the torpored vamipres of 4/5 generation? previously there were a lot of them in character finding menu, but now there is none. Are they gone or are unlocked later in campaign?
alek_in_abyss Nov 28 @ 11:39am 
How to become a vampire by playing the hunter Karl Schreckt?
OreoLoverr Nov 28 @ 7:00am 
Too productive
[TTVBTW]PepegaAim Nov 27 @ 9:02am 
Does anyone know of a bug where the artifact icon is blank and the artifact itself doesn't appear in the court?
drplage56 Nov 26 @ 10:36pm 
I'm hoping that once the all under heaven content is done the mages get fully added. (I know hedge magic is a thing but i would like to see some unique events relating to blood sorcey and magic.)
DemoDevvv Nov 26 @ 3:20pm 
Hey one little possible bug according to the wording it would have me believe that in the court events you convince someone to "change" their religion and they simply don't change at first i thought it was cause they had protected rights but its happened with several vassals. Thanks for the brilliant mod easily the best adaptation of the world of darkness besides their own IPS.
qwertyuiop Nov 26 @ 7:03am 
hi! i have an issue as some other guys vrown authority tab below overextemsion dissapeared and some vassal interactions no longer valid as it says. can you please help? @Sparc
azwildcats88 Nov 26 @ 5:31am 
Not in the char creator either....
azwildcats88 Nov 26 @ 5:31am 
Hey so it's been a while since I saw anyone in game appear with the lament trait and in general I don't think I've seen anything related to Orpheus/haunting at all. Was it removed?
Niniisan Nov 26 @ 3:33am 
Edit : Nop, Werewolf isn't available for a start IF you play landless, which is what I'm doing. Shame but oh well
Stoic Nov 26 @ 1:13am 
Hi @Sparc, it was a long shot, appreciate you taking the time.
Niniisan Nov 25 @ 10:59am 
@Sparc I did but the only options when also using the starter trait was vampire, mummy, ghoul, or the asian vampire. Though it's possible that the choice wasn't here because I WAS using the FR translation of the mod but the translation mod hasn't been updated for ages and it was messing up all kinds of things with the mod, UI including. I'll try again with my game in English and no translation :D
Sparc  [author] Nov 25 @ 7:21am 
LTC, unfortunately, we can not.
Sparc  [author] Nov 25 @ 7:20am 
Niniisan, you can start as a werewolf on a bookmark where werewolves are present. Try the Hunters & Hunted or Dark Ages Fae bookmarks.
biyasu Nov 25 @ 4:19am 
so.. invisible Crown authority
biyasu Nov 25 @ 4:16am 
Crown authority cannot be changed
Niniisan Nov 24 @ 1:17pm 
I can't start as a werewolf?
LTC Nov 24 @ 4:51am 
can you replace these untranslated texts by english temporarily? I can try to read some engligh but i cant read codes :(
Sparc  [author] Nov 23 @ 8:15am 
Stoic, TBH, we do not have a clue how to solve multi-player issues. The POD devs have different branches or usually the most up to date dev version; we rarely are setup to do a multi-player game. So, solving multi-player issues is something that the multi-player community will have to research and test.
CrankHill Nov 22 @ 6:26am 
I noticed that intelligence related physical traits (slow, genius, etc.) except for Dull can no longer be altered with vicissitude (Will Over Form). Was this intentional, or is it a bug of some sort?
praetor panda Nov 22 @ 5:55am 
Wu T'ian mummy has no action to recognize Neteru so I can't invite mortals to my covenant,
TechAngel Nov 21 @ 9:55am 
My favorite mod for CK3. Shame i can not get it to work in multiplayer. it just instantly desyncs.
qwertyuiop Nov 21 @ 7:23am 
hi! i have an issue as some other guys vrown authority tab below overextemsion dissapeared and some vassal interactions no longer valid as it says. can you please help?
圆头圆脑圆肚皮 Nov 20 @ 10:58pm 
no authority now?
Stoic Nov 20 @ 2:01pm 
Hi @Sparc, thanks for getting back. We tried unsubscribing, deleting the mod folder and resubscribing all from the steam workshop. Our checksum is all the same. No console mode enabled. It seems to be a PoD specific issue as we can all join and run a vanilla game no problem. When I check the oos folder I see the below as one example: I appreciate this might be niche problem.

oos_folder_name:2d0cc095afb27fde_22_52
oos_machine_id:2
local_machine_id:1
time_utc: 21:40:28 2025-11-20
language:l_english
all_checksums:Opinions_Artifacts
oos_checksums:
22:Opinions
52:Artifacts
Havel The Sock Nov 20 @ 12:28am 
Can't change my crown authority anymore. Seems to only be affecting this mod.
zivisx_pop9 Nov 19 @ 3:54pm 
I was trying out Hunter today. It was going to take 16 years to learn a lifestyle perk. I feel like I am missing something.
CrankHill Nov 19 @ 2:43pm 
I booted up this mod (and CK3 in general) for the first time in a while. Just wanted to say that it's excellent, I don't know if it's just my memory messing with me but a lot of systems that you guys implemented that seem new to me are exactly what I've been wanting to see, especially the best clan being active in Japan. Thanks for all of your hard work!
Sparc  [author] Nov 19 @ 12:00pm 
We depend on the support of submodders to make translations of the mod.
Our co-leader developer is a native French speaker, and the mod is not even translated to French.
We do have most of a Chinese translation in the base mod, but that is not up to date with the Blood & Silk update.

Probably the mod will continue to run slightly ahead of all translation submods from here on out.
Nov 19 @ 10:35am 
Do you plan to provide support in other languages? Because the lore is quite complex and can be challenging for someone who doesn't know much.
Elessar Nov 19 @ 7:23am 
i installed the mod but crusader kings just starts normaly
Dramat Nov 18 @ 6:14am 
@Globa i have the same issue :(
Globa Nov 18 @ 5:45am 
In the new version, my map has become light and vanilla like. how do I get back the distinctive, mod specific look it had before?
Sparc  [author] Nov 16 @ 3:41pm 
Stoic, make sure you have all downloaded POD from the same place, with the same version number, and that the version number matches the CK3 version number. Currently that is 1.18.1.1
Also, be sure no one is running in debug/console mode.