Crusader Kings III

Crusader Kings III

Princes of Darkness
7,071 Comments
Enjolras Nov 29 @ 10:09am 
[BUG REPORT]
I know this isn’t the ideal place to report this, but the Discord link is invalid, so I have no other option.
A recurring issue causes the game to crash is,when I try to create and spread a legend,the game shuts down—not after a few days, but right away. I had to stop using this mechanic entirely which is a bit sad
Could you plz fix this issue? Thank you!
F(r)iend Nov 28 @ 2:34pm 
am i missing something, but where are the torpored vamipres of 4/5 generation? previously there were a lot of them in character finding menu, but now there is none. Are they gone or are unlocked later in campaign?
alek_in_abyss Nov 28 @ 11:39am 
How to become a vampire by playing the hunter Karl Schreckt?
OreoLoverr Nov 28 @ 7:00am 
Too productive
[TTVBTW]PepegaAim Nov 27 @ 9:02am 
Does anyone know of a bug where the artifact icon is blank and the artifact itself doesn't appear in the court?
drplage56 Nov 26 @ 10:36pm 
I'm hoping that once the all under heaven content is done the mages get fully added. (I know hedge magic is a thing but i would like to see some unique events relating to blood sorcey and magic.)
DemoDevvv Nov 26 @ 3:20pm 
Hey one little possible bug according to the wording it would have me believe that in the court events you convince someone to "change" their religion and they simply don't change at first i thought it was cause they had protected rights but its happened with several vassals. Thanks for the brilliant mod easily the best adaptation of the world of darkness besides their own IPS.
qwertyuiop Nov 26 @ 7:03am 
hi! i have an issue as some other guys vrown authority tab below overextemsion dissapeared and some vassal interactions no longer valid as it says. can you please help? @Sparc
azwildcats88 Nov 26 @ 5:31am 
Not in the char creator either....
azwildcats88 Nov 26 @ 5:31am 
Hey so it's been a while since I saw anyone in game appear with the lament trait and in general I don't think I've seen anything related to Orpheus/haunting at all. Was it removed?
Niniisan Nov 26 @ 3:33am 
Edit : Nop, Werewolf isn't available for a start IF you play landless, which is what I'm doing. Shame but oh well
Stoic Nov 26 @ 1:13am 
Hi @Sparc, it was a long shot, appreciate you taking the time.
Niniisan Nov 25 @ 10:59am 
@Sparc I did but the only options when also using the starter trait was vampire, mummy, ghoul, or the asian vampire. Though it's possible that the choice wasn't here because I WAS using the FR translation of the mod but the translation mod hasn't been updated for ages and it was messing up all kinds of things with the mod, UI including. I'll try again with my game in English and no translation :D
Sparc  [author] Nov 25 @ 7:21am 
LTC, unfortunately, we can not.
Sparc  [author] Nov 25 @ 7:20am 
Niniisan, you can start as a werewolf on a bookmark where werewolves are present. Try the Hunters & Hunted or Dark Ages Fae bookmarks.
biyasu Nov 25 @ 4:19am 
so.. invisible Crown authority
biyasu Nov 25 @ 4:16am 
Crown authority cannot be changed
Niniisan Nov 24 @ 1:17pm 
I can't start as a werewolf?
LTC Nov 24 @ 4:51am 
can you replace these untranslated texts by english temporarily? I can try to read some engligh but i cant read codes :(
Sparc  [author] Nov 23 @ 8:15am 
Stoic, TBH, we do not have a clue how to solve multi-player issues. The POD devs have different branches or usually the most up to date dev version; we rarely are setup to do a multi-player game. So, solving multi-player issues is something that the multi-player community will have to research and test.
CrankHill Nov 22 @ 6:26am 
I noticed that intelligence related physical traits (slow, genius, etc.) except for Dull can no longer be altered with vicissitude (Will Over Form). Was this intentional, or is it a bug of some sort?
praetor panda Nov 22 @ 5:55am 
Wu T'ian mummy has no action to recognize Neteru so I can't invite mortals to my covenant,
TechAngel Nov 21 @ 9:55am 
My favorite mod for CK3. Shame i can not get it to work in multiplayer. it just instantly desyncs.
qwertyuiop Nov 21 @ 7:23am 
hi! i have an issue as some other guys vrown authority tab below overextemsion dissapeared and some vassal interactions no longer valid as it says. can you please help?
圆头圆脑圆肚皮 Nov 20 @ 10:58pm 
no authority now?
Stoic Nov 20 @ 2:01pm 
Hi @Sparc, thanks for getting back. We tried unsubscribing, deleting the mod folder and resubscribing all from the steam workshop. Our checksum is all the same. No console mode enabled. It seems to be a PoD specific issue as we can all join and run a vanilla game no problem. When I check the oos folder I see the below as one example: I appreciate this might be niche problem.

oos_folder_name:2d0cc095afb27fde_22_52
oos_machine_id:2
local_machine_id:1
time_utc: 21:40:28 2025-11-20
language:l_english
all_checksums:Opinions_Artifacts
oos_checksums:
22:Opinions
52:Artifacts
Havel The Sock Nov 20 @ 12:28am 
Can't change my crown authority anymore. Seems to only be affecting this mod.
zivisx_pop9 Nov 19 @ 3:54pm 
I was trying out Hunter today. It was going to take 16 years to learn a lifestyle perk. I feel like I am missing something.
CrankHill Nov 19 @ 2:43pm 
I booted up this mod (and CK3 in general) for the first time in a while. Just wanted to say that it's excellent, I don't know if it's just my memory messing with me but a lot of systems that you guys implemented that seem new to me are exactly what I've been wanting to see, especially the best clan being active in Japan. Thanks for all of your hard work!
Sparc  [author] Nov 19 @ 12:00pm 
We depend on the support of submodders to make translations of the mod.
Our co-leader developer is a native French speaker, and the mod is not even translated to French.
We do have most of a Chinese translation in the base mod, but that is not up to date with the Blood & Silk update.

Probably the mod will continue to run slightly ahead of all translation submods from here on out.
Nov 19 @ 10:35am 
Do you plan to provide support in other languages? Because the lore is quite complex and can be challenging for someone who doesn't know much.
Elessar Nov 19 @ 7:23am 
i installed the mod but crusader kings just starts normaly
Dramat Nov 18 @ 6:14am 
@Globa i have the same issue :(
Globa Nov 18 @ 5:45am 
In the new version, my map has become light and vanilla like. how do I get back the distinctive, mod specific look it had before?
Sparc  [author] Nov 16 @ 3:41pm 
Stoic, make sure you have all downloaded POD from the same place, with the same version number, and that the version number matches the CK3 version number. Currently that is 1.18.1.1
Also, be sure no one is running in debug/console mode.
Stoic Nov 16 @ 8:03am 
Hey, myself and a few friends had been playing a really fun MP game, however with the new patch we are getting out of sync issues consistently within the first month. When we tried to play vanilla we were able to run it without issue. We are not running any other mods other then PoD. Is there anything we might do to resolve?
Grey Ghost Nov 15 @ 8:17pm 
@Goddard Murder could work
Goddard Nov 13 @ 7:33pm 
Is there away to revoke alliances? In the base game theres a couple complicated systems, but it ultimately comes down to waiting - because everyone is effectively immortal that doesnt work.

If theres no simple diplo option please consider adding one.
Ferlintokezeirquizes Nov 13 @ 4:20pm 
Feel like the Consolidate China CB is a little too crazy. A free CB to unite China makes sense but I don't really enjoy having my vassals spontaneously leave my realm because they conquered one of the weaker kingdoms
Zatthyma Nov 13 @ 2:12pm 
I don't know if anyone has reported this before, but there's a legend called 'A Mighty Endeavor for Clan Tremere' (since I'm playing as the Tremere) that crashes 100% of the time I try to create it. Has anyone else encountered this legend and had it work?
Sparc  [author] Nov 13 @ 11:46am 
# Princes of Darkness, "Blood & Silk", Version 1.18.1.1 11/13/2025

- Compatibility with Crusader Kings III 1.18.1.1 Crane Hotfix and All Under Heaven DLC

## Gameplay additions
- Added an experimental game rule that gives AI rulers free men-at-arms at regular intervals (as long as they have some income to spare). This is a bandaid fix for a vanilla AUH bug that prevents AI characters from recruiting new men-at-arms after the start of the game. You can change this game rule in an ongoing save. There are also additional options to give the AI a 50% or 90% discount on men-at-arms maintenance
Sparc  [author] Nov 13 @ 11:46am 
## Gameplay changes
- Spirit Companions are now exempt from Knight Loyalty
- The Consolidate China CB will now be available after Hongben's death #This will allow China to be much more dynamic and much more likely to reunite post YEC collapse
- Piyau is now scripted bisexual #Use men as breeding stock and aggressively pleasure women was sadly not an option
- Levies are now less costly to maintain when raised #Levies are kind of an AI/noob trap, so making them cheaper ease that concern
- The "too few spouses" piety penalty has been removed
- KJ pregnancies are no longer five time at risk of miscarriages. KJ now have a fertility malus in their base trait. #Representing the KJ complicated pregnancies as miscarriages is more faithful to the lore but also more annoying gameplay wise, risking ending with dozens miscarriages ballooning the dynasty trees
Sparc  [author] Nov 13 @ 11:46am 
## Interface
- Overhauled the bookmark map and portrait graphics
- Added a "Choose Sifu" button to the character window sidebar so you can choose dead characters to be related to as custom Kuei-jin
- Edited the House Relations tooltip to clarify that the "Eradicate House" CB is disabled

## Bugfixes
- County religions now get set up during the first loading screen instead of afterwards (no more vanilla religions in Asia on day 1)
- Disabled the Chinese Great Projects from vanilla
- The new culture tradition Scholar Officials will no longer increase the success of learning Spirit Languages if the Spirit is Han
- Fixed Bastet Tribal Gifts focus not showing
- Fixed the silk road buildings never being allowed
- Replaced an useless option in the Kizoku objective by an useful one
- Fixed issues in Zheng, Jiang and Indraja lineages
- Fixed the Knossos labyrinth being so dreadful that it looped you back into being not dreadful at all
- Fixed the DLC requirements for the Adventurer bookmark
Khepri Nov 13 @ 11:35am 
Guys, I really love your mod and you're great, but I have a question: have you considered increasing the rewards for hunting the antediluvians? For example, unique discipline perks or something similar?
Nah Nov 12 @ 6:32pm 
@小z娜 看看尽点他们的qq群里吧,CK3贴吧能搜到
小z娜 Nov 12 @ 10:46am 
@Nah 那怎么办啊?我想知道怎么样才可以正常玩
Nah Nov 12 @ 9:46am 
@小z娜 之前在dev里的汉化组组长已经和官方闹掰了,这次更新所有新键值和改动的键值本地化文件都没有随官方更新一起更新。
小z娜 Nov 12 @ 9:33am 
Some characters in the Chinese translation are in English, for example 'pod_journey'. This can affect the viewing experience for people whose native language is not English. I hope this can be fixed. Thank you for your efforts.:steamhappy::steamthumbsup:
Juiceb Nov 12 @ 1:39am 
@Cornelia I had the same problem. I read somewhere that it has to do with storage being to full. I deleted all my other mods and old saves and i got the artifact pictures back. hope that helps.
Squidlizard Nov 11 @ 5:23pm 
edit to my last message he isn't just playable on that bookmark iirc just that one lets you start the game as him