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My problem might be unique because I'm running the Vanilla Factions Expanded: Insectoids Mod too as well it might be my Animal Logic mod affecting it too.
I'll do more testing and send my results to the mod creator if they're willing.
Edit:so after studying the how the bugs interact with the hive it's now clear that they only really interact with the Ancient Reactor Hive when something attacks it. They seem not to be interested in hanging around it like they would be with a normal hive, nor do the working castes of the hive "maintain" it and keep it from decaying.
As a side note I found out that hives can't reproduce without some kind of roof above a area where the adjacent hive can spawn under.
Deathclaws/"Rimclaws" don't work with "A Dog said" or other Animal based mods that would allow you to do Operations on them. This means Death claws damage and most Likely Battle Scars are some what Permanent. I say some what due to the fact you can still Administer them Chems/drugs.
I have other quest to subdue pirates to stop their psychic drone but my soldiers just wont enter the map, the marker is still there but it said too dangerous to comeback before 24 hours and repeats. The game just wont let me enter wasteland map.