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Quick question: does it fix itself after < 10 sec.?
I redesigned font manager from scratch to prevent infinite loop and "Alien font characters". Drawback is that if you use non-standard characters like Korean/Chinese UI may not display text immetiately. It should fix itself after few frames rendered and remain correct until you close the game.
It's pretty complex problem to solve and I tried to reduce wait time to minimum but further reduction resulted in lower performance and more lags which is no-go. The most limiting factor is font texture size. Each font has own texture where each character of specific size that should be rendered is cached, so more characters need more space and higher font sizes also. I could append full Korean alphabet to default cache (what I 99% do) but I'm not sure if 500+ glyph sets will fit in the texture :( I need to do a lot more tests. I may need better solution. I'll experiment with character sets per language selected + all most popular (English + symbols). That should work a bit better.
For now I suggest disabling that feature for a while. It can help a lot if you have pretty high fps >50 but performance gain may not be that noticeable if you have <35. That feature can save few milliseconds per frame so for 60fps it might be +10 but for 25 it will be only 1 or 2 more.
some text go to fixed after 10 sec,
but some text still broken when loading or in game text(bullding name or car name or main menw mod setting or etc)
I agreed korean language font problem.
sometime, other game need unicode. so i talk to korean players, make unicode for the game XD.
anyway, i talked to korea players, 'disable custom font manager whil fix this problem.'
and I thought, would be enough to record(log) what happens only in the main menu.
next time try load city and click save log button =)
thank you keep update and support mod!
i dont know unicode and font cahe(for optimization).
if need other, talk to detail file or something~ i try send information to korean users(if can make font or something or not ;/)
I consider disabling this feature for Chinese(Simpl/Trad.) language since their character set is way to big to make it work this way.
Thanks for your continuous development of this mod! I really appreciate this great mod.