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I tested it by making a save that have a deconstruction job and a deep drill set up, and the bot refused to do it. remove Complex Jobs and reload the save and they will happily do it
Have you made new robots since the new work types were applied? In the files they use the same system as biotech mechanoids so I assume they have the same vanilla bug where mechanoids won't gain new worktypes added by mods even if a patch is present. Someone also mentioned that they were able to fix this issue with the work tab for that mod so that's another option.
Looking at the mod its adding a new worktype and changing the worktype on the smelter bill. If you load my mod after it should patch the worktype on the smelter bill putting it back in smelting. Smelting is done by lifters though not fabricors. If it's still not working you'll have to talk to the author of that mod. I don't see any files for biotech that would allow fabricors to do the new worktype.
could the problem be that I don't have biotech?
I checked the patch to make sure was set up fine and nothing has changed. Well, something has changed. You know how I said the robots use the new biotech system? Well they now have the new biotech system and the old system. I saw this on one robot when I was making the patch but considering none of the others had it I assumed it was an error. I'm guessing if you have the dlc it uses the biotech method, if not it uses the old method. I've updated the patches so it should hopefully work, you may need new robots though, I'm not sure.
Ugh, after checking the files the omni bot apparently has 5 levels, I swear there was only one at level 5. I patched the first 4 levels as well now so it should hopefully work.
I hate them and I'm finished fixing them. On a slightly more serious note this was an issue in the past and I never was able to actually fix the damn things. I might take another look at it later but considering these patches didn't work that should, I don't have much hope in fixing it. The omni bots are probably going to remain listed as "not working" again.
Allow Tool's Haul Urgently work type is an entirely new work type with an entirely new work task. As a result there's no interaction between the mods and no conflicts. I've been using Allow Tool with my mod for years.
Someone else has tried the omni bots and I've been told they work fine. So I'm thinking the problem you have might actually be due to load order. I think one of the mods might be using a replace patch instead of an add patch to fix the worktypes on omni bots. Try throwing Complex Jobs near the bottom of your mod list after everything that adds new worktypes and see if it works. Also ensure your files are up to date by unsubscribing and resubscribing to the mod.
Core
Misc. Robots
Misc. Robots++ (Adopted)
[FSF] Complex Jobs (Legacy Version)
And I disabled everything else just to make sure it wasn't cross contamination.
But I just loaded up the test save and now it's working fine. (didn't even have to remake the robot)
I'm like 90% sure I haven't done anything that should fix it, but it works now.