RimWorld

RimWorld

[FSF] Complex Jobs
duplicate entries
i noticed that under construct and deliver, they both do deliver resources to frame and also to blueprints. would it cause issues with them being listed in two spots?

i also notice feed animals is listed under both nurse and train.


sorry i cant post in the comments since i don't own the steam version of the game.
Last edited by a white guy; Oct 8, 2020 @ 5:36pm
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FrozenSnowFox  [developer] Oct 12, 2020 @ 5:16pm 
Sorry for the late reply steam does not tell mod authors when a new discussion thread is created on their workshop pages. I only noticed your thread because someone else commented on the mod. If you bought on ludeon you should be able to get a key to also activate Rimworld on steam with no extra charge.

https://ludeon.com/forums/index.php?topic=21435.0

Those tasks may seem like duplicates but in the files they are actually two separate tasks. Delivering has a construction and a hauling version. One is for constructors so they can deliver resources to make constructions the other is for haulers to deliver stuff. If I changed the construction one your constructors would no longer deliver resources and would instead require the deliver worktype or wait around for someone else to do it. While this could be good in some ways I think its best how it is. If you want stuff constructed first I'd suggest forcing them or using a mod like Quality Builder.

The feeding task is the same situation there's two versions one for doctors and one for animal handlers. I'm not entirely certain why you'd want doctors and handlers to feed animals it might just be a safety net kind of thing. Either way I think it's best left alone.
a white guy Oct 12, 2020 @ 8:20pm 
ok cool. it makes sense on how they did things after you explained it. i didnt know the game mechanics worked that way, i just thought they might have been typos or something. thanks for the explanation and clarification. it was helpful.
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