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30mm revolver cannon (uses same ammo as the CIWS and 30mm rotary) this gun will come in SG fixed 1x4 blocks, SG chin mount turret, size TBD, and SG/LG small CIWS turret, 1x1 large and 5x5 small grid. the cannon will have a ROF of 600 RPM.
100mm Turret, a quick firing high elevation cannon that can fire either HE or Flak fused shells (changed with ammo selection but uses the same mag item) this will be the primary flak turret for NW and will have a ROF of probably around 60. 3x3 LG (I am considering a SM version as well)
200mm Turret, this larger twin gun turret. This will fire the same style of dual fuse HE shells as the 100mm and can be used as a large flak gun as well as a main gun turret. This is also a 3x3 but has a large 2 block high ammo loading area as part of the turret, meaning you will need a good bit of space open under the turret.
300mm triple gun turret. Large main gun turret that can fire either HE or AP rounds, 5x5 with a large loading area under the turret.
400mm Twin gun turret, same as above, also a 5x5.
I think the 75mm railgun has a fairly decent ROF. Not sure it needs to be nerfed. A change I wouldn't mind seeing is an increase to the elevation angle of the larger railgun turrets. Right now, I'm using the guns mainly for station defense and the larger guns don't have the ability to elevate high enough to really provide much coverage. The 75mm has decent coverage, but the range and damage are limited. I'm looking to mount the larger fixed railguns to rotors to try to achieve better coverage with longer range and higher damage. If I were mounting these to a ship, which I might in the future, elevation won't be much of an issue as I could just tilt the ship.
As for splitting the mod up, personally, I prefer the one-stop shopping of a mod that has everything built in. I already have a number of mods on my list, more than I can really keep track of. I'm not keen to add more mods to the list when one mod can do the job. I don't play on a server, so not sure if my feedback counts.
I like the current mod's set of weapons -- they're consistent, imo, to the technology level theme of the game as a whole. There aren't high-powered beam/directed-energy weapons, for example. I realize some people might want those, and Northwind is well enough put together that I can see the draw to add them. If they were in a "Northwind Advanced Technology Weapons" mod, then I would not have to. Similarly with even larger scale weapons for capital ships, were they to be added. For me, the largest weapons in the current mod are already big enough; but I can see where others might want more. If they were in a separate mod, then those who did not want them would not need to include them at all.
It comes down to keeping the number of split-mods to a reasonable number, and keeping the theme for each consistent.
So this mod will have all the NW weapons other then NW Heavy, that will have all the heavy weapons (when I get around to making them) and then there will be 3 other individual packs for people that want to customize what weapons are in there worlds, NW Railguns, NW Plasma and NW Conventional. So you can either use the all in one pack (this mod) or any combination of the 4 individual packs.
maybe want to keep HE efficiency against heavy armor low
shredding light armor and internals will allready be good enough without it becoming a good at everything kind of weapon/ammo
Im am realy looking forward to the new HE and AP ammo. AP to kill armor, and HE to clean the inside of the ships sounds good to me :)
I've not loaded up the game with these mods in a while, so forgive me if this has been addressed but the last time I loaded the mod the GAU-8's rounds were HUGE as far a storage size went. I think I could fit around 40 rounds in a Medium Cargo Container on a small grid while I could comparatively fit maybe 100 of the larger small grid railgun rounds... was this intentional?
I also think the WP version of the vanilla gats were much faster at deforming large blocks with concentrated fire than the GAU-8. Considering the heat build up limits the GAU-8's ability to deal sustained fire are you going to take another look at it's damage?
I'll take another look into the GAU and it's ammo economy. Didn't realize those were ammo boxes, thought it was a single round each.
Thanks for the reply! I'm looking forward to the next round of updates!