Arma 3
[SP/CO12] The Forgotten Few 2 (NT/AL)
Not sure where to report a bug but here goes
StrongPoint.sqf (at least in some versions I played)

Ln 260 overrides _Garrison with a Bool instead of number sometimes critically stopping the mission generation at 10% with the error is bool, not a number.

Fix I used locally to finish the campaign:

_Garrison = _Garrison min ((count _AvailableGarrisonPosArray) - 1);

Keeps _Garrison to a number.

Hope this helps.
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KingN  [developer] 5 hours ago 
@SomethingSimple Thanks mate for finding and pinpointing the problem! This will be fixed for the next update
Hi, one more fix:

OutpostSpawn.sqf

Ln 114 has an undefined _OutposRadius var.

I fixed it by retrieving it from array just before:

_OutposRadius = (_OutposArray select 2);
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