Arma 3
[SP/CO12] The Forgotten Few 2 (NT/AL)
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Update: Nov 7, 2023 @ 8:13am

Version 1.07.03
- ADDED: VN mission versions: Incorporated some Prairie Fire v1.3 vehicles, weapons and music
- FIXED: Map placed LZs sometimes not cleared of terrain objects properly
- FIXED: Enemy vehicle and ammo box custom cargo items related error
- CHANGED: Heli flyby script has max heli count tied to each heli type independently

Update: Sep 5, 2023 @ 4:21am

Version 1.07.02
- FIXED: AI teammates dying without falling unconscious with ACE medical loaded

Update: May 18, 2023 @ 1:57am

Version 1.07.01
- FIXED: Loadout speciality didn't update properly if it was reset after changing the primary weapon
- FIXED: RU mission versions: Some friendly troops spawning without primary weapon

Update: Apr 18, 2023 @ 6:15am

Version 1.07.00
For full list visit BI forums: https://forums.bohemia.net/forums/topic/189939-spco12-dynamic-campaignmission-the-forgotten-few-2/

Update: Oct 4, 2022 @ 11:31pm

Version 1.06.04
- FIXED: Artillery types using special ammunition not firing

Update: Aug 4, 2022 @ 12:20am

Version 1.06.03
- CHANGED: Enemy camp mission type: lowered chance of prisnoners being executed
- FIXED: Prisoners not moving after rescue
- FIXED: Bravo squad on boats didn't stop when ordered to stop via radio 0-0-1 if the bravo squad was in a single boat instead of two boats in a formation

Update: Aug 2, 2022 @ 12:09pm

Version 1.06.02
- CHANGED: No OperativesArray logging
- FIXED: Not able to set Bravo stand-by waypoint in multiplayer since 1.06.01
- FIXED: Selecting random single scenario mission gets the mission stuck in the loading screen that follows

Update: Jul 26, 2022 @ 5:54am

Version 1.06.01
- ADDED: Cam Lao Nam: New music to music pools
- ADDED: PAVN and VC factions: PT-76 variants
- ADDED: PAVN and VC factions: M1 Garand
- ADDED: PAVN and VC factions: M1918A2
- ADDED: PAVN and VC factions: Vz.54
- ADDED: MACV-SOG faction: F-100D strikes added to fixed wing support
- ADDED: MACV-SOG faction: M113A1 variants
- ADDED: MACV-SOG faction: M14A1 LMG
- ADDED: MACV-SOG faction: Mk18 Static GL
- CHANGED: Emplacement mission type: Find radius takes terrain specific search radius coefficient into account
- CHANGED: Cam Lao Nam: Slightly reduce change of enemy calling in nearby patrols for reinforcements
- CHANGED: PAVN and VC factions: Target officers use new Prairie Fire v1.2 field caps
- CHANGED: PAVN and VC factions: Lowered change of enemy having a shotgun
- CHANGED: MACV-SOG faction: Insertion boat vehicle changed to STAB Boat
- FIXED: Ambient enemies didn't stay spawned correctly around helicopters and planes
- FIXED: Bravo standby position marker sometimes pointed at enemy hidden position instead of mission area center
- FIXED: Bravo waypoint lines wasn't visible in Sustained Operation
- FIXED: All planes start their strafing run 200m earlier to help avoid crash landing in laggy situations
- FIXED: MACV-SOG faction: F-4B didn't fire it's weapons since Prairie Fire v1.2 release
- FIXED: CSAT Renegades faction: One invalid uniform classname in uniforms pool
- FIXED: NATO player factions: Ghillie suits didn't come with standard First Aid Kits

Update: Jun 27, 2022 @ 6:59am

For full list visit BI forums: https://forums.bohemia.net/forums/topic/189939-spco12-dynamic-campaignmission-the-forgotten-few-2/

Update: Mar 31, 2021 @ 11:14am

1.05.03
- ADDED: Eastern European faction - KrAZ-255B1
- ADDED: Caucasian faction - KrAZ-255B1
- ADDED: Chernarus 2020 - new cities added to city pool
- CHANGED: When returning to mission plan dialog after pressing esc or exiting full screen map, the active center window is reopened
- CHANGED: Map automatically opening after pressing esc when selecting insertion point is disabled after first auto-open
- CHANGED: The transition from mission plan dialogs to large map and back to dialog when selecting insertion points
- FIXED: Mission failed to end when all Alpha group members were all dead, leaving players stuck in spectator mode
- FIXED: Possible fix for kill sometimes not registering in operative kill statistics
- FIXED: Chernarus 2020 - showcase units spawned mid-air
- FIXED: Chernarus 2020 - Adjusted bad sector locations
- FIXED: Marine Raiders faction - M1A1 removed from ground escort vehicles due to unreliability