ARK: Survival Evolved

ARK: Survival Evolved

Super Structures
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Legendarsreign  [developer] Feb 16, 2020 @ 12:48pm
Controversial Items & How to Disable Them
The following structures and items may not be a fit for your server:

1.) Remote Repair Gun Disabled via INI Setting - bypasses repair cooldown, not good for PvP server.

2.) SS Auto Turret (EngramEntry_AutoTurret) - can run on gas, can use gas a backup fuel when it loses power.

3.) Shield Generator (EngramEntry_TekForcefield) - can be placed on rafts & saddles. (can disable that via INI)

4.) Teleporter (EngramEntry_TeleporterPlus) - doesn't require element shards to port and can be placed more freely than the vanilla teleporter.

5.) Personal Teleporter (EngramEntry_PersonalTeleporter) - allows teleportation to any teleporter your tribe owns for the cost of an element shard, also allows you to drop a beacon that allows tribe mates to port to.

6.) Dynamic Pillars (Multiple Engrams, see spawn codes worksheet) - for reasons I won't make public, these structures are not PvP friendly and should be removed from PvP servers.

There are more...
You should look through the mod items and see what fits your server.

To remove these structures from your server you need override their engrams in the game.ini file:

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AutoTurret_C",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=999,RemoveEngramPreReq=False)

To disable tools in the radial tool menu, see the Config Setting Details, `RadialToolBlacklist`

For more information on how to hide engrams, there is plenty of information available on this board, by googling, or by joining our discord[discord.gg].
Last edited by Legendarsreign; Mar 22, 2021 @ 9:41am