Age of Empires II (2013)

Age of Empires II (2013)

Westeros - ASoIaF (Game of Thrones) - The Forgotten DLC needed!
About the Computer AI..
Anybody with an understanding of the game mechanics know why the AI doesn't go beyond herding sheep in this scenario? When i played through it, only the lannisters and greyjoys upgraded to a new age, the rest built no additional buildings, nor made any efforts beyond scouting with the default light calvery. No odd starting resource counts or what not were used, just game defaults.

I'm loving the concept, and I can't wait to get a group of people to play with -- it's hard to get everyone together for the board game, and this is a good alternative to that. If the AI would function, and I understand there probably isn't too much that can be done, it would be fantastic.
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Sōr Lucasto  [developer] Dec 27, 2013 @ 1:35pm 
Well mate, I'm building another map - based on Tolkien's Beleriand - and trying another method of design to see if I can get some behavior with the AI. But as far as it goes I was unable to find any solution to this bug (others tried to help in this matter but with no luck).
wild goose chase Dec 27, 2013 @ 3:23pm 
Damn, that's a shame. If I may ask, how does the AI generally work when creating maps? -- Out of curiousity... how is it normally supposed to work.
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