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Just been hoping to see more opinions to chime in before I add stuff. Ty for yours!
I don't know anyone that would use speed to put levels into, as wild levels don't do anything. Use the movement speed stat as a pool to convert from.
Weight to Speed potion
Stamina to Speed
Health to Speed
Melee to Speed
Food to Speed
Oxygen to Speed
Speed to Weight potion
Speed to Stamina potion
etc
This way you would only need 12 items
Just brainstorming
Health to Speed
Stamina to Speed
Oxygen to Speed
Food to Speed
Weight to Speed
Melee to Speed
Speed to Health
Speed to Stamina
Speed to Oxygen
Speed to Food
Speed to Weight
Speed to Melee
Potentially with reduced craft requirements going to speed, but higher requirements to go from speed.
Such a system would allow you to universally move stats without taking more than 13 slots for crafting including the wild +1.
There is one small gain as someone mentioned earlier- the dino's overall level points are used to determine torpor amount. So wild levels in speed do increase dino torpor. But that is it.
This is why all of the From Speed items are the cheaper items, since you're basically giving up virtually nothing to get something else increased.
I think the To Speed items might be all that is missing at this point.