Arma 3
TRGM2 - Altis
Cucumbruh Aug 14, 2020 @ 12:37am
Custom other objects loadout.
Great mod. But i'm having trouble with my custom loadout. Campaign always starts with "air support destroyed". I've tried to fill in all vehicle options. here is my set if you find something wrong please tell me, thanks.
OtherObjects:
AirSupport1=B_Plane_CAS_dynamicLoadout_F;
AirSupport2=B_Plane_Fighter_01_F;
ArmoredCar=B_MRAP_01_gmg_F;
TankorAPC=B_APC_Wheeled_01_cannon_F;
UnarmedCar=B_LSV_01_armed_F;
MedicalTruck=B_Truck_01_medical_F;
MedicalChopper=B_Heli_Transport_01_F;
LargeTransportChopper=B_Heli_Transport_03_F;
FuelTruck=B_Truck_01_fuel_F;
RepairTruck=B_Truck_01_Repair_F;
AmmoTruck=B_Truck_01_ammo_F;
SmallHeli=B_Heli_Light_01_F;
AITransportChopper=[""B_Heli_Transport_01_F""];
AIExtractSupuportChopper=[""B_Heli_Attack_01_dynamicLoadout_F""];
FriendlyScoutVehicles=[""B_MRAP_01_gmg_F""],[""LSV_01_armed_base_F""];
FriendlyCheckpointUnits=[""B_medic_F""],[""B_soldier_LAT_F""],[""B_soldier_F""];
FriendlyFastResponseVehicles=[""B_MRAP_01_gmg_F""];
SupplySupportChopperOptions=[""B_Heli_Transport_03_F""];
AirSupportOptions=[""B_Plane_CAS_dynamicLoadout_F""];
ArtiSupportOptions=[""B_T_MBT_01_arty_F""];