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Enemies can however be added, but they will be flown in as reinforcements from outside the map (if you destroy a confirmed comms tower there is less chance they will do that)
@treendy is the 'real answer man'....I think; he KNOWS...
And you're welcome again!
:)
If you're asking about 'waves of enemies', the last time I played, the answer is NO.
Example:
10 units are spawned in
You kill all 10
You complete the 'task'
Mission is now completed, go back to base.
Hope this answers it for ya!
:)
@S-man, actually working on a way for TRGM to pick up all mods running and allowing any faction to just be picked :) hopefully will get this out this month
But, in the meantime you can currently do that, its a bit more custom than the automatic approach im working on, so will keep both options available (here is a cringe vid: https://www.youtube.com/watch?v=_4D9v7QdmbY&t but the site isnt up anymore, but can use this same approach and apply to this instead: https://theace0296.github.io/trgm2-custom-faction-generator/ for friendly factions
the menu on this last site, you can expect and set enemy faction units too, hope this helps