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I have been through the google doc and i do not have any reported incompatibilities. Is it possible to send a save for troubleshooting? I have tried removing about anything modded from the ship (except SoS 2 of course) and i cannot find what it is that makes the move fail.
I need to read the log to know, and oftentimes the log is so full of other errors it never reaches SOS, or the user sends it after wiping the log, or they rebooted and then sent the log... So typically I leave it up to you guys to fin and report the mod responsible. I could spend 7 hours trying to find it, not get any work done today, or 1 of the hundreds of thousands of users can just tell me they found the culprit.
Ok, you can add to the list that, once again, a small thing from dear Aelanna's mods, this time: Eccentric Tech - Fusion Power will make the launch fail.... Yeah, of all things any Underground Fuel Pipe will kill the launch, does not stop you from moving the ship once you rebuild them in orbit!
Edit: Also, launching or moving the ship in orbit breaks the conduit layer from said mod but it is fixed on reload.