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This is is when launching a ship.
Error spawning ship hull: Object reference not set to an instance of an object
[Ref D20AEF25]
at Verse.GridsUtility.GetThingList (Verse.IntVec3 c, Verse.Map map) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at LifeSupport.LifeSupportComp+<>c__DisplayClass2_0.<ReceiveCompSignal>b__0 (Verse.IntVec3 cell) [0x00000] in <51111dcffb1e46c5b40d5478673ae551>:0
at System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () [0x00051] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Set`1[TElement].UnionWith (System.Collections.Generic.IEnumerable`1[T] other) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+DistinctIterator`1[TSource].FillSet () [0x0000b] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+DistinctIterator`1[TSource].ToList () [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at LifeSupport.LifeSupportComp.ReceiveCompSignal (System.String signal) [0x00077] in <51111dcffb1e46c5b40d5478673ae551>:0
at Verse.ThingWithComps.BroadcastCompSignal (System.String signal) [0x0002b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.CompPowerTrader.set_PowerOn (System.Boolean value) [0x0012b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VanillaFactionsExpandedMechanoids: Void VFEMech.PowerOn_Patch:Postfix(CompPowerTrader __instance)
at RimWorld.CompPowerTrader.LostConnectParent () [0x00006] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.CompPower.PostDeSpawn (Verse.Map map) [0x0004e] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.ThingWithComps.DeSpawn (Verse.DestroyMode mode) [0x0002c] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX XFMParmor_HarmonyPatch: Void MParmorLibrary.Patches.StoreProjectiles+ProjectilesDeSpawn_PostFix:Postfix(ThingWithComps __instance)
at Verse.Building.DeSpawn (Verse.DestroyMode mode) [0x00035] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX ShipInteriorMod2: Boolean SaveOurShip2.DoPreDeSpawn:PreDeSpawn(Building __instance, DestroyMode mode)
at SaveOurShip2.ShipInteriorMod2.MoveShip (Verse.Building core, Verse.Map targetMap, Verse.IntVec3 adjustment, RimWorld.Faction fac, System.Byte rotNum, System.Boolean includeRock, System.Boolean clearArea) [0x010f4] in <2df847f03d034e0fa0612e7c7e88a026>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
SaveOurShip2.ShipInteriorMod2:MoveShip (Verse.Building,Verse.Map,Verse.IntVec3,RimWorld.Faction,byte,bool,bool)
SaveOurShip2.ShipInteriorMod2:LaunchShip (Verse.Building)
SaveOurShip2.LaunchShipToSpace:Prefix ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.ShipCountdown.CountdownEnded_Patch1 ()
RimWorld.ShipCountdown:ShipCountdownUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
----------------------And the next one---------------------------------------------------------------------
Root level exception in Update(): System.InvalidOperationException: Operation is not valid due to the current state of the object.
[Ref 8C66EEC8]
at FisheryLib.Collections.IndexedFishSet`1[T].Add (T item) [0x00019] in <a3e8b53a325844e98f60ef692520ce62>:0
at PerformanceFish.Listers.Buildings+AddPatch.Postfix (Verse.ListerBuildings __instance, Verse.Building b) [0x0003f] in <66cfa82fbdc943bd9afc22f2027e1965>:0
at Verse.ListerBuildings.Add (Verse.Building b) [0x000b3] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Building.SpawnSetup (Verse.Map map, System.Boolean respawningAfterLoad) [0x0006b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX ShipInteriorMod2: Void SaveOurShip2.DoSpawn:OnSpawn(Building __instance, Map map, Boolean respawningAfterLoad)
at SaveOurShip2.ShipInteriorMod2.MoveShip (Verse.Building core, Verse.Map targetMap, Verse.IntVec3 adjustment, RimWorld.Faction fac, System.Byte rotNum, System.Boolean includeRock, System.Boolean clearArea) [0x011cf] in <2df847f03d034e0fa0612e7c7e88a026>:0
at SaveOurShip2.ShipInteriorMod2.LaunchShip (Verse.Building core) [0x00135] in <2df847f03d034e0fa0612e7c7e88a026>:0
at SaveOurShip2.LaunchShipToSpace.Prefix () [0x0002f] in <2df847f03d034e0fa0612e7c7e88a026>:0
at RimWorld.ShipCountdown.CountdownEnded () [0x00011] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX ShipInteriorMod2: Boolean SaveOurShip2.LaunchShipToSpace:Prefix()
at RimWorld.ShipCountdown.ShipCountdownUpdate () [0x00028] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Root_Play.Update () [0x00021] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX com.vanillageneticrimexpanded: Void GeneticRim.Root_Play_Update_Patch:TickCountDown()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Found the same issue to be true, thanks for the info.
Can I get a link to that?