Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Exception ticking MinifiedThingShipMove2473596 (at (114, 0, 110)): System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.Count[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0000d] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimWorld.ShipCombatManager.get_CachedPlayerShip () [0x00043] in <a8039eeba20243a5931287784964ef0d>:0
at RimWorld.Building_ShipBridge.MoveShip (Verse.IntVec3 adjustment, Verse.Map currentMap) [0x00a54] in <a8039eeba20243a5931287784964ef0d>:0
at RimWorld.MinifiedThingShipMove.Tick () [0x0004e] in <a8039eeba20243a5931287784964ef0d>:0
at Verse.TickList.Tick () [0x0015c] in <d72310b4d8f64d25aee502792b58549f>:0
EDIT: I was able to resolve the issue by placing the captured ship further to the lower left on my map. For what it's worth, my original ship was in that lower quadrant before and after launching.
https://sosv2.fandom.com/wiki/Compatibility_Issues_With_Other_Mods
Please read the wikia.
This was happening on a run where all I had installed was SF Grim Reality, Fluffy Breakdowns, LWM's Deep Storage, Rimefeller, and Dub's Bad Hygiene. I haven't specifically tried it with a new game without all of those, but removing them and then loading the game didn't stop it from happening.
One thing I've noticed is that the second ship initially moves to the correct position, but without hull plating. There's a slight pause, then the captured ship reappears in a different location, with hull plating, but there's also Ship roof that appears in the correct location (it looks just like an odd shadow, hovering the mouse over it shows "Ship roof").