RimWorld

RimWorld

Prison Labor
Oyu_ Jul 30, 2021 @ 7:16pm
Schedula and work tab are bugged/empty?
what the title says, https://i.imgur.com/3pzkrSm.png image for referance, both work and schedule are basically empty even though I do have 1 prisoner.

I have better pawn management installed and wondering if it is that thats causing this?


*side question, how is common sense incomptible with prison labor?*
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Showing 1-13 of 13 comments
Goofy Aug 2, 2021 @ 10:05am 
Just ran into this same issue, looking for a resolution. I do not have Better Pawn Management installed.

My game logs
https://gist.github.com/acd81271cdec5754f564b626cc51f9e9
Last edited by Goofy; Aug 2, 2021 @ 10:07am
Goofy Aug 2, 2021 @ 10:17am 
I figured out the issue. My pawn is incapable of dumb labour, skilled labour, AND hauling...
Hazzer  [developer] Aug 3, 2021 @ 2:39am 
Does your prisoners have interaction mode "Work" or "Work and recruit"?
Oyu_ Aug 3, 2021 @ 1:00pm 
Originally posted by Hazzer:
Does your prisoners have interaction mode "Work" or "Work and recruit"?
they do, tried "work" and "work and recruit"
Hazzer  [developer] Aug 3, 2021 @ 2:02pm 
Checked with "Better pawn control" and work tab works fine. Oyu can you provide logs?
Hazzer  [developer] Aug 3, 2021 @ 2:09pm 
For side question: it messed with prisoners, in most cases they freeze and do nothing. Dunno if it stills happens, based on discord troubleshooting.
Oyu_ Aug 5, 2021 @ 3:09pm 
Originally posted by Hazzer:
Checked with "Better pawn control" and work tab works fine. Oyu can you provide logs?
sorry new to this, where do I get the logs?

UPDATE: Don't know what changed, but it IS working properly now. no idea
Last edited by Oyu_; Aug 5, 2021 @ 7:57pm
TurtleShroom Aug 14, 2021 @ 6:55pm 
I am experiencing a similar situation, but I am also dealing with THIS bug.

-------------------------------

Root level exception in OnGUI(): System.InvalidOperationException: Nullable object must have a value. at System.Nullable`1[T].get_Value () [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0 at (wrapper dynamic-method) RimWorld.Pawn_GuestTracker.RimWorld.Pawn_GuestTracker.SetGuestStatus_Patch3(RimWorld.Pawn_GuestTracker,RimWorld.Faction,RimWorld.GuestStatus) at PrisonLabor.HarmonyPatches.DevTools.MakePrisoner (Verse.Pawn p) [0x0000c] in <eb04d63a11634f3f88c650c2b834ad74>:0 at Verse.Dialog_DebugOptionLister+<>c__DisplayClass8_0.<DebugToolMapForPawns>b__0 () [0x00063] in <00638943358e4807bd44cd7bc8f572da>:0 at Verse.DebugTool.DebugToolOnGUI () [0x00018] in <00638943358e4807bd44cd7bc8f572da>:0 at Verse.DebugTools.DebugToolsOnGUI () [0x00007] in <00638943358e4807bd44cd7bc8f572da>:0 at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(RimWorld.UIRoot_Play) at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

I am not able to deploy the Make Prisoner cheat code using this Mod.

I am not able to Capture downed enemies and put them on my prison beds. My colonist stands next to the bed and drops him, but the game does not consider him a prisoner and I can't put him in the bed.

This is my Hugs Library Log: https://gist.github.com/8098ff4470542d016145ca0a1bbfca28 .

This is my base "Rimworld" Log: https://www.anonfiles.com/Z7a5ebC4ud/Player_log .


I do not have that Better Whatever Mod you were talking about.
Hazzer  [developer] Aug 15, 2021 @ 8:30am 
Does your colonists have turned on Jailor job? Also what race is target pawn?
TurtleShroom Aug 15, 2021 @ 10:37am 
Originally posted by Hazzer:
Does your colonists have turned on Jailor job? Also what race is target pawn?

I didn't think to check, but I will check now. I only had two Jailors, after all. The target was a man, and was specifically a member of this Faction Mod.

Moreover, I have seen this happen with many species.
Last edited by TurtleShroom; Aug 15, 2021 @ 10:38am
TurtleShroom Aug 15, 2021 @ 12:18pm 
Originally posted by Hazzer:
Does your colonists have turned on Jailor job? Also what race is target pawn?

Okay, I checked, and yes, my colonists DID have the Jailor Job enabled.
Hazzer  [developer] Aug 17, 2021 @ 3:09pm 
During tests with vanilla and PL jailor without problerm arrests downed pawn. Im curious if it is mod compatibility issue but right now I can't reproduce this.

I assume you have enough prisoners beds. Beds are from vanilla or mod?

regarding cheat code - gonna add some checks to prevent NRE.
TurtleShroom Aug 17, 2021 @ 4:23pm 
Originally posted by Hazzer:
Im curious if it is mod compatibility issue but right now I can't reproduce this.

It seems to be a problem with Factions and how V1.3 changed how they were handled.
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