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The work menu doesn't have sub categories with it.
P.S. If you could do it for Mech work tab too, that'd be SWEET.
或者如果你不想那么麻烦把小工作从工作大类中分离出来,制作清单里面可以选择让哪类工作者来制作,比如:殖民者、奴隶、机械族、囚犯,而囚犯应该是这个模组添加的一类工作者。
/ Or if you don't want to spend time on separate a specific job from a work type, then you can choose what kind pawns to make bill in bill's setting, such as colonist/slave/mechanoid/prisoner, and prisoner is added by this mod IIRC.
你可以在模组的配置里面,修改允许哪些大类的工作。如果你想让囚犯只能制造弹药的话,按目前模组的功能,你只能把这个小工作从锻造里面分离出来,成为一个大类。
/ You can change what work type in mod's config. If you want to only allow prisoner to do a specific job e.g. [CE make ammo], you have to separate it from that work type e.g. forging, make it become a single work type.
ummm?em? oh. Sorry I didn't read carefully.
If you mean "building", and it called "cell wall" and "cell door", which can't be attacked by prisoner.
I suppose it's Vanilla Furniture Expanded - Architect
Oh its from that mod? Thank you i will report it there
- Fix for hauling to shelves
- Prisoners should take care of their children
- Jailors will handle food delivery for prisoners
I assume you are saying the mod Locks
@[PR] 3XLThobe - FTR, there are zero red errors in this mod. You likely had a conflict with another one. There's a couple of yellow errors if Ideology is not installed, but that's it. Don't be defame a mod just coz you didn't fully understand it :(
As has been said below, one should always back up your save files before adding mods, and before removing them. I assure you, this mod did not brick your save - you did. If you wanna go ahead an upload it somewhere and drop a link I can take a poke at it and try recover it for you though.
{To disable mod from existing saves use utility found in Prison Labor settings: "remove Prison Labor mod from save". } That's what have written in this page.
{Please. Please make this mod able to be removed from a game. I regret installing it. It is invasive. I cannot delete it and procede into a save game that had it installed. For the love of God. It is buggy, red errors are common but I guess they are irrelevant to me.}
And this is what you had said.
And you should backup you save file before trying adding mods.
I don't see there's catastrophic bug though.
Have you use prisonLabor's "remove from save" function before remove from the modlist?
I tested with PrisonLabor only yesterday, which the issue appears (if my memory correct). And I removed PrisonLabor from my on-going save by "remove from save" function today. Still the issue appears. Makes me confusing
Please. Please make this mod able to be removed from a game. I regret installing it. It is invasive. I cannot delete it and procede into a save game that had it installed. For the love of God. It is buggy, red errors are common but I guess they are irrelevant to me.
Any somebody who did not install this, if you are reading, please, do, not, install this sh*t. Fully broke, my game. I do not like this.
@=>PR<= XxDEM0NIKSxX - logs or didn't happen
@Diizyx - what mod version do you use? Anything in logs?
Nevertheless an amazing mod! I wonder why this mecanic isnt in the base game since you can commit multiple war crimes on your prisoners but letting them work? ohno
@Jet I was able to enable and disable button menu from 'UI Not Included' mod menu. However I havent tried do it mid game. In case of problem I think that autor of this mod should be better help than me :/
@Aksarian CleaningAreaTemp is easy to fix with existing compatibility patches. Support for this mod will be included in next release ;)
https://gist.github.com/HugsLibRecordKeeper/ae47e0f85f2dd7b40cf6dbb47c1b5711