Space Engineers

Space Engineers

Survival Less Likely
Paranox Apr 24, 2020 @ 11:11am
3
Complete list of changes
Thought I'd just chip in. I'm making my own survival scenario for my kid and myself, based on some of the changes in Splitsie's youtube survival series. I wanted to check all the changes in this mod so why not list them while I'm at it?

CubeBlocks\CubeBlocks_Production.sbc
Refinery.LargeRefinery
BlueprintClasses changed from Ingots to RefineryIngots
OperationalPowerConsumption increased rom 0.56 to 0.84

OxygenGenerator(Large)
OperationalPowerConsumption increased rom 0.5 to 0.7
IcetoGas ratio for Oxygen production reduced to 0.1 from 10

OxygenGenerator.OxygenGeneratorSmall
OperationalPowerConsumption increased rom 0.1 to 0.15
OxygenFarm.LargeBlockOxygenFarm: ProducedGas.MaxOutputPerSecond increased from 0.03 to 0.06

BlueprintClasses.sbc
Added RefineryIngots class, an expansion on Ingots class with compatibilities to mods: Aww Scrap, Daily Needs and Better Stone

Blueprints.sbc
BlueprintDefinition.StoneOreToIngot
Reduced Iron yield from 30 to 15
Reduced Nickel yield from 2.4 to 1.2
Reduced Silicon yield from 4.0 to 2.0

BlueprintDefinition.StoneOreToIngotBasic
Reduced Iron yield from 3 to 1.1
Reduced Nickel yield from 0.24 to 0.1
Reduced Silicon yield from 0.4 to 0.16
Priority set to 1000

BlueprintDefinition.IronOreToIngot
Reduced Iron yield from 0.7 to 0.4

BlueprintDefinition.NickelOreToIngot
Reduced Nickel yield from 0.4 to 0.25

BlueprintDefinition.SiliconOreToIngot
Reduced Silicon yield from 0.7 to 0.4

BlueprintDefinition.CobaltOreToIngot
Reduced Cobalt yield from 0.3 to 0.18

BlueprintDefinition.MagnesiumOreToIngot
Reduced Cobalt yield from 0.007 to 0.004

BlueprintDefinition.SilverOreToIngot
Reduced Cobalt yield from 0.1 to 0.06

BlueprintDefinition.GoldOreToIngot
Reduced Cobalt yield from 0.01 to 0.006

BlueprintDefinition.PlatinumOreToIngot
Reduced Cobalt yield from 0.005 to 0.003

BlueprintDefinition.UraniumOreToIngot
Reduced Cobalt yield from 0.01 to 0.001

BlueprintDefinition.ScrapIngotToIronIngot
Reduced Iron yield from 0.8 to 0.5

BlueprintDefinition.ScrapToIronIngot
Reduced Iron yield from 0.8 to 0.5

Characters.sbc
OxygenConsumption increased from 0.063 to 0.63

SuitResourceStorage.Resource.GasProperties
Hydrogen MaxCapacity reduced from 125 to 80
Oxygen MaxCapacity reduced from 60 to 40

SuitConsumptionInTemperatureExtreme increased from 2.5 to 4

Jetpack.ThrustProperties
ForceMagnitude reduced from 3200 to 2000
SlowdownFactor reduced from 5 to 1
ConsumptionFactorPerG increased from 250 to 800
EffectivenessAtMinInfluence increased from 0.67 to 1
EffectivenessAtMaxInfluence decreased from 1 to 0.5
Added NeedsAtmosphereForInfluence = true

PhysicalItems.sbc
Ore.Ice
Volume increased from 0.37 to 0.6
GasContainerObject.HydrogenBottle
Capacity reduced from 1000 to 160
OxygenContainerObject.OxygenBottle
Capacity reduced from 100 to 60
GasContainerObject.HydrogenBottle
Last edited by Paranox; Apr 24, 2020 @ 2:35pm
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Showing 1-5 of 5 comments
Avaaaaaaaa Feb 8, 2021 @ 7:55am 
Nice!
HalberdGuard Mar 20, 2021 @ 10:40am 
Thank you so much for listing this! That's super helpful! : D
Dark_453 Aug 11, 2021 @ 4:55pm 
6000 hours. This is something worth making a new survival world to add in, This goes with survival Impossable right...?
Paranox Aug 14, 2021 @ 10:07am 
@Dark-Summer, yes this is used by Splitsie in the youtube series
Odo Apr 6 @ 2:08pm 
As of March 25, 2025 the following changes occurred:

Character.cs
Jetpack Thrust reduced to 500 from 3200 (was 2000 previously in 2020, and recently about 1000 based on testing)
OxygenConsumption increased to 0.7 from 0.063 (was 0.63 previously in 2020)

PhysicalItems.sbc
Hydrogen bottle capacity reduced to 120 from 1000 (was 160 previously in 2020)
Last edited by Odo; Apr 7 @ 11:17am
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Showing 1-5 of 5 comments
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