Crusader Kings II

Crusader Kings II

Cities of Wonders
 This topic has been pinned, so it's probably important
kurthakon  [developer] Oct 18, 2019 @ 6:24am
Bug Reports & Known Issues
Here you can post any bugs or anything else you may think is not working as intended, and you can also find the list of any currently known issues.

Known Issues
  • Just a very small interface issue: If you hover over any of the 4 roman numerals on the top of the wonder screen the tooltip will always say Stage 1/2/3/4 instead of the actual stage number the wonder is at. Most likely a vanilla bug as no vanilla wonder has more stages than the standard 4 stages.
  • Realm size trigger neccesary for building a City of Wonders doesn't always work. - "It happened rarely and infrequently and I couldn’t narrow it down for sure. It might be because the trigger won’t update frequently enough, which a reload or letting the game run for a while might fix. Also going significantly above the limit of 200 (to 230 perhaps) might solve it in case it doesn’t count all the titles correctly." -
    Realm size trigger has been readjusted to overcome this issue.
  • You may experience frame rate drops when you go to the available upgrades tab due to the sheer amount of upgrades available with so many pictures to render for the game.
  • Some times the descriptions for the historical Cities of Wonders will be cut-off early for no discernable reason.
  • The Great Work cost reduction provided by Cities of Wonders doesn't work entirely as intended.
Last edited by kurthakon; Jun 8, 2020 @ 3:33am
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Showing 1-15 of 19 comments
Astrospaceman Oct 20, 2019 @ 12:10pm 
I can't see the wonder in the wonders tab, so I can't build it. The mod does work though, as rome, alexandria and constantinopolis do have "eternal cities"
kurthakon  [developer] Oct 20, 2019 @ 12:44pm 
I’m sorry to hear that. Just need to check a few things with you which you might find to be obvious or not.

Usually City of Wonders is at the bottom of the Great Works/Wonders list, so you need to scroll all the way down to find it.

Are you trying to build it outside of your capital? You can only build a COW inside your capital.

Are you independent? In general, you can only build wonders if you are the top liege, but COW won’t show up at all in the list in your capital if you aren’t an independent realm.

Are you using any mods that might interfere? In the comments section of my mod, you can find one person that had issues getting it to work due to a sub-mod of After The End.
'Lov Oct 23, 2019 @ 9:35am 
Mod Not Downloading
This is probably valve's fault but im having an issue. When i click subscribe the mod doesn't show in the launch menu or in the game files. Its just not downloading. Any ideas?
kurthakon  [developer] Oct 23, 2019 @ 9:51am 
The workshop can indeed be wonky at times.

What usually works for me is to (re)subscribe when the game is running while you are on the main menu/title screen.
Spelios Jan 29, 2020 @ 7:32pm 
The Great Harbor upgrade for the cities does not provide the 5% build cost reduction that the normal Great Harbor provides.
kurthakon  [developer] Jan 29, 2020 @ 10:56pm 
I’ll take a look later today on that modifier. If it’s missing it will be added in the next patch. :)
AWpCR Apr 7, 2020 @ 3:55pm 
I'm experiencing in odd bug for Constantinople. I'm starting as a lowly count to work my way up. Two generations in and I become the Basileus of the Byzantine Empire. One of the build-able wonders, the Colossus of Constantine, keeps disappearing. If I start as the Basileus it's there, so I can build it. But if I end up on the throne is disappears, so I cannot build it. The previous Basileus did not build it as it's not in the list of already built wonders. I'm wondering what is causing it. I do have a couple other mods, but I couldn't imagine how they would interfere.

So the other mods I'm playing with are: Better Frisian Culture, Destroy Wonders, Co-Emperors and Symbasileus, Eastern Roman rename, Less Cravings, Patrum Scutum, Roman Diadem, Roman Empire can Castrate and Blind, Simple Fog of War, Three Doctrines Reform, and Visible Health and Fertility.

I'll try to play without the Destroy Wonders mod and see if that is the cause, but I thought I'd bring it to your attention anyway in case other people have the same issue.
kurthakon  [developer] Apr 8, 2020 @ 12:35am 
That sounds really strange. Could you send me the save game that is affected, where the Colossus has disappeared and isn't buildable anymore.

Edit:
I think I misread your post, it sound like you don't match the critera for building it after you ascend to the throne. What culture and religion are your character?

The requirements for building it:

OR = {
culture = roman
culture = italian
culture_group = byzantine
religion_openly_hellenic_or_reformed_trigger = yes
religion_group = christian
}
NOT = {
trait = humble
}
NOT = { religion = iconoclast }
trigger_if = {
limit = {
religion_group = muslim
}
NOT = { trait = zealous }
}
FROMFROMFROM = {
province_id = 496 # Byzantion
NOT = { has_wonder_upgrade = upgrade_cow_district_statue_ruler }
}

I'm going to remove the humble trait restriction in a update (since you aren't building a statue of yourself), and unhide most of the building requirements so you can see why you can't build stuff.
Last edited by kurthakon; Apr 8, 2020 @ 1:56am
AWpCR Apr 8, 2020 @ 9:49am 
That's why! I'm humble! Man and here I thought I'd have to start all over. Thanks for your help.
LannyofMars Apr 12, 2020 @ 9:30pm 
Not sure if it's this mod, but the game crashes to desktop when I select the Pyramids of Giza wonder and I'm not playing with any other mod that affects great wonders.
Last edited by LannyofMars; Apr 12, 2020 @ 9:31pm
kurthakon  [developer] Apr 13, 2020 @ 1:36am 
My mod doesn’t alter anything related to the Pyramids of Giza. An easy way to test if my mod is the culprit is to just disable Cities of Wonders, and then check if it crashes. If it still crashes then Cities of Wonders is not responsible.

You can alternatively test it by disabling all other mods except Cities of Wonders, and see if it still crashes.
PenGuinMan Jul 21, 2020 @ 4:57am 
cultural bonus point is different with others. 0.20 for cultural and 0.02 for military and economy.
kurthakon  [developer] Jul 21, 2020 @ 5:50am 
Originally posted by PENGUINMAN:
cultural bonus point is different with others. 0.20 for cultural and 0.02 for military and economy.
I assume you are talking about the University districts. That difference is completely intentional, because the vanilla University wonder only gets 0.02 military and economy points at the final stage. While it at the same time gets 0.05 cultural points per stage for a total of 0.20 cultural points.
Last edited by kurthakon; Jul 21, 2020 @ 5:50am
Dies Irae Sep 12, 2020 @ 11:04am 
Just for reference, Persepolis cannot be built in its province. Checked the Potential in the files and the only difference i can see between the entry for Persepolis and all the other semi-historical COWs is that it is missing the FROMFROMFROM line that preceeds the province id usually.
kurthakon  [developer] Sep 12, 2020 @ 11:41am 
Originally posted by Dies Irae:
Just for reference, Persepolis cannot be built in its province. Checked the Potential in the files and the only difference i can see between the entry for Persepolis and all the other semi-historical COWs is that it is missing the FROMFROMFROM line that preceeds the province id usually.
You are quite right. Good catch!

I'll make a final update today for COW that should fix it.
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