Crusader Kings II

Crusader Kings II

Cities of Wonders
288 Comments
Freeasabird🕊 Jan 25 @ 3:00am 
"Kurthakon the creator of this mod has passed away in real life."

Whoa...Brutal :/
zorro Oct 1, 2024 @ 12:08pm 
Thank you very much for continuing to update the mod, now I will not have to build the palace and the wall in different provinces of my capital London, Rome, Constantinople And another question, what are all the counties with their wonders?
SqueakyDiversity Jun 27, 2024 @ 3:37pm 
@Ecthelion75 really late but did you ever manage to figure it out?
Quintus_Fontane May 25, 2024 @ 9:29am 
Rest well in the after, Kurthakon. Thank you for your very fine work.
PokeMageTech - ProNetNeutrality Jan 25, 2024 @ 8:36am 
@petdoc1991 Sadly the mod author passed away some time in 2020 or 2021. From COW2 on CK3's steam page:

Kurthakon the creator of this mod has passed away in real life.
To honor his memory please continue his legacy and please credit him, from his sister.

Based off of that, as long as you give credit, I think nobody will mind.
Dewey Nov 30, 2023 @ 10:12pm 
RIP King Kurthakon, King of the Andals, the Rhoynar, and the First Men, Lord of the Seven Kingdoms, and Protector of the Realm:cs_axe:
Ecthelion75 Nov 4, 2023 @ 8:17pm 
How can I remove the limit for custom wonder cities?
petdoc1991 Nov 2, 2023 @ 9:03pm 
Hello! I really like your mod and was wondering if I could use some of the assets from this mod? I would like to use some of it in my earth mod ( umbra sphera). Please let me know when you can.
Nolazc Oct 18, 2023 @ 7:14am 
You sound like a great sister, may your brother rest well.
G.Byzzie Jul 30, 2023 @ 2:06am 
thanks for the mod my dude, definitely one of the mods you'd have to have in your campaigns. RIP o7
Stormageddon Jul 9, 2023 @ 2:48am 
o7 Definitely a great mod! RIP
Joey Jun 16, 2023 @ 6:05pm 
Dang, rest in peace.
Chay Jun 3, 2023 @ 3:38pm 
didnt add the mod but here for an F o7
Treyyyyyyyy May 14, 2023 @ 5:03pm 
guzungas at least be respectful man.
Pittacus Vittuleinen Apr 21, 2023 @ 12:05am 
what a stupid communist you are @Guzungas waste of sperm
n1cotine Feb 9, 2023 @ 3:35pm 
@Guzungas wtf is wrong with you man? Just say condolonces and move on, or dont say anything. Such a lack of sympathy..
Guzungas Feb 9, 2023 @ 3:27pm 
ahh yes my brother died, allow me to update people about that on a mod page that i likely had no idea existed lol. people seek affirmation in the weirdest ways
GabWinter Feb 1, 2023 @ 3:02pm 
RIP
devil040807 Nov 13, 2022 @ 5:18am 
Metal gear 4 end music playes in my head. Good bye soldier :VSnake:
Аргокон Эстейл Oct 20, 2022 @ 8:05am 
F
Northstar1989 Sep 3, 2022 @ 8:33am 
I don't do console commands (to avoid the temptation to cheat blatantly).

So if anyone who does could just build a Great Work, add a couple Generic features (like Road Tolls or Hypocausts), and tell me what happens to those features when you use the right-click option to upgrade a Great Work into a City of Wonders, I'd greatly appreciate it!
BoulderPuncher156 Aug 30, 2022 @ 8:02pm 
Rest in peace
Northstar1989 Aug 21, 2022 @ 2:14am 
(Part 3)

So, where are the generic features (I didn't see them on the COW upgrades list) and what happens to them if you upgrade a wonder with them into a COW?

We should, logically (and for balance reasons) be able to build at least one extra set of generic features for each district. Otherwise, what's the point of having "districts" vs. "upgrades" (if you can only build one of each, and they compete for slots, essentially only as good as four fully-upgraded wonders in one 36-slot historical COW)? Also, the generic features were clearly in the base game partially to represent that, while certain wonders didn't specialized in something, they could still provide it (the bonuses to taxes from Road Tolls or the opinion from murals applied to nearly all wonders, for instance).
Northstar1989 Aug 21, 2022 @ 2:13am 
(Part 2)

The base benefits of a wonder are usually small compared to those from the features (which were cheaper and faster, so you'd have many more than actual wonders), and since a City of Wonders doesn't provide the direct benefits of an actual wonder, many players would build one from an existing wonder: which might already have some generic features/upgrades.

(See Part 3)
Northstar1989 Aug 21, 2022 @ 2:12am 
How exactly do the districts vs. upgrades work? Particularly the generic upgrades?

I understand a City of Wonders gets up to 40 "slots" (a lvl 4 wonder gets 8,), and the wonder-specific features (such as Bells for the Grand Cathedral) seem somehow tied to building the related districts. Am I right so far?

But many of the "best" upgrades/features for vanilla wonders have always been ones that can be built on nearly any wonder (there were exemptions: no Historical Murals on Great Walls, for instance). Road Tolls, Historical Murals, and the Watchtower Network in particular.

Further, many of these were also quite historically important/prestigioys/recognized- the Historical Murals of the Hagia Sophia, the Heating Pipes of some of the great Roman palaces (which can be recreated, sort of, by adding them to your own palaces), and road tolls near the Masoleum of Halicarnassus come to mind in particular..

(see Part 2)
cedricdepierrefeu99 May 20, 2022 @ 3:44am 
I turned the optional COW's rules on halfway through a game by editing the save file, however, when I turn create a COW over Rome I just get the default COW. Does anyone know how to fix this?
LannyofMars May 7, 2022 @ 7:54pm 
Is this compatible with After the End: Fan Fork?
Si O'son May 5, 2022 @ 7:47pm 
Rest in peace
GoonManJones Apr 26, 2022 @ 2:30pm 
Rest in peace, Kurthakon. Your work inspired me and others. May you have eternal happiness.
Zagreus Apr 18, 2022 @ 7:58am 
Rest in Peace great builder
fatpancake23 Apr 4, 2022 @ 6:55pm 
May he find rest in a metropolis of wonders, where he shall forever be in peace.
Lorian Mar 16, 2022 @ 10:29pm 
Rest in Peace friend
slow worm Jan 26, 2022 @ 2:05pm 
RIP mate, god speed
iraklionaurelius Jan 23, 2022 @ 11:11pm 
Rest in peace. COW is wonderful
Soldier of Light Jan 16, 2022 @ 4:51pm 
Rip rest in peace
mohzamba Jan 5, 2022 @ 11:59am 
RIP
TheLonesomeGhost Jan 1, 2022 @ 5:49am 
"Dad, why is my name Kurthakon?" My newborn child asked me after we strode through the streets of the grand city I had built up.
"Well son, Kurthakon was a man that allowed us to do all this." I answered, waving my hands around with pride. "It is thanks to him that we have what we have. Never forget that."
Rest in piece.
Bubbah Black Dec 27, 2021 @ 9:02am 
Rest in Peace.
Riekopo Dec 18, 2021 @ 8:12pm 
Is it possible for someone to make a new version of this and continue his work?
OSST Dec 6, 2021 @ 3:45pm 
RIP
Ger4og Dec 2, 2021 @ 10:16am 
Rest in peace
𝔍𝔬𝔥𝔫𝔰𝔬𝔫 Nov 27, 2021 @ 5:12am 
Rest in peace
Hunter Passler Bates Nov 17, 2021 @ 11:06am 
Rest in Peace, your works were good
Jberk Nov 14, 2021 @ 8:49pm 
Rest in peace, you may be gone but your memory lives on
Thanatiflora Nov 5, 2021 @ 1:45pm 
Rest in peace. Good mod tho.
josephrandomacc Oct 30, 2021 @ 11:24am 
Rest in peace.
Raksaнутый Sep 3, 2021 @ 4:12am 
Rest in peace
Skriptoff Aug 31, 2021 @ 2:33pm 
Rest in peace
ScottimusMaximus Aug 15, 2021 @ 1:45pm 
Rest easy.
Imperial Jul 28, 2021 @ 11:31pm 
Rest in peace.