RimWorld

RimWorld

Character Editor
I can use a little help
Soo this all happend when i wanted to change my Charrachter Appeal.

You know lets say you want a spefic item but there is too many items for you to go down the list
So to find it faster you just Select that Filter to Select that Mod that has that spefic item

Equipment works fine

inventory works fine

But when it comes to Clothing thats where the real problem start

That Filter thing for mods does not realy work it shows what i selected but nothing happends and usaly you hear a sound and it does not happend to

Only the 2nd filter works like (Inner Outer Between those)

Also usaly when there is a warning window right it apears in front in your face

Well does not happend to me


And this is what i found at the DEBUG Window (Or however the ♥♥♥♥ you call it)

Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
at CharacterEditor.ApparelTool+<>c__DisplayClass34_0.<ListOfApparel>b__0 (Verse.ThingDef td) [0x0001d] in <094ca03a6d454f73ae5c21b59a8b1d10>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToArray () [0x00023] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Buffer`1[TElement]..ctor (System.Collections.Generic.IEnumerable`1[T] source) [0x0000a] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.OrderedEnumerable`1[TElement].ToList () [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at CharacterEditor.ApparelTool.ListOfApparel (Verse.ApparelLayerDef ld, System.String modname) [0x0006f] in <094ca03a6d454f73ae5c21b59a8b1d10>:0
at CharacterEditor.DialogArmory.ASelectLayerCat (Verse.ApparelLayerDef val) [0x00008] in <094ca03a6d454f73ae5c21b59a8b1d10>:0
at CharacterEditor.DialogArmory.ASelectedModName (System.String val) [0x00008] in <094ca03a6d454f73ae5c21b59a8b1d10>:0
at CharacterEditor.SZWidgets+<>c__DisplayClass14_1`1[T].<FloatMenuOnRect>b__0 () [0x00013] in <094ca03a6d454f73ae5c21b59a8b1d10>:0
at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00028] in <7b345446a85d4ed599f9c604ae61854b>:0
at Verse.FloatMenuOption.DoGUI (UnityEngine.Rect rect, System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x0030e] in <7b345446a85d4ed599f9c604ae61854b>:0
at Verse.FloatMenu.DoWindowContents (UnityEngine.Rect rect) [0x000fb] in <7b345446a85d4ed599f9c604ae61854b>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <7b345446a85d4ed599f9c604ae61854b>:0
Verse.Log:Error(String, Boolean)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

If you have any sugestions Please step forward

If you have questions just ask away
Last edited by Scheurleer55 {FREEZE!); Aug 16, 2020 @ 1:41pm