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Fascist Focus Tree :
Infantry attack +10%-15%
Neutral Focus Tree :
Infantry Defense +10%-25%
Communist Focus Tree :
Infantry Speed +5%-15%
Division Training -15%
Democratic Focus Tree :
Division Defense on Homeland +15%-50%
Navy Attack +15%-25%
Air Superiority Efficiency +30%
Soviet Union :
Avenge 1920, gain Puppet war goal for Poland, gain core for all Eastern and Central Poland
Retake Finland, gain Annex war goal for Finland, gain core all Finland's states
Spread the Revolution, gain Puppet war goal for Germany, Britain, France, Spain, Portugal
Crush the Capitalists, gain Puppet war goal for United States
Retake Alaska, gain claim for Alaska, US gets event : ,,Bolsheviks demand Alaska", if they accept, USSR controls Alaska
Protection for Sinkiang, Sinkiang gets event : ,,USSR proposes defense", if they accept, USSR gets event : ,,Sinkiang accepts" and have options : Annex them, Puppet them or Invite them (to Comintern)
The land of Falling Sun, gets Annex/Puppet war goal for Japan, gain core for Sakhalin, gets claim for Manchuria, Mongolia gets claim on Menguko
Help Mao, PRC joins Comintern, PRC gains Annex war goal on China, Mengkuko, Shanxi, Manchuria, Guanxi, Sinkiang, Retake Japanese Chinese states
Liberia - Slaveria, gains Puppet war goal for Liberia
Sputnik. gain +250% for rocket technology
My ideas for national ideas
Switzerland :
-Mountain Fortress (also could be a focus) +50% defense (if a focus, add 10 forts on all borders, requires the neutral path)
Anyway, those are just my thoughts.
With that it will give other small nations a chance to be an Authoritarian country. I play the Philippines a lot and to only going either Fascist, Communist, or just stay Democratic seems boring. Makes non historical game quite exciting for a change