RimWorld

RimWorld

RimCities
Kessap Jan 13, 2023 @ 7:46am
Setting for amount of enemies
Would it be possible to adf a slider in the settings in order to be able to modify the amount of enemies in a city, being able to set it from 0 to a stupid gargantuan amount that may make us crash if we are not set up for it?

I am using the dev mode to manually ad town guards to the cities I am attacking, but ... there is no surprise ^^
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Kessap Jan 13, 2023 @ 9:17am 
And an other setting to make it so when you enter a city, it does not become yours before all occupants are dead/fleeing/downed.

And make it so it's up to you to decide if you want to conquer it or just loot things just like you do when you take down a mechanoid installation on the map, or get a caravan ambush.
Kessap Jan 13, 2023 @ 12:19pm 
Oh wait, I had those "auto claim the city" bug with a modded faction, here I'm testing a vanilla faction city and it's way better, no weird behaviour and they are trying things to push me out of the city. Still not hard enough and very disorganised but at least by lowering the reward I can make it more "vanilla like" balanced.
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