Legend of Grimrock 2

Legend of Grimrock 2

The Guardians
First impressions
It seems like a good, very complex, fleshed-out mod. Kudos to that. However there are three things unfortunate right off the bat:

1. I'm a hour and half of gameplay in, nearly 4th level, and I still haven't found any more spells than one. Of Earth school at that, one which I didn't even pick up as a skill. Moreover, I cannot "learn a spell" by accident, as this has been disabled by default. Both restrictions together are barring fun and gameplay, and rendering mage almost as a fifth wheel kind of guy.

2. No skulls to be found for the same duration. Even the predecessor of The Guardians minded that. I wonder if there are even any at all :/

3. The game recommends Farmer because they can cook and mine from the start. I don't understand this, it would seem that anyone can place the food to be cooked at the grill inside the first dungeon and use a pick? What's the difference? I mean, I would've picked some other class, Farmer feels as a whimsical choice at best, quirky and lagging behind at the worst.


EDIT: I only tried mining recently, and non-farmer characters cannot do it. So, the third item isn't that much on point anymore.
Last edited by Nikanuur; Jan 2 @ 3:25am
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Okay, so I've found 2 more spells in succession not long after I wrote this. Also, first skull resides in my belowed Minotaur's inventory.

Nice.
SasaMisa Jan 20 @ 2:16am 
Having finished my Lost City playthrough, I'm giving this mod another go myself now. Already seeing ways of speeding things up from the way I played it before, but let's address your points, shall we:-

1) Poison is certainly a downgrade after you've been playing Final Adventure for a while and come back to this one, I agree. That said, at least poison bombs remain lethal, especially underwater, and they are by far the easiest to make. Spells in general are tougher to find, however, which is why the Basic Library becomes available early on in the mod.

2) Skulls are definitely a lot harder to obtain than in Lost City, probably because they are way more useful in this mod, which you will no doubt discover later on when you reach a certain settlement.

3) Only a Farmer can cook & mine by default: every other character class needs the Cooking Guide & Mining Guide from the General Store. I think Adrageron did this to give new players a bit of a boost at the start since it might take a while to find the gold keys required for those items.
Last edited by SasaMisa; Jan 20 @ 2:18am
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