Legend of Grimrock 2

Legend of Grimrock 2

The Guardians
Khloros Oct 23, 2022 @ 2:21pm
Great Mod one of the best I have played but....
So this mod is amazing, I have not found a mod for a game that has been this enjoyable or this packed full of content since probably Falskar for Skyrim, archaeology guild for Oblivion, or some of the biggest Fallout mods.

This is packed with great puzzles, great mechanics added into the game, great story, and lots of things and secrets to find.

HOWEVER, i have to say that all of this really soiled by the last 2 or 3 dungeons. I'm not really sure what happened there or why the pacing changed but something about those last 3 dungeons turned into an atrocity. The entire end of this game is loaded with nothing but horrible ghimmicky fights, insane debuffs that are completely unavoidable in many situations on top of extremely powerful enemies and large packs of them.

Example being the shade elemental, being very fast, able to move through objects, cause blind, cause curse, and can only be damage by shock spells a very specific weapon in the game, or elemental weaons, not weapons that do cold, fire, or poison damage, but weapons that have a charge on them. These alone would not be that much of an issue but spawning them in with insane amounts of other enemies is just asinine.

The puzzle complexity stays consistent through out, but the amount of traps and just pure asinine fights in the citadel, pyramid, and citadel dungeon really really ruin the entirety of this mod.

I would honestly say play the mod up until maybe clearing the pyramid and then at that point just consider it beaten, because the remaining part of the mod honestly feels like it was made by a completely different person.
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kirill-busidow Oct 23, 2022 @ 4:30pm 
2
Originally posted by Khloros:
So this mod is amazing, I have not found a mod for a game that has been this enjoyable or this packed full of content since probably Falskar for Skyrim, archaeology guild for Oblivion, or some of the biggest Fallout mods.

This is packed with great puzzles, great mechanics added into the game, great story, and lots of things and secrets to find.

HOWEVER, i have to say that all of this really soiled by the last 2 or 3 dungeons. I'm not really sure what happened there or why the pacing changed but something about those last 3 dungeons turned into an atrocity. The entire end of this game is loaded with nothing but horrible ghimmicky fights, insane debuffs that are completely unavoidable in many situations on top of extremely powerful enemies and large packs of them.

Example being the shade elemental, being very fast, able to move through objects, cause blind, cause curse, and can only be damage by shock spells a very specific weapon in the game, or elemental weaons, not weapons that do cold, fire, or poison damage, but weapons that have a charge on them. These alone would not be that much of an issue but spawning them in with insane amounts of other enemies is just asinine.

The puzzle complexity stays consistent through out, but the amount of traps and just pure asinine fights in the citadel, pyramid, and citadel dungeon really really ruin the entirety of this mod.

I would honestly say play the mod up until maybe clearing the pyramid and then at that point just consider it beaten, because the remaining part of the mod honestly feels like it was made by a completely different person.

I finished this mod with 1 character, solo.
Minotaur barbarian.
On difficulty Hard.


I think this mod has very easy fights. Survival is challenging (managing food/resources/items), but fights themselves are too easy even on Hard.
SasaMisa Jan 20 @ 6:00am 
To be fair, that's true of any game once you know what it's about. It's usually only the first time you get caught out since you have no idea what you're up against. I would also argue that, just like with Dungeon Master, the game is actually easier with one character as you have far less to focus on and can concentrate all your resources into them.

Regardless, there are more than enough opportunities to strengthen a full party, even for those rather insane fights towards the end of the game. You just need to be prepared at all times, or as best you can be anyhow. :steamfacepalm:
Last edited by SasaMisa; Jan 20 @ 6:01am
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