Space Engineers

Space Engineers

Build Vision 3.0
[Multiplayer Bug] Hangar Doors Open Desynced
I keep opening hangar doors in my dedicated server during construction, and just about (if not) every single time, the server insists the doors are still closed and that I'm drilling into the doors when they appear fully open for me client-side.

I can resynchronize by going into the terminal system and cycling the doors a few times. This is annoying however.

This causes:
  • My ship rubber bands when I attempt to fly through the doors that appears to be open.
  • Damage is inflicted on the hangar doors when I attempt to drill.

To reproduce:
  1. Connect to a dedicated server
  2. Place down a few hangar doors on a grid
  3. Open the hangar doors through Build Vision
  4. Attempt to walk through them or fly a grid through them
< >
Showing 1-2 of 2 comments
I can confirm this bug! But...just use the terminal and not this mod to open / close the hangar doors (or sensors, timers, events....). Minor inconvenience but everything else works.
Would be nice if this bug would be fixed though
Originally posted by Atomhirsch:
I can confirm this bug! But...just use the terminal and not this mod to open / close the hangar doors (or sensors, timers, events....). Minor inconvenience but everything else works.
Would be nice if this bug would be fixed though

I am aware that I can use the terminal instead, but that defeats the whole point of having the ability to open or close doors through Build Vision.
< >
Showing 1-2 of 2 comments
Per page: 1530 50