Space Engineers

Space Engineers

Build Vision 3.0
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Update: Oct 22 @ 8:57am

Version: 3.0.6.0 - Maintenance and New Block Peek Support

Additions
  • Added support for displaying Farm Plot plant status in the peek view.
  • Algae Farm production rates are now visible in the peek view.
  • The Oxygen Farm's O2 rate readout is now included in the peek view.
  • Event Controller event type, threshold, and condition information now appear in the peek view.
Fixes
  • Corrected the maximum power and upgrade stats displayed for Assemblers and Refineries.
  • The weapon ammo type field in peek now correctly lists the item name.
  • Fixed a bug where the wheel menu color selection didn't allow canceling with the mouse.
  • Removed an incorrect label localization for thruster effectiveness in the peek readout.
  • Vent pressurization status is now properly synchronized with dedicated servers.
  • Fixed screen edge bounding: If configured, the menu will no longer extend off-screen.
  • Fixed the rotor angle display sometimes getting stuck or exceeding the [-360, 360] degree range.
Other Changes
  • Improved block targeting accuracy.
  • Assembler and Refinery input and output inventories are now correctly labeled "Input" and "Output" instead of using generic names.
  • Adjusted formatting for inventory and power readouts.
  • The Event Controller search control no longer appears in the menu.
  • Peek bubble formatting now wraps to the full width used when the wheel is open and conforms better to its content.
  • Upgrade stats of 100% are no longer shown in peek. This was done mostly to reduce clutter, but partly because Food Processors are technically a type of Assembler, and aren't readily distinguished in the API.
Known Issues
  • Square piston head attachment is non-functional, and not currently fixable. Build Vision relies on a deprecated API for piston head attachment that KSWH almost certainly only retained to avoid breaking mods, are not actively supporting, and likely didn't bother implementing for the newer piston on their end for that very reason. It would not surprise me if other piston types stopped working in the future.

Update: May 15, 2024 @ 7:45pm

Version: 3.0.5.5

Fixed typo

Update: May 14, 2024 @ 10:32pm

Version: 3.0.5.4

Adjusted mechanical block head attach/detach timing to accommodate changes in SE 1.204 update.

Update: Nov 12, 2023 @ 1:16pm

Version: 3.0.5.3

The plugin version can now run normally if running locally or if the server component is detected after launch.

Update: Nov 11, 2023 @ 9:38am

Version: 3.0.5.2

Added support for loading the mod using Plugin Loader[github.com]. If Build Vision is launched using the Plugin Loader, and you're connecting to a host that doesn't have Build Vision in their mod list, then some functionality will be unavailable.

Input blocking used to prevent you from accidentally opening menus and containers while using BV will not work if the server does not have BV running.

Update: Mar 25, 2023 @ 3:39am

Version: 3.0.5.1

Fixed null reference exception when manually detonating warhead

Update: Mar 1, 2023 @ 11:24am

Version: 3.0.5.0

Added support for custom fonts to facilitate modded localizations

Update: Mar 1, 2023 @ 11:13am

Update: Mar 1, 2023 @ 11:07am

Update: Mar 1, 2023 @ 11:05am