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Vulture, Ants, Crocodile...
AoA Crafting Bench:
This is the place where you can craft all of the saddles and other crafted items from this mod. Engram available at level 10 for 0 points.
Blueprint'/Game/Mods/AtlasImports/CraftingStation/PrimalItemStructure_AoACraftingBench.PrimalItemStructure_AoACraftingBench'
cheat GFI AoACraftingBench 1 0 0
AoA Campfire:
As well as being a regular campfire can also cook Cooked Pork and Cooked Beef from the Beef and Pork dropped by Bos and Metridiocheorus. Also available at level 10 for 0 points.
Blueprint'/Game/Mods/AtlasImports/CraftingStation/PrimalItemStructure_AoACampfire.PrimalItemStructure_AoACampfire'
cheat GFI AoA Campfire 1 0 0
Cattle Milk:
Identical to Mammal Milk from Better Dinos and therefore this is copy and pasted from there;
Obtained by milking female Bos through use of the radial menu. Has to be force fed to dinos, but this is a nutritious baby food. Will continually increase a babies food at the rate of 10 per second for 120 seconds, after feeding a baby dino Milk, it will then only request Milk as its preferred comfort food. The exception is Wyverns who will still only ask for Wyvern Milk. Milk can be fed to all babies except Scorpions, Spiders, Reapers, Mantis' and Moths (the BD versions which are breedable). Feeding Mammal Milk to adult dinos gives them an instant 30 food. A player drinking Milk will recieve a food and water increase over 30 seconds. Regardless of what is consuming the Milk, it always has a 2 minute cool down.
Blueprint'/Game/Mods/AtlasImports/Cow/Milk/PrimalItemConsumable_CattleMilk_AoA.PrimalItemConsumable_CattleMilk_AoA'
cheat GFI CattleMilk 1 0 0
Cattle Milk spoils into...
Spoiled Milk:
Does the exact opposite of Cattle milk and drains food water and health, except when given to baby Crabs, Moths, Spiders, Reapers, Mantis' or Scorpions (Obviously this refers to the Better Dinos versions which have been made breedable) in which case it will have the same effect as regular milk on other babies.
Blueprint'/Game/Mods/AtlasImports/Cow/Milk/PrimalItemConsumable_SpoiledMilk_AoA.PrimalItemConsumable_SpoiledMilk_AoA'
cheat GFI SpoiledMilk_AoA 1 0 0
NOTE, if you do run Animals of Atlas alongside Better Dinos, you can now convert AoA milk into BD Mammal Milk by placing it in the preserving bin section of the BD Workbench, giving less items to worry about and more uses for milk
Beef:
Obtained by harvesting Bos. This can be used a direct replacement for Mutton for dino taming. If used in custom recipes will provide a higher percentage of Health or Stamina than regular meats. Can be cooked in the AoA Campfire.
Blueprint'/Game/Mods/AtlasImports/Cow/Beef/PrimalItemConsumable_RawBeef.PrimalItemConsumable_RawBeef'
cheat GFI RawBeef 1 0 0
Blueprint'/Game/Mods/AtlasImports/Cow/Beef/PrimalItemConsumable_CookedBeef.PrimalItemConsumable_CookedBeef'
cheat GFI CookedBeef 1 0 0
Mihirung Drumsticks:
Dropped two at a time from killing wild Mihirungs. Not recommended for human consumption, but can be used as a lure for wild carnivores only in the same way as honey can be used by equipping it on your hotbar and throwing it on the the ground and yelling 'I THREW IT ON THE GROUND' as you do so. This will also work to distract Leeds away from rafts in the same way as Honey will.
Blueprint'/Game/Mods/AtlasImports/Chicken/Drumsticks/PrimalItemConsumable_ChickenDrumstick.PrimalItemConsumable_ChickenDrumstick'
cheat GFI ChickenDrumstick 1 0 0
Pork Chops:
Obtained by harvesting Metridiocheorus. This is a highly nutritious meat that will quickly restore lots of health to carnivores when force fed. It gives a higher amount of health than regular raw meat with half of the cool down, it does however spoil faster. As with Beef can be cooked in the AoA Campfire. Similar to the milks, you can convert Pork in to High Protein Meat from Better Dinos by placing it in the preserving bin section of the BD Workbench.
Blueprint'/Game/Mods/AtlasImports/Pig/Pork/PrimalItemConsumable_RawPork.PrimalItemConsumable_RawPork'
cheat GFI RawPork 1 0 0
Blueprint'/Game/Mods/AtlasImports/Pig/Pork/PrimalItemConsumable_CookedPork.PrimalItemConsumable_CookedPork'
cheat GFI CookedPork 1 0 0
Whale Lice:
Massive horrible pests that infest Maiabalaena and form the backbone of the Whale/Penguin/Shark ecology. Controlling Lice infestations is vital for taming Maiabalaena, they are the only thing that Hammerheads will eat, and are the preferred taming food of Penguins. Obtained by gathering from living wild whales by getting past the sharks that accompany them, and pressing E while looking at the whale, will give between 20 and 100 lice with a 2 minute cooldown between gathering, or will be generated in the inventory of tamed Maiabalaena up to a max of 100. Can now also be gathered by killing and harvesting Maiabalaena.
Blueprint'/Game/Mods/AtlasImports/HHead/PrimalItemConsumable_WhaleLouse.PrimalItemConsumable_WhaleLouse'
Cheat GFI WhaleLouse 1 0 0
Whale Louse Antidote:
Crafted in the AoA Crafting Bench. Requires 1 Penguin Egg, 10 Whale Lice, 5 Oil, 5 Bio-Toxin, 8 Citronal. This Antidote is required to tame Maiabalaena (it's effectively their kibble) and must be given to tamed Maiabalaena fairly regularly to stop them getting re-infested by either force feeding it to them or selecting the option from the radial menu with an antidote in your 0 slot.
Blueprint'/Game/Mods/AtlasImports/Penguin/PrimalItemResource_LouseAntidote.PrimalItemResource_LouseAntidote'
Cheat GFI LouseAntidote 1 0 0
Full English Breakfast:
Crafted in the AoA Crafting Bench using Pork, Mihirung Eggs and Vegetables. Restores massive amount of food and health over long time for players.
Blueprint'/Game/Mods/AtlasImports/Pig/Pork/PrimalItemConsumable_FullEnglish.PrimalItemConsumable_FullEnglish'
cheat GFI FullEnglish 1 0 0
Raw Mollusc Meat:
A delicious platter of sea food, adored by wild Pescavores. This can be used to tame fish eaters in the same way that Mutton can be used on meat eaters, providing more than double the taming effectiveness of Raw Prime Fish Meat. Dropped by Lycoteuthis.
Blueprint'/Game/Mods/AtlasImports/Squid/PrimalItemConsumable_RawMolluscMeat.PrimalItemConsumable_RawMolluscMeat'
cheat GFI RawMollusc 1 0 0
Fish Pie:
Kraken's famous delicious, nutritious, fabulous Fish Pie, can now be all yours. Crafted in the AoA Crafting bench using Prime Fish Meat, Mollusc Meat, Savoroot, Longgrass, Cattle Milk and Sparkpowder, this hearty sea farers feast will grant you increased swim speed and reduced Stamina consumption for 5 minutes after consuming.
Blueprint'/Game/Mods/AtlasImports/CraftingStation/PrimalItemConsumable_FishPie.PrimalItemConsumable_FishPie'
cheat GFI FishPie
[AtlasAnimals]
MilkStackSize= (float, defaults to 20)
BeefStackSize= (float, defaults to 10)
CookedBeefStackSize= (float, defaults to 100)
PigMushroomMultiplier= (effects Pig's harvesting of Rare mushrooms, defaults to 3x but depending on your server rates you may find that too much)
PorkStackSize=(float, defaults to 30)
CookedPorkStackSize=(float, defaults to 100)
AurochsSaddleLimit= (Defaults to 6)
BreakfastStackSize=(float, defaults to 10)
UseHairlessAberrantCat= (set to true to return to the hairless Aberrant Bobcat)
[AoA]
CowMilkInterval= (float in seconds, defaults to 1800 (30 minutes))
I do not know why I used a different header for this option specifically, but I did and it ain't getting fixed anytime soon. Not that this only effects Bos and not Aurochs.
Stegadon (Shieldhorn):
Warhammer fans will recognise the Stegadon as one of the beasts used by the Lizardmen which was also depicted as some sort of bastardized quasi ceratopsian. I think with this one, rather than make it massive, I'll shrink it down, I also want to look at replacing the feather textures with some sort of quills, the final use of this creature will depend on how well I can do that. If I can pull it off, then I invisage the Stegadon as some sort of shuffling porcupine style of creature, meandering around rooting in the ground with its tusks, and inflicting painful stabs to anything that attacks it. Spawn wise it could go anywhere really, it would fit in with any of the DLC's especially.
Yeti:
Having only seen the Yeti in Atlas from the back of my bear, I had assumed that they were merely recoloured Gigantopithicus, but now having looked at them in kit, I can see that they've actually remodelled the face and it looks really good. Therefore I see two uses, one, to replace the Yeti in the snow caves, purely aesthetic, but would work well, and two, as a larger above ground version roaming the snow regions. Undecided whether to call them Morlocks or Abominables, they'd be a large carnivorous Ginganto, able to wield tools, and may have a stone throwing ability (users of Better Dinos or Damn Dirty Apes will know where I'm going here) but at the cost of use of zip lines, and not quite as maneuverable. They may get a debuff when not in a snow region.
Rock Elemental
I'm actually very impressed with the Rock Elemental model now that I've seen it properly, it does remind me of a plan I had many moons ago to have tiers of Rock Golems with different degrees of size and toughness that I never followed up on, so I may do that here.
Vulture
Originally I thought of making it a Teratornis, but then realised that other esteemed modders have already done similar with the Ark Vulture, so instead I make it the Roc, the giant bird from legend which was most likely a giant vulture, but glorified as an eagle. It'll be a big boi and ridable. No firm ideas on special abilities just as yet.
Rabbit, Angler, Seagull, Cobra and Rattlesnake, various fish
I really like all of these, will probably add them, they probably won't be anything special.
There are some models I really like, but it's pretty pointless making them as seperate creatures, but they may have a use elsewhere in other mods of mine. These may also make it into this mod as extras, unsure at this point
Scorpion Now available as a Costume that can be crafted in the AoA Crafting Bench and equipped to vanilla or Better Dinos Pulmonoscorpius, swapping their mesh out to the Atlas variety.
Some creatures seem to be direct upgrades of existing ARK creatures, in terms of not only textures but color regions as well. These creatures are the wolf, bear, horse and sheep. It would be neat to see some of these added simply for the upgrade.
All in all, great ideas, really glad someone decided to focus on bringing over the Atlas animals as it just adds a lot of variety and life to the existing worlds.
I'm most excited for the tiger, lion, parrot, penguin, rabbit, crow and ostrich. :D
@Thoth, yeah I probably will still add the Elephant just for completion. Horse, sheep and wolf maybe. I might just port them in and let people use them as remaps, or add to spawners themselves without anything special about them.
The gull too, it would be nice to have a gull in ARK that doesn't look like it just pecked and scraped its way out of the underworld.
A friend and I were actually just recently talking about ideas for implementing the Atlas birds.
She suggested the crow could passively gather materials on wander.
I had suggested the gull could breathe underwater simply as no other shoulder pet can, that alone gives it enough utility to be unique.
The parrot could function like a late game version of the lystrosaurus (would need to be hard to tame, veggie cakes or such).
As if hugging a penguin wasn't incentive enough, perhaps the Atlas Rockhopper penguin could heal nearby allies very slowly when being held. Not well enough to compete with the Daeodon or owl, but well enough to be worth considering to bring into a difficult fight in favour of a weapon. Even if the cuddle animation doesn't work, please keep it in, the model looks so much better and Kairuku being exclusive to very targeted spawns means they are rarely encountered but a rockhopper penguin could use coastal spawns.
If we're considering easter eggs, a rare alpha version called "killer penguin" would be a fun Zoo Tycoon nod.
Leatherwing could be Lurdodactylus, it could have a fish hunting ability similar to Pelagornis, where it can touch the waters surface without dismounting but can't land on it to fish or regain stamina.
I think hammerhead could be tameable. Make it unrideable and give it the Troodons search ability.
Make the atlas Penguin into a large ride able Penguin the name for it being Palaeeudyptes. The real species is already rather big but it still might need a bit of a up size or only ride able in the water. I just think a ride able Penguin would be fun even if the atlas Penguin does not look all that like it (in some cases), i also think you can do a lot with it but idk i just hope you like the idea.
Assuming the animation itself works but has issues with the player holding it, perhaps it could also keep that healing idea, and it could "shelter" players using the animation scaled up (assuming it doesn't look off clipping with the ground).
Also on another note what about the Gentle whale???? you can make that into the blue whale in something close, becouse of the size of the other sea creatures it could be even bigger then in real life and it would not be tamable but could have resources on its back.
Also as a vary extra idea it would have special defenders (maybe like a oversized aberrant hammerhead... or a giant eel???) when its being killed and when killed it will drop a special kind of meat that can be fed to dinos to buff or can be transferred to extinction to feed titans to make them last longer, i just think that this would be a more far way to keep your titans as it will be hard af.
Another idea you can be you feed the whale and in turn you can tame some of its special defenders????
Personally I would keep the humpback scaled down, if not even make it a touch smaller, and go for something in between Ichthy/Meg and Basilo/Dunkleo in terms of tier. From what little I could really observe of it in-game it wasn't that detailed of a model, and it might not look good scaled up.
You could give it the deep water debuff Basilo has (if not at an even shallower depth), but make it an otherwise fairly powerful tame available quite early on. Perhaps even with a platform saddle. Limited application but a solid defensive tame for early water exploration and travel.
I must say though, I love that idea of interacting with a boss to be rewarded with some kind of "minion" tame. Something to keep in mind. If only Atlas had remoras!
But im glad you enjoy my idea to an extent and yea i giant remora would be dope!!!
Also atlas now has deep sea crabs so can we have a smaller ride able karkinos??? (i think it would be cool XD). Anyway im rambling on now XD.
On the subject of the Blue Whale, the model for it is odd to say the least, and yeah it's not that high quality. If I use it, it won't be scaled up too much, it's also kind of hard to think how one might use one, it clearly has baleen, so it's not going to be biting anything. Therefore the idea of using it as a route to acquiring another creature has a lot of merit. Fun fact, when I was doing some research on prehistoric baleen whales, I discovered the existence of Whale Lice that infest baleen whales, a different type of louse for each type of whale and had a vague idea that you would harvest the lice from the whale, so I wonder if these ideas could be combined.
Maybe you can harvest a louse (a made up species of louse able the size of a bettle) as a item then use it to craft something to tame a creature like... the Palaeeudyptes (or others).
Ex: over in the colder places a whale swims without harm from the many creatures of the ocean besides the beasts under. Around it swim Palaeeudyptes eating fish around them but sometimes bitting at the whale eating the oversized louses on it as a snack but doing no damage to the whale, but only the younger ones do this. You the player are unable to tame the oversized Penguins with any of the ark or atlas fish so you take the louse from one of the whales and are able to feed them to the younger ones. When tamed they are sub adults and will not take long to grow then ride.
Of course this is just a idea but i wanted to say it.