Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
at (wrapper dynamic-method) Vehicle.Vehicle.Spawn_Patch1 (Vehicle&,uint16) <0x00575>
at CarAI.TrySpawn (uint16,Vehicle&) <0x000c8>
at TrafficManager.Patch._VehicleAI._CarAI.SimulationStepPatch.Prefix (CarAI,uint16,Vehicle&,UnityEngine.Vector3) <0x00418>
at (wrapper dynamic-method) CarAI.CarAI.SimulationStep_Patch1 (CarAI,uint16,Vehicle&,UnityEngine.Vector3) <0x00057>
at (wrapper dynamic-method) CargoTruckAI.CargoTruckAI.SimulationStep_Patch0 (CargoTruckAI,uint16,Vehicle&,UnityEngine.Vector3) <0x0017a>
at VehicleManager.SimulationStepImpl (int) <0x004d9>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at VehicleManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.LateUpdateData (SimulationManager/UpdateMode,single,single) <0x00185>
at SimulationManager.Managers_LateUpdateData (SimulationManager/UpdateMode,single,single) <0x000c5>
at LoadingManager/<LoadSimulationData>c__IteratorB.MoveNext () <0x00bd8>
at AsyncTask.Execute () <0x000a8>
Not related with the topic, moreover, not caused by the mod.