RimWorld

RimWorld

[NL] Facial Animation - WIP
Alien Race Framework/Kurin mod compatibility
Hello! I love your mod and the potential it has, but with some mods that add the alien races the facial animations don't work! I've looked into the XML code between Kurin, your mod and Alien Races and I noticed in the race_patch.xml file you tell it to animate the ThingDef "human", I tried adding to the patch to have it use the Alien Race (DRTNF_Race) but it didn't work out. I'm curious if you could look into this and add in that feature! There are other aliens mods out there too like Ratkins that would be amazing with this mod as well.

Again thank you for this mod and I hope you can make this work.
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Showing 46-58 of 58 comments
Tory Sep 16, 2020 @ 2:38pm 
Originally posted by 6jun:
CAUTION!!!
This way to patch CONFLICT with RJW-animation
Can any one tell me how to conquer this question plz!!!
Update RJW-Animations
6jun Sep 16, 2020 @ 6:29pm 
Originally posted by Tory:
Originally posted by 6jun:
CAUTION!!!
This way to patch CONFLICT with RJW-animation
Can any one tell me how to conquer this question plz!!!
Update RJW-Animations
THX I'll try! Hope it will work.
Ayane Sep 17, 2020 @ 4:09am 
Originally posted by Armorguy1:
just use the humanoid patch and rename [defName=""] tot [defName="Alien_Nyaron"], rename it to something else and just toss it in the patches folder AND install the nyaron race addon that re-enables the vanilla face. Wish I could post my patch but I can't seem to upload anything.

I'm not really good at doing that, so maybe I could add you on discord if you have it and you could walk me through it or give me the patch or both lol
Armorguy1 Sep 17, 2020 @ 4:39am 
Originally posted by Blood Tear:
Originally posted by Armorguy1:
just use the humanoid patch and rename [defName=""] tot [defName="Alien_Nyaron"], rename it to something else and just toss it in the patches folder AND install the nyaron race addon that re-enables the vanilla face. Wish I could post my patch but I can't seem to upload anything.

I'm not really good at doing that, so maybe I could add you on discord if you have it and you could walk me through it or give me the patch or both lol
ok, sure. Names the same as on steam, Armorguy1. It's really easy though. You can open the xml with a text editor and just rename whats's in defname to the race you want it to edit. I already send you something through steam but by the time you read this you should already know about this.
Last edited by Armorguy1; Sep 17, 2020 @ 5:01am
Ayane Sep 17, 2020 @ 7:08am 
Originally posted by Armorguy1:
ok, sure. Names the same as on steam, Armorguy1. It's really easy though. You can open the xml with a text editor and just rename whats's in defname to the race you want it to edit. I already send you something through steam but by the time you read this you should already know about this.

I'll need more help on that, also I need the #(numbers) to add you actually
Last edited by Ayane; Sep 17, 2020 @ 7:09am
Blake Dougal Oct 5, 2020 @ 7:50pm 
Is there a limit to how many races can be patched? I've managed to patch some of my races (Ratkin and Rabbie) while most are still displaying the default faces. I have a ton of different race mods, including Callistan and Trench Cats, Thrumboians, Nyarons (tried patching with and without the default face), and others. When investigating their files, the defnames seem to be correct, so I am unsure where I could be going wrong on some while fine with others. If anyone has these races, are you able to patch them, and if so, what defname are you entering?
Armorguy1 Oct 7, 2020 @ 6:10am 
Originally posted by Blake Dougal:
Is there a limit to how many races can be patched? I've managed to patch some of my races (Ratkin and Rabbie) while most are still displaying the default faces. I have a ton of different race mods, including Callistan and Trench Cats, Thrumboians, Nyarons (tried patching with and without the default face), and others. When investigating their files, the defnames seem to be correct, so I am unsure where I could be going wrong on some while fine with others. If anyone has these races, are you able to patch them, and if so, what defname are you entering?
I managed to get the thrumboians working but then I foudn the thrumkin mod that I liked more. The patches worked on my end. Are you absolutely sure you didn't mess up somehow? It's REALLY easy to do so in xml. :)
Are you sure that the defname you had indeed was the one you needed? I don't use thrumboian anymore but I did manage to make a working patch for nyarons. This is the defname I used Alien_Nyaron. I based my patch off of the androids one and it works so far. HOWEVER I just remember for nyarons you NEED the patch that reverts the faces back to vanilla or else it won't work!
Last edited by Armorguy1; Oct 7, 2020 @ 6:13am
Blake Dougal Oct 7, 2020 @ 1:10pm 
Originally posted by Armorguy1:
Originally posted by Blake Dougal:
Is there a limit to how many races can be patched? I've managed to patch some of my races (Ratkin and Rabbie) while most are still displaying the default faces. I have a ton of different race mods, including Callistan and Trench Cats, Thrumboians, Nyarons (tried patching with and without the default face), and others. When investigating their files, the defnames seem to be correct, so I am unsure where I could be going wrong on some while fine with others. If anyone has these races, are you able to patch them, and if so, what defname are you entering?
I managed to get the thrumboians working but then I foudn the thrumkin mod that I liked more. The patches worked on my end. Are you absolutely sure you didn't mess up somehow? It's REALLY easy to do so in xml. :)
Are you sure that the defname you had indeed was the one you needed? I don't use thrumboian anymore but I did manage to make a working patch for nyarons. This is the defname I used Alien_Nyaron. I based my patch off of the androids one and it works so far. HOWEVER I just remember for nyarons you NEED the patch that reverts the faces back to vanilla or else it won't work!

I remember thinking Thumbkins looked interesting in the past, but there were some weird spawning issues with them somehow having hair plus the Alien head, so I decided just to keep Thrumboians. I may try them again in the future, however!

After trying to figure out my issue today, I discovered I had added a space between the Defs, which is why the patches were working on some but not others; I think I was accidentally pasting a space when I went to do the patches on other races. I'm not sure how I didn't realize that was the issue sooner. :') Also, I was using the vanilla face for Nyarons, and it definitely works!

Thank you for the reply!
Armorguy1 Oct 8, 2020 @ 3:40am 
Originally posted by Blake Dougal:
Originally posted by Armorguy1:
I managed to get the thrumboians working but then I foudn the thrumkin mod that I liked more. The patches worked on my end. Are you absolutely sure you didn't mess up somehow? It's REALLY easy to do so in xml. :)
Are you sure that the defname you had indeed was the one you needed? I don't use thrumboian anymore but I did manage to make a working patch for nyarons. This is the defname I used Alien_Nyaron. I based my patch off of the androids one and it works so far. HOWEVER I just remember for nyarons you NEED the patch that reverts the faces back to vanilla or else it won't work!

I remember thinking Thumbkins looked interesting in the past, but there were some weird spawning issues with them somehow having hair plus the Alien head, so I decided just to keep Thrumboians. I may try them again in the future, however!

After trying to figure out my issue today, I discovered I had added a space between the Defs, which is why the patches were working on some but not others; I think I was accidentally pasting a space when I went to do the patches on other races. I'm not sure how I didn't realize that was the issue sooner. :') Also, I was using the vanilla face for Nyarons, and it definitely works!

Thank you for the reply!
That's good to hear! I'm just glad I don't have to re-explain the workings of an xml again. :D
neuromancer Jun 15, 2021 @ 1:36am 
Don't suppose anyone has already done this for the Asari?
Black Flag625 Sep 10, 2021 @ 9:41pm 
Would it be possible to make a patch that changes the position of the head itself? I have a patch for Kurin HAR, and the animations work perfectly. The problem is that the head is misaligned when the Kurin is facing East or West, so the hair often obscures the face.
Kai Nov 22, 2021 @ 11:44pm 
Has anyone patched the Anthro race?
darkmiz Apr 27, 2022 @ 5:37am 
I uploaded a mod that adds facial animations to Kurins! "Kurin HAR Facial Animation" https://steamcommunity.com/sharedfiles/filedetails/?id=2800338796
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