RimWorld

RimWorld

[NL] Facial Animation - WIP
1,205 Comments
ferny 5 hours ago 
Could you add a mod option to have mouths off everywhere?
Fuedrakia 21 hours ago 
So as much as I liked this mod, sadly it was causing way to much lag in my heavily modded set up, so had to remove it.
kevinpk28 May 25 @ 6:32pm 
Just wanted to mention, thank you for the mod and your talent. I cannot play without this anymore.
szmtex May 25 @ 7:34am 
@Nals Could you confirm if your body and face mods work fine in 1.5?
ShineAliceK May 22 @ 6:55pm 
Non-colonists have no animation on 1.5. can you fix it?
Providence May 21 @ 8:41pm 
The 1.5 update seems to have disabled the animations for all non player colonists regardless of whether the setting is enabled or not
INikolas May 21 @ 3:09pm 
same problem as Paclord
Paclord May 21 @ 8:28am 
anyone else get a huge fps (not tps) drop from 144 to 40 with facial animations on after playing for 15-30min ? Restarting the game will fix it until the 15-30min pass again
· 無名 · May 20 @ 6:25pm 
@Nals

Another 1.5 bug report: Loading into any game with this mod enabled will give a bunch of red "Exception ticking [Pawn_Name]" and "Exception ticking world pawn [Pawn_Name]" errors in the Debug log.
· 無名 · May 20 @ 3:32pm 
I assume this is an issue only in 1.5
· 無名 · May 20 @ 3:29pm 
Head types in this mod are completely broken for me.

When switching from "Normal" to "Narrow" head types (doesn't matter which variation), all that happens is the hair becomes wider or narrower. The head does not change at all.

@(≡◉‿‿◉≡) Can you check if this is also happening for you?

For me this happens in both Facial Animation's own in-game face editor as well as Pawn Editor. I was able access 2 different head types in Character Editor for some reason, I don't know why. It is broken everywhere else and only makes the hair wider or narrower (and looks weird).
(≡◉‿‿◉≡) May 20 @ 8:38am 
@Nals

I think the 1.5 version doesn't show the facial tattoos anymore in portraits. IDK Maybe your other mod, Custom Portraits?

Please fix it. It's kind of a waste for facial tattoos to not show up. Anyways, good mods as always. :steamthumbsup:
ka maMEna May 20 @ 7:16am 
jesus!work hard!
KingsMan_ May 19 @ 7:07pm 
thanks you for update!!!:Kurisu:
Flamangos May 19 @ 9:32am 
Still a buggy mess unfortunately
☺ Arastat ☺ May 19 @ 7:52am 
I don't get it, the moment I use this mod, half of the hairstyles and most beards are completely misaligned and seem too big, as if this mod would make the head smaller...
NovaMosh May 19 @ 1:43am 
@天哪,那是接近的

Try SimpleCameraSettings instead, Camera+ can be quite buggy.
天哪,那是接近的 May 18 @ 10:27am 
I put this mod and Camera+together, but the screen went black
Ryucyber_bot13 May 18 @ 7:51am 
Best of luck with the 1.5. I use this mod as a must have for the naruto mod I use from Lifeis. The eye overrides the facial and it's like a red ball over their eyes, ugly as hell ^^;
AbyssalEden May 16 @ 5:48pm 
These mods that make the pawns look more human instead of bean shaped are my absolute must have's of any play through. Best of luck with the 1.5 update!
artaszx May 15 @ 3:38am 
I wonder how many people bought Rimworld especially because of this mod. Without it pawns looks just creepy. Also, would be brilliant if we can have normal textures for pigskins. Their noses and also a regular beards don't feet to this mod because of head shape difference.
Monkey Magic May 15 @ 1:38am 
@ 👁

There's a mod called Furskin Fluff for [NL] Animation that gives dogboi's facial fluff, rather than be stuck with the shaolin monk version that ytou may want to look into. It's been mentioned several times in the comment log already
👁 May 14 @ 3:17pm 
I'm sad now, this mod turned the head and face of my bad ass furry wolfman into a porcelain doll.

The rest of his body remained furry.
Ari May 14 @ 3:33am 
How do i disable the head skin options. I just want normal skin, not any wrinkling features.
Yuya May 13 @ 12:54am 
Noticed a small bug with 1.5 where a character that gets void touched hediff gets vanilla eyes hovering in front of the eyes from this mod.
CrackaJack May 12 @ 1:42pm 
i mean replacement eyes that get rendered are on some heads on a weird spot
CrackaJack May 12 @ 1:38pm 
i noticed (in 1.4) some head types have weird eye positions, like this(tried without any retextures too, that eye is a test texture i made for mta ):
https://steamuserimages-a.akamaihd.net/ugc/2483249507259421409/6A5FA9BB796B66AFBBD04B7F69DB40C9570D8636/
Aether May 11 @ 9:25am 
Does this mod display the faces for raiders?
Mooneye May 9 @ 1:44pm 
@katiedante aww, thank you!
KatieDante May 5 @ 5:24pm 
@Mooneye, look up "furskin fluff" on workshop
어없으음 May 5 @ 10:17am 
Regardless of the settings, the animation seems to only apply to settlers! Me too.
KingsMan_ May 5 @ 4:53am 
Regardless of the settings, the animation seems to only apply to settlers!
OverBlaze May 4 @ 8:26pm 
Putting this back on top. If you are having issues with pawns going invisible, go to mod settings and unchecking "Force No-Cache". THis fixed that issue.
Mooneye May 4 @ 12:33am 
All my fluffy xenotypes look like someone shaved their furr off in their face. It just looks wrong. :( hoping for a fix very soon! <3
VoiD May 1 @ 9:21am 
@Mugwump I'm also seeing Dirtmole visitors with gray bodies and normal looking faces
The Grand Mugwump May 1 @ 12:26am 
The only pawns that get mismatched face/body colors for me are ghouls, and saving and reloading fixes that. All of my other pawns have matching body/face colors, so I'm guessing there's a mod conflict the others are running into.
塔洛斯_Talos Apr 30 @ 12:48am 
The performance issues related to FA can be improved by installing the performance optimization module "Performance Fish". This Mod has not been uploaded to the workshop. Please search for GitHub.

關於FA的性能问题可以通过安装性能优化模块“Performance Fish”来改善,這個Mod並沒有上傳到工作坊上,請搜尋GitHub。
Jin-Jin Apr 29 @ 7:27pm 
@Axi I can also attest to this.
Axi Apr 29 @ 3:30am 
Hello, the mod will cause the original skinhead and skinhead Mohawks to become transparent, transparent on [NL] Custom Portraits and Character Editor
The Doctor MD Apr 28 @ 12:22pm 
OH ALSO, I tried the face shape fix but unfortunately it still was several shades different. Though it did fix the worst offenders
The Doctor MD Apr 28 @ 12:20pm 
I'm getting this weird facial color issue, where the body color is entirely different from the face to a comical degree, looks like other people had this issue. Haven't had any issues with performance however!
surefirecure Apr 28 @ 12:03pm 
@塔洛斯_Talos - save the whole game or the colonist profile? (And thanks for the help!)
The Realest Nooblet Apr 28 @ 6:59am 
I had to use a different facial mod for now to get passed the face color issue, shit was getting ANNOYING @Cav
Piotr Apr 28 @ 6:51am 
none of the fixes below for the face color issue seem to work for me.
Cav Apr 26 @ 12:06pm 
@VoiD if you read the literal first line of the description, it says the mod update to true 1.5 is still a work in progress. performance issues are listed, and will be worked on.
VoiD Apr 25 @ 11:03pm 
This one is giving me some extreme performance hits, specially when those huge shambler raids spawn, I get like 5fps, it's unplayable even if I turn off all the animations.

i9 13900k 32gb DDR6400mhz
袁銀-ゆん-Yun Apr 25 @ 1:55pm 
Yes, but the problem persists if the mod is enabled and goes away when the mode is disabled. Checking "Force No-Cache" in the mod options seems to fix the problem but may cause some pawns to not be visible.
SerenityBun Apr 25 @ 12:04pm 
@袁銀-ゆん-Yun that hardly seems like a facial animation issue
袁銀-ゆん-Yun Apr 25 @ 11:33am 
It seems there is this weird bug where, after the first pawn changes their cloths, all other changes to clothing will not be rendered when you zoom out, but is correctly rendered when you zoom in, however will returned to a bugged state when zoomed back out.

You can see this when you launch Dev Test, and have all three pawns strip their shirts. Two of the pawns will appear as if they are still wearing their shirts in some or all angles when zoomed out.
CLOCKWORK Apr 25 @ 10:15am 
Is there a way to have, for example, neanderthal face in the game? There are only 3 options now...