RimWorld

RimWorld

LWM's Deep Storage
『Gecko』 Jun 14, 2024 @ 7:51am
I do NOT want this - LWM.DeepStorage: Overriding DankPyon_TableMarket_Meats's number of stacks (40) to LOWER number from mod settings: 2 (but you're the boss!)
And this is not the only entity getting manipulated by this mod. I do NOT want the LOWER number adjustment.
Where the heck is the option for disabling this?
I even removed my settings, resetting Deep Storage's setup, and yet it still decreases wastly the amount of storable items per cells.
Where does this even appear from? This is unbearable and annoying ...
There are no config files of other mods limiting the stack down to 2 bloody stacks per cell on each shelf type storage.

So, no clue what's going on here, reading your code, that you have implemented this logic since 1.4, and whatever screwed this up, is now messing with the settings on all storage containers.

Despite declaring containers with a maxNumberStacks of 40, your mod will simply ignore that and force a NON PUBLIC value of 2 stacks per cell.
Yes, your "public int maxNumberStacks = 2;" from CompProperties.cs is not publicly available in the settings. You might want to change this.
I am able to read C# and C++ codes and recompile the stuff for my own personal taste, but a regular gamer won't have a clue what to do.
Last edited by 『Gecko』; Jun 14, 2024 @ 8:33am