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If you're seeing that large a drop, it's probably worth finding.
Unfortunately, I don't know if it'll work with the latest version of Deep Storage. You can find their fork of DS here: https://github.com/Mhburg/RimWorld-LWM.DeepStorage - you might try using their .dll instead of mine.
Adding native caching has been something I want to do for years, but haven't actually taken the time to do it, alas ;_;
Ah, no worries. I am already reliefed to hear that it's not the amount of storage structures, but the inventory count overall. I am pretty much lategame and preparing for building the ship. So my colony has approx. 20k steel now... why do the traps needs so much steel... :)
Anyway, good to hear that the problem can be solved by eating stuff and using ressources.
Thanks for the reply & i hope all is well,
Twi
P.S.: i might try the caching thing you mentioned, I'll report back if i do,